Shadow Gears

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About

Shadow equipment are armors, weapons, and accessories that go straight to your costume tab when worn. Depending on the item, each equipment possesses effects that can boost players and even has bonuses when worn together as a set.

Shatter Shadow Equipment

Scatter Shadow Equipment are available in Glorious Store NPC located in the Battlegrounds (@go bg). You need to earn Classoc Badges in order to purchase them.

Item Effect
24012.png Scatter Shadow Weapon DEX + 5
24013.png Scatter Shadow Armor LUK + 5
24014.png Scatter Shadow Shoes AGI + 5
24015.png Scatter Shadow Shield VIT + 5
24016.png Scatter Shadow Earring INT + 5
24017.png Scatter Shadow Pendant STR + 5

Physical & Magical Shadow Equipment

Iris from Limit Group Headquarter sells Angel Egg Scroll which contains Physical Shadow Cube and Ancient Egg Scroll which contains Magical Shadow Cube.

Shadow Cube Item Effect/Description
Physical Shadow Cube 24043.png

Physical Weapon (Shadow)

A glove equipped on wearer's hand to draw his/her potential ability.

ATK + 10.ATK + 1%, when Refined to +7 or higher. ATK increases by total number of Refinement of Set Items,when equiped with Physical (Weapon, Earring, Pendant) Shadow Additional ATK + 1%, when total Refinement is at +23 or higher. Class : Shadow Armor Location : Weapon Weight : 0 Required Level : 1 Job : All

24042.png

Physical Earring (Shadow)

A sacred earring which is believed to protect it's wearer. It also draws the wearer's potential abilities.

Increases ATK Speed (Delay After Attack -1%) Additional decrease in Delay After Attack by 2%, when Refined to +7 or higher.ATK increases by total number of Refinement of Set Items,when equiped with Physical (Weapon, Earring, Pendant) Shadow Additional ATK + 1%, when total Refinement is at +23 or higher.

24041.png

Physical Pendant (Shadow)

A sacred necklace which is belived to protect its wearer. It also draws the wearer's potential abilities.

HP + 100.HP + 1%, when Refined to +7 or higher. ATK increases by total number of Refinement of Set Items,when equiped with Physical (Weapon, Earring, Pendant) Shadow Additional ATK + 1%, when total Refinement is at +23 or higher.

Magical Shadow Cube 24043.png

Magical Weapon (Shadow)

A glove equipped in wearer's hand to draw his/her potential ability.

MATK + 10.MATK + 1%, when Refined to +7 or higher.MATK increases by total number of Refinement of Set Items,when equiped with Magical (Weapon, Earring, Pendant) Shadow Additional MATK + 1%, when total Refinement is at +23 or higher. Class : Shadow Armor

24042.png

Magical Earring (Shadow)

A sacred earring which is believed to protect it's wearer. It also draws the wearer's potential abilities.

Decrease Cast time by -1%Decrease Cast time by -2%, when Refined to +7 or higher. MATK increases by total number of Refinement of Set Items,when equiped with Magical (Weapon, Earring, Pendant) ShadowMATK + 1%, when total Refinement is at +23 or higher.

24041.png

Magical Pendant (Shadow)

A sacred necklace which is belived to protect its wearer. It also draws the wearer's potential abilities.

SP + 50.MSP + 1%, when Refined to +7 or higher.MATK increases by total number of Refinement of Set Items,when equiped with Magical (Weapon, Earring, Pendant) Shadow Additional MATK + 1%, when total Refinement is at +23 or higher.

Both 24037.png

Breezy Shadow Armor

An armor worn on top of normal armor for additional DEF.

Can be equipped alone but needs a set to have any effect. FLEE + 5.FLEE + 10, when Refined to +7 or higher.

24038.png

Champion Shoes (Shadow)

Shoes worn on top of normal shoes for additional DEF.

Can be equipped alone but needs a set to have any effect.HP + 20, SP + 10.MHP + 1%, MSP + 1%, when Refined to +7 or higher.HP, SP increases by total number of Refinement of Set Items,when equiped with Champion Shoes Shadow and Hard Armor Shadow Additional HP + 1%, when total Refinement is +15 or higher

24044.png

Athena Shield (Shadow)

A small shield worn on the arm for additional DEF.

Can be equipped alone but needs a set to have any effect. DEF + 10.Additional DEF + 10,when Refined to +7 or higher.DEF increases by total number of Refinement of Set Items,when equiped with Athena Shield Shadow and Immune Armor Shadow Additional Resistance to Non Elemental +1%, when total Refinement is +15 or higher

Job-Specific Shadow Equipment

There are shadow sets that have exclusive effects for certain jobs. Wearing the set will give following combo effect:

  • Ignore defense and magic defense of normal monsters by 50%
  • All Stat + 10, MaxHP + 5%, MaxSP + 5%.

First Class (Coming Soon)

Job Item Effect Combo Effect
Swordman Swordman Shadow Pendant Increase damage of Magnum Break by 20%.

Further increase damage of Magnum Break by 5% per refine rate.

Atk+1%, MaxHP+1%

If the sum of refine rate of both accessories is 10 or higher, additional Atk+2%, MaxHP+2%.

Swordman Shadow Earrings Reduce SP consumption of Bash by 20%.

Further reduce SP consumption of Bash by 3% per refine rate.

Merchant Merchant Shadow Pendant Increase damage of Cart Revolution by 20%.

Further increase damage of Cart Revolution by 5% per refine rate.

Merchant Shadow Earrings Increase damage of Mammonite by 20%.

Further increase damage of Mammonite by 5% per refine rate.

Thief Thief Shadow Pendant Increase damage of Envenom by 20%.

Further increase damage of Envenom by 5% per refine rate.

Thief Shadow Earrings When using Back Sliding. There's 5% chance to gain Atk and Flee equal to 10 times of refine rate for 5 seconds.
Archer Archer Shadow Pendant Increase damage of Archer Shower by 20%.

Further increase damage of Archer Shower by 5% per refine rate.

Archer Shadow Earrings When use Double Strafe. There's 5% chance to gain Atk and Hit equal to 10 times of refine rate for 5 seconds.
Acolyte Acolyte Shadow Pendant Increase damage of Holy Light by 50%.

Further increase damage of Holy Light by 10% per refine rate.

Matk+1%, MaxSP+1%

If the sum of refine rate of both accessories is 10 or higher, additional Atk+2%, MaxHP+2%.

Acolyte Shadow Earrings Reduce SP consumption of Heal by 20%.

Further reduce SP consumption of Heal by 3% per refine rate.

Mage Mage Shadow Pendant Increase damage of Fire Wall by 20%.

Further increase damage of Fire Wall by 5% per refine rate.

Mage Shadow Earrings Reduce variable cast time of Fire Bolt, Cold Bolt and Lightning Bolt by 20%.

Further reduce variable cast time of Fire Bolt, Cold Bolt and Lightning Bolt by 5% per refine rate.

Second Class

Job Item Effect Combo Effect
Knight Knight Shadow Armor Reduce SP consumption of Bowling Bash by 20%

Every refine level reduce SP consumption of Bowling Bash by 3%

Reduce SP consumption of Pierce by 20%

Increase damage of Bowling Bash by 20%

Knight Shadow Shoes Increase Pierce damage by 20%

Every refine level increase Pierce damage by 5%

Crusader Crusader Shadow Armor Increase Grand Cross damage by 20%

Every refine level increase Grand Cross damage by 5%

Reduce SP consumption of Grand Cross by 20%

Increase Grand Cross damage by 20%

Crusader Shadow Shoes Decrease SP consumption of Holy Cross by 20%

Every refine level reduce SP consumption of Holy Cross by 3%

Blacksmith Blacksmith Shadow Armor When Weapon Perfection is in use, increase damage to all monsters by 5%

If refined to +7, increase the bonus damage by 1%

Increase damage to all size monsters by 3%

Reduce SP consumption of Weapon Perfection by 20%

Blacksmith Shadow Shoes Decrease SP consumption for Adrenalin Rush and Hammer Fall by 20%

Every refine further increase the reduction by 5%

Alchemist Alchemist Shadow Armor Increase ATK based on Learning Potion skill level

If refined to +7, increase ATK based on Learning Potion skill level

Enable the use of Level 3 Adrenalin Rush
Alchemist Shadow Shoes Increase the effect of healing skill by 30%

Every refine further increase by 7%

Priest Priest Shadow Armor Increase Magnus Exorcimus damage by 20%

Every refine further increase the damage by 5%

MATK+3%

Reduce variable cast of Magnus Exorcimus by 40%

Priest Shadow Shoes Decrease SP consumption of Lex Aeterna and Kyrie Eleison by 20%

Every refine further decrease SP consumption by 3%

Monk Monk Shadow Armor Increase Finger Offensive and Investigate damage by 20%

Every refine further increase the damage by 5%

Reduce SP consumption of Chain Combo, Finger Offensive and Investigate by 20%
Monk Shadow Shoes Increase Chain Combo damage by 20%

Every refine further increase the damage by 5%

Assassin Assassin Shadow Armor Increase Grimtooth damage by 20%

Every refine level further increase the damage by 5%

Increase damage of Sonic Blow by 20%

Reduce SP consumption of Grimtooth by 20%

Assassin Shadow Shoes Reduce SP consumption of Sonic Blow by 20%

Every refine level further reduce the consumption by 3%

Rogue Rogue Shadow Armor Increase Back Stab damage by 20%

Every refine level further increase the damage by 5%

Reduce SP consumption of Raid by 20%

Increase damage to all monsters by 3%

Rogue Shadow Shoes Increase ATK based on Sword Mastery level

If refined to +7, increase ATK based on Sword Mastery level

Wizard Wizard Shadow Armor Increase Jupitel Thunder damage by 20%

Every refine further increase the damage by 5%

Increase damage of Storm Gust, Meteor Storm and Lord of Vermilion by 20%

Reduce variable cast time of Jupitel Thunder by 40%

Wizard Shadow Shoes Reduce variable cast time of Storm Gust, Meteor Storm and Lord of Vermillion by 20%

Every refine further reduce the cast time by 3%

Sage Sage Shadow Armor When Auto Spell is used, for 50 seconds increase ASPD rate based on refine level

+7 further increase ASPD by 1 for 50 seconds +9 further increase ASPD by 1 for 50 seconds

Matk+3%

Reduce Heaven's Dive's variable cast time by 40%

Sage Shadow Shoes Increase Heaven's Dive damage by 20%

Every refine further increase the damage by 5%

Hunter Hunter Shadow Armor Increase Claymore Trap and Land Mine damage by 20%

Every refine level further increase the damage by 5%

Increase damage to all monsters by 3%

Reduce SP consumption of Claymore Trap and Land Mind by 20%

Hunter Shadow Shoes Increase Blitz Beat damage by 20%

Every refine level further increase the damage by 5%

Bard Bard Shadow Armor When Bard uses his exclusive skills, for 30 seconds restores 5 SP every 5 seconds

Every refine level increase 1 SP every 5 seconds

When Adaptation of Circumstances is used, for 5 seconds increase ASPD and movement speed drastically
Bard Shadow Shoes Increase ATK based on Musical Lesson skill

+7 Increase ATK based on Musical Lesson skill

Dancer Dancer Shadow Armor When Dancer uses her exclusive skills, for 30 seconds restores 5 SP every 5 seconds

Every refine level increase 1 SP every 5 seconds

When Adaptation of Circumstances is used, for 5 seconds increase ASPD and movement speed drastically
Dancer Shadow Shoes Increase ATK based on Dancing Lesson skill

+7 Increase ATK based on DancingLesson skill

Third Class

Job Item Effect Combo Effect
Rune Knight Rune Knight Shadow Weapon Increase damage of Sonic Wave by 20%.

Additional 5% damage per refine rate.

Reduce SP consumption of Sonic Wave by 20%.

Has a chance to cast Ignition Break lv.3 when dealing physical damage.

Rune Knight Shadow Shield When using Enchant Blade, increase attack speed as percent equal to refine rate for 50 seconds.

If refine rate is 7 or higher, additional ASPD + 1 for 50 seconds when using Enchant Blade. If refine rate is 9 or higher, additional ASPD + 1 for 50 seconds when using Enchant Blade.

Royal Guard Royal Guard Shadow Weapon Increase damage of Cannon Spear by 20%.

Additional 5% damage per refine rate.

Reduce SP consumption of Cannon Spear by 20%.

Enable to use Chemical Protection (Shield) lv.3.

Royal Guard Shadow Shield Increase damage of Earth Drive by 20%.

Further increase damage of Earth Drive by 5% per refine rate.

Mechanic Mechanic Shadow Weapon Increase damage of Vulcan Arm by 20%.

Additional 5% damage per refine rate.

Increase damage of Vulcan Arm by 20%.

Reduce SP consumption of Flame Launcher by 20%.

Mechanic Shadow Shield Increase damage of Flame Launcher by 20%.

Further increase damage of Flame Laucher by 5% per refine rate.

Genetic Genetic Shadow Weapon Increase damage of Cart Tornado by 20%.

Additional 5% damage per refine rate.

Reduce cooldown of Cart Tornado by 1 second. MaxHP + 2%.

Reduce variable casting time of Cart Boost by 100%.

Genetic Shadow Shield MaxHP + 3%

Increase Def by Refinement Level x (Total Skill Level of Cart Skills)

ArchBishop Archbishop Shadow Weapon Increase damage of Duple Light by 20%.

Additional 5% damage per refine rate.

Increase damage of Duple Light by 20%.

Reduce cooldown of Adoramus by 1 second.

Archbishop Shadow Shield Increase damage of Adoramus by 20%.

Further increase damage of Adoramus by 5% per refine rate.

Sura Sura Shadow Weapon Reduce cooldown of Rampage Blaster by 2 second.

Additional 0.5 sec reduction per refine rate.

Increase damage of Rampage Blast by 20%.

Reduce SP consumption of Sky Blow by 20%.

Sura Shadow Shield Increase damage of Sky Blow by 20%.

Further increase damage of Sky Blow by 5% per refine rate.

Guillotine Cross Guillotine Cross Shadow Weapon Reduces SP consumption of Dark Illusion by 20%.

Additional 3% SP reduction per refine rate.

Increase damage of Dark Illusion by 20%.

Has a chance to cast Dark Claw lv.1 when dealing physical damage.

Guillotine Cross Shadow Shield Reduce cooldown of Dark Claw by 10 seconds.

Further reduce cooldown of Dark Claw by 2 seconds every refine rate.

Shadow Chaser Shadow Chaser Shadow Weapon Increase damage of Triangle Shot by 20%.

Additional 5% damage per refine rate.

Increase damage of Triangle Shot by 20%. Atk + 2%, Matk + 2%

Increase long-ranged physical damage by 2%.

Shadow Chaser Shadow Shield When using Shadow Spell, increase attack speed as percent equal to refine rate for 50 seconds.

If refine rate is 7 or higher, additional ASPD + 1 for 50 seconds when using Shadow Spell. If refine rate is 9 or higher, additional ASPD + 1 for 50 seconds when using Shadow Spell.

Warlock Warlock Shadow Weapon Increase damage of Drain Life by 20%

Additional 5% damage per refine rate.

Reduce cooldown of Drain Life by 1 second.

Reduce cooldown of Earth Strain by 4 seconds.

Warlock Shadow Shield Increase damage of Earth Strain by 20%.

Further increase damage of Earth Strain by 5% per refine rate.

Sorcerer Sorcerer Shadow Weapon Reduces cooldown of Diamond Dust by 1 sec.

Additional 0.3 sec reduction per refine rate.

Increase damage of Diamond Dust and Earth Grave by 20%.
Sorcerer Shadow Shield Reduce cooldown of Earth Grave by 1 second.

Further reduce cooldown of Earth Grave by 0.3 second per 1 refine rate.

Ranger Ranger Shadow Weapon Increase damage of Cluster Bomb by 20%.

Additional 5% damage per refine rate.

Increase damage of Aimed Bolt and Bomb Cluster by 20%.
Ranger Shadow Shield Reduce SP consumption of Aimed Bolt by 20%.

Further reduce SP consumption of Aimed Bolt by 5% per refine rate.

Maestro Maestro Shadow Weapon MaxHP +3%DEF of Maestro increase by Refinement Level x Total Skill Level of Maestro's Music Skill(Echo Song, Harmonize, Windmill Rush). MaxHP + 2%, MaxSP + 2%

Increase long-ranged physical damage by 1% for every 2 level of Voice Lessons you learned.

Maestro Shadow Shield MaxSP + 3%Increase Mdef by Refinement Level x ((Total Skill Level of Maestro's Music Skills) / 5 )

Maestro's Music Skills : Echo Song, Harmonize, Windmill Rush.

Wanderer Wanderer Shadow Weapon MaxHP +3%DEF of Wanderer increase by Refinement Level x Total Skill Level of Maestro's Music Skill(Moonlit Serenade, Swing Dance, Symphony of Lover). MaxHP + 2%, MaxSP + 2%

Increase long-ranged physical damage by 1% for every 2 level of Voice Lessons you learned.

Wanderer Shadow Shield MaxSP + 3%Increase Mdef by Refinement Level x ((Total Skill Level of Wanderer's Music Skills) / 5 )

Wanderer's Music Skills : Moonlit Serenade, Swing Dance, Symphony of Lover

See Also