Refinement System

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Overview

Equipment in Limit Ragnarok Online can be 'upgraded' or 'refined' by upgrade NPCs in each major towns to make them more powerful. All equipment has a maximum upgrade level of +20, starting from +0. +0 items do not have any prefixes, but once they are upgraded, the number of upgrade levels will be displayed on the equipment - e.g. +5 Katana. Upgrades above +10 uses a different system.

Aside from the common reagents or ores, there are other specialized upgrade methods and option. For instance, both Enriched Ores (Higher success rate rate) and HD Ores (Breaking protection upon failure) have 2 versions that is categorized under Castle Ores and Cash Ores. There are also Refine Ticket and Safe Refine Ore that can immediately upgrade your equipment successfully.

Upgrade Requirements

To upgrade equipment, make sure you have the following:

  • Equipment
  • Money
  • Reagent

Not all item types can be upgraded. The following item types cannot be upgraded:

  • Mid and Low Headgears
  • Accessories
  • Any items that are not equipment
  • Any equipment that specifically says it cannot be upgraded

Reagents and Cost

To upgrade, you need to provide a reagent in order to upgrade your equipment. Reagent required differs depending on weapon level of the equipment. As for armors, they all take same reagent regardless of type.

Money taken also differs depending on weapon level of the weapons.

Following list shows reagent + money required.

Equipment Reagent Fee
Weapon Lv. 1
1010.png Phracon
50z
Weapon Lv. 2
1011.png Emveretarcon
200z
Weapon Lv. 3
984.png Oridecon
5,000z
Weapon Lv. 4
984.png Oridecon
20,000z
Any Armor
985.png Elunium
2,000z

Refining Rough Oridecons and Eluniums

When you collect 5 Rough Oridecons and Rough Eluniums, you can convert them into a single Oridecon or Elunium by talking to an NPC in the upgrade shop. Note that you can make only one pure Oridecon or Elunium each time you talk to the NPC. This service does not cost any Zeny.

Safety Level

The Safety Level is the maximum level of refinement that can be given to equipment with guaranteed success (0% chance of failure). Anything past the safety level has chance to fail, and failure means your equipment will be permanently destroyed, including any cards and other enchantments it may have had. You won't be refunded Zeny and the ore used to upgrade if it fails. Give careful thought before deciding if you want to upgrade a piece of equipment beyond its safety level.

  • Weapons
    • Weapon Lv. 1 - Safety Level +7
    • Weapon Lv. 2 - Safety Level +6
    • Weapon Lv. 3 - Safety Level +5
    • Weapon Lv. 4 - Safety Level +4
  • Armors
    • All armor types have Safety Level of +4

Effects Gained

An upgraded weapon get the following bonus to ATK and MATK (for conciseness, only ATK is written) :

Weapons

An upgraded weapon will get the following bonuses (for conciseness, only ATK is written):

  • Level 1 - Every +1 upgrade gives 2 ATK, 0~3 ATK for every Over Upgrade pass the +7 Safety Limit, and 12 ATK for every High Upgrade pass +15.
  • Level 2 - Every +1 upgrade gives 3 ATK, 0~5 ATK for every Over Upgrade pass the +6 Safety Limit, and 24 ATK for every High Upgrade pass +15.
  • Level 3 - Every +1 upgrade gives 5 ATK, 0~8 ATK for every Over Upgrade pass the +5 Safety Limit, and 36 ATK for every High Upgrade pass +15.
  • Level 4 - Every +1 upgrade gives 7 ATK, 0~14 ATK for every Over Upgrade pass the +4 Safety Limit, and 48 ATK for every High Upgrade pass +15.
  • A +20 Level 4 weapon has its ATK and MATK increased by 380~604.

Notes:

  • The Over Upgrade bonus is random for every hit and gives a minimum of 0. This bonus is not shown on the Status Window or affected by the Maximum ATK from Critical Hit Damage and Maximize Power or the Maximum MATK from Recognized Spell.
  • All upgrade bonuses are cumulative so refining a Level 4 weapon from +15 to +16 increases ATK & MATK bonus from 105~259 to 160~328 (7 for the upgrade, 0~14 for the Over Upgrade and 48 for the High Upgrade).
Level 1 Weapons
Upgrade Lv. ATK & MATK Bonuses
Base Bonus Over Upgrade High Upgrade Overall Total
+1 2 - - 2~2
+2 4 - - 4~4
+3 6 - - 6~6
+4 8 - - 8~8
+5 10 - - 10~10
+6 12 - - 12~12
+7 14 - - 14~14
+8 16 0~2 - 16~18
+9 18 0~4 - 18~22
+10 20 0~6 - 20~26
+11 22 0~8 - 22~30
+12 24 0~10 - 24~34
+13 26 0~12 - 26~38
+14 28 0~14 - 28~42
+15 30 0~16 - 30~46
+16 32 0~18 12 44~62
+17 34 0~20 24 58~78
+18 36 0~22 36 72~94
+19 38 0~24 48 86~110
+20 40 0~26 60 100~126
Level 2 Weapons
Upgrade Lv. ATK & MATK Bonuses
Base Bonus Over Upgrade High Upgrade Overall Total
+1 3 - - 3~3
+2 6 - - 6~6
+3 9 - - 9~9
+4 12 - - 12~12
+5 15 - - 15~15
+6 18 - - 18~18
+7 21 0~5 - 21~26
+8 24 0~10 - 24~34
+9 27 0~15 - 27~42
+10 30 0~20 - 30~50
+11 33 0~25 - 33~58
+12 36 0~30 - 36~66
+13 39 0~35 - 39~74
+14 42 0~40 - 42~82
+15 45 0~45 - 45~90
+16 48 0~50 24 72~122
+17 51 0~55 48 99~154
+18 54 0~60 72 126~186
+19 57 0~65 96 153~218
+20 60 0~70 120 180~250
Level 3 Weapons
Upgrade Lv. ATK & MATK Bonuses
Base Bonus Over Upgrade High Upgrade Overall Total
+1 5 - - 5~5
+2 10 - - 10~10
+3 15 - - 15~15
+4 20 - - 20~20
+5 25 - - 25~25
+6 30 0~8 - 30~38
+7 35 0~16 - 35~51
+8 40 0~24 - 40~64
+9 45 0~32 - 45~77
+10 50 0~40 - 50~90
+11 55 0~48 - 55~103
+12 60 0~56 - 60~116
+13 65 0~64 - 65~129
+14 70 0~72 - 70~142
+15 75 0~80 - 75~155
+16 80 0~88 36 116~204
+17 85 0~96 72 157~253
+18 90 0~104 108 198~302
+19 95 0~112 144 239~351
+20 100 0~120 180 280~400
Level 4 Weapons
Upgrade Lv. ATK & MATK Bonuses
Base Bonus Over Upgrade High Upgrade Overall Total
+1 7 - - 7~7
+2 14 - - 14~14
+3 21 - - 21~21
+4 28 - - 28~28
+5 35 0~14 - 35~49
+6 42 0~28 - 42~70
+7 49 0~42 - 59~91
+8 56 0~56 - 56~112
+9 63 0~70 - 63~133
+10 70 0~84 - 70~154
+11 77 0~98 - 77~175
+12 84 0~112 - 84~196
+13 91 0~126 - 91~217
+14 98 0~140 - 98~238
+15 105 0~154 - 105~259
+16 112 0~168 48 160~328
+17 119 0~182 96 215~397
+18 126 0~196 144 270~466
+19 133 0~210 192 325~535
+20 140 0~224 240 380~604

Armors

Every upgrade increases Hard DEF by Floor[( 3 + Curr_Upgrade ) ÷ 4].

  • Every +1 upgrade at +1 ~ +4 increases Hard DEF by 1.
  • Every +1 upgrade at +5 ~ +8 increases Hard DEF by 2.
  • Every +1 upgrade at +9 ~ +12 increases Hard DEF by 3.
  • Every +1 upgrade at +13 ~ +16 increases Hard DEF by 4.
  • Every +1 upgrade at +17 ~ +20 increases Hard DEF by 5.

For Example: a +10 Round Buckler will have its Hard DEF raised from 90 to 108; [90 + (1 + 1 + 1 + 1) + (2 + 2 + 2 + 2) + (3 + 3) = 108].

Any Armors
Upgrade Lv. Equip DEF Bonus
+1 1
+2 2
+3 3
+4 4
+5 6
+6 8
+7 10
+8 12
+9 15
+10 18
+11 21
+12 24
+13 28
+14 32
+15 36
+16 40
+17 45
+18 50
+19 55
+20 60

Upgrading Beyond +10

As of Renewal , it is possible to upgrade equipment beyond +10, as high as +20. To upgrade beyond +10, the player must start with an item at +10 or higher.

To upgrade an item that is +10 or higher, talk to any of the Normal Refiner NPC .

  • For armor, the player must have 100,000z and 1 Carnium.
  • For weapons the player must have 100,000z zeny and 1 Bradium.

In the event of a failed upgrade attempt, the item may break, but more frequently, will lose three upgrade levels. The success rates of upgrading above level 10 are very, very low.

It is possible to trade 3 Elunium or 1 Refined Bradium for 1 Carnium, and 3 Oridecon for 1 Bradium. In all cases there is a 50,000 Zeny fee per exchange. The exchange can be done by talking to Austry (/navi asgard 172/187) on the left side of Asgard.
Austry.png


The HD Version of such ores are available, in other words HD Carnium and HD Bradium which prevents the items from breaking upon failure. These 2 HD ores are then divided into 2 types, namely Cash version and Castle version. Unlike the Enriched Ores however, the 2 version works differently.

HD Ores Version Difference
Cash HD Carnium/Bradium
  • Can't be traded
  • Safeguard the item from going lower than +10
  • Upgrade refine by 1 level upon success
  • Lower refine by 2 level upon failure
  • Purchasable from Cash Shop
Castle HD Carnium/Bradium
  • Can be traded and sold
  • Failure will still lower you equipment below +10
  • Upgrade refine by 2 level upon success
  • Lower refine by 3 level upon failure
  • Obtainable from Treasure Chest from WoE Castles and WPS Shop

You could also use to safely upgrade past +10 using a special kind of ore. Refer to the Safe Refine Ore below.

Upgrade NPC Location

The Normal Refiner NPCs are located at the following places

  • Asgard Smithery Table (/navi asgard 178/188)
  • Inside Prontera (/navi prt_in 63/60)
  • Inside Morroc (/navi morocc_in 73/38)
  • Outside Payon Equipment Shop (/navi |payon 144/173)
  • Inside Alberta (/navi alberta_in 29/59)
  • Basement of Juno Armory (/navi juno|119/137)
  • 2nd floor of Einbroch Blacksmith Guild (/navi einbroch 255/108)
  • Basement of Lighthalzen Weapon Shop (/navi lighthalzen 194/35)

These Refiners can upgrade your equipment until the maximum upgrade level of +20 but they can only use the normal reagents (Such as Oridecon, Elunium, Bradium, Carnium, etc). Cash Ores and Castle Ores or Special Refinement Item like Refine Tickets and Ores each have their own specialized NPCs.

Cash Ores NPC

Special Reagents from Cash Shop requires different NPCs to utilize. All Cash Ores are not tradeable.

To use Cash Ores for upgrade level +10 or below, that includes 30043.png Enriched Elunium(Cash), 30044.png Enriched Oridecon(Cash), 30045.png HD Elunium(Cash) and 30046.png HD Oridecon(Cash). Talk to Mator (/navi asgard 266/245)
Mator2.png

To use Cash Ores for upgrade level higher than +10, that includes 30049.png HD Kalunium(Cash), and 30050.png HD Bradium(Cash). Talk to Maton (/navi asgard 269/245)
Maton.png


Castle Ores NPC

Similar to the Cash Ores, Castle Reagents also have their own NPCs to use them. Castle Ores are tradeable and commonly obtained through Castle Treasures and WPS Shop

To use Castle Ores for upgrade level +10 or below, that includes 7619.png Enriched Elunium and 7620.png Enriched Oridecon. Talk to Lohanim (/navi asgard 178/192)
Lohanim.png

To use Castle Ores for upgrade level higher than +10, that includes 6225.png HD Carnium, and 6226.png HD Bradium. Talk to Tengan (/navi asgard 266/245)
Tengan.png

Breaking Protection

As you progress beyond the safety level, the chances that your equipment gets permanently destroyed, along with its enchantments raises exponentially. However, certain items are obtainable in-game that allows you to upgrade equipment with 100% success without any risk of destroying said equipment.

Refine Ticket

Refine Tickets can be used to immediately refine your Equipment to a desired level. There are 2 types, Refine Ticket(Weapon) and Refine Ticket(Armor). The former are used exclusively for weapons while the latter can be used for any upgradable non-weapon equipment. There exist +5 to +11 Refine ticket in-game which you can obtain through various method.

Refine Ticket Obtainable From
Refine Ticket +5
Refine Ticket +6 ~ +7
Refine Ticket +8 ~ +11

To use the tickets simply talk to the Ticket Refiner (/navi asgard 175/197).
Ticket Refiner.png

Safe Refine Ores

32047.png Safe Refine +1(Weapon) and 32048.png Safe Refine +1(Armor) will provide +1 refine level with 100% success rate each time. They are obtained exclusively from VIP Shop for 10 VIP Coins each and are not available in Cash Shop. However, the Safe Refine Ores usage are limited up to +16 refine level only.

Talk to Safe Ore Refiner NPC (/navi asgard 260/232) to use the Safe Refine Ores.
Safe Ore Refiner.png

Shadow Gear

Similar to the conventional equipment, Shadow Gears can be also be upgraded for added effect. For each refine of Scatter Shadow Gears you will gain +10 Max HP for each refine on the Shadow Equipment and +1 ATK/MATK for each refine of Scatter Shadow Weapon. While specialized shadow gear's bonus will be amplified as the upgrade level gets higher.

Refine level is capped at +10 and you may use any kind of ores (Normal, Cash or Castle Ores) excluding Refine Ticket and Safe Refine Ores.The success chance of refining a Shadow Gears are dependent to the types of reagent used. To refine a shadow gear, talk to Shader Miria. She can be found at Asgard (/navi asgard 170/178) and Limit Group HQ (/navi paramk 49/101)

Shader Miria.png

Refining Success Chance

Success chance with normal metals

Chances to successfully refine an item on Limit Ro with normal metals are as the following:

Upgrade Lv. 1 Lv. 2 Lv. 3 Lv. 4 Armor
+4 -> +5 100% 100% 100% 60% 60%
+5 -> +6 100% 100% 60% 40% 40%
+6 -> +7 100% 60% 50% 40% 40%
+7 -> +8 60% 40% 20% 20% 20%
+8 -> +9 40% 20% 20% 20% 20%
+9 -> +10 19% 19% 19% 9% 9%
+11 ~ +14 18% 18% 18% 8% 8%
+15 ~ +18 17% 17% 17% 7% 7%
+19 ~ +20 15% 15% 15% 5% 5%

Note:All HD Ores (Cash and Castle) follows this success table.

Success chance with enriched metals

Success chances using Enriched Ores are:

Upgrade Lv. 1 Lv. 2 Lv. 3 Lv. 4 Armor
+4 -> +5 100% 100% 100% 90% 90%
+5 -> +6 100% 100% 90% 70% 70%
+6 -> +7 100% 90% 80% 70% 70%
+7 -> +8 90% 70% 40% 40% 40%
+8 -> +9 70% 40% 40% 40% 40%
+9 -> +10 30% 30% 30% 20% 20%

Note: Red colored numbers mean no improvement over normal Oridecon or Elunium. Also both version of Enriched Ores (Cash and Castle) both follows this table.

Whitesmith's Upgrade Weapon Success Chance

The Whitesmith skill Upgrade Weapon will increase self-refining chance of weapons by 0.5% per job level after job 50. At job 70 the smith has a +10% better chance to successfully refine a weapon than a normal upgrade NPC. When the Whitesmith advances to a Mechanic, the +10% additonal chance is applicable regardless of the current Job Level of the Mechanic.

See Also