Nightmare Biolabs Synthesis

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About

This quest enable you to make Old and Costume 3rd Job Heagears, along with the Energy Debris exchange and socket enchant for 20748.png Cloak of Casualty [0]. The map and quest itself is accessible to all players. However, you need to finish the Biolabs Entrance Quest, or alternatively you can use 22687.png Vicious Mind Fragment to instantly getting teleported to the map. All normal monsters from the biolab nightmare map has the chance to drop the 22687.png Vicious Mind Fragment.

In order to get to the map manually, Talk to Hontero (lighthalzen; 320,220) with the following items in your inventory:

NPCs

There are 2 Quest NPCs here, Memory of Tears and Memory of Regret. The NPCs are located exactly at the north of the map (lhz_dun_n; 141,263) and each NPC has different abilities than the others.

  • Memory of Tears has the ability to:
  • Memory of Regret has the ability to:
    • Energy Debris Synthesis
    • Ability to create Costume version of 3rd job headgears

Making The Headgear

To make your own Old 3rd Job Headgear, you need to talk to Memory of Tears with the following requirements:

  • Option 1 (with the chance to fail)
    • 1x Costume 3rd job Headgear (depends on which hat you want)
    • 1x Corresponding First Job Soul (depends on which job of headgear you want)
    • 20x 6820.png Energy Debris
  • Option 2 (100% success rate)
    • 1x Costume 3rd Job Headgear
    • 5x Corresponding First Job Soul
    • 100x 6820.png Energy Debris

Headgear List

Below is the list of Old Biolabs Headgears that you can make through this quest:

Headgear Description Ingredients
18971.png Old Rune Circlet [1]
  • Rune Knight
  • All Stats + 1, MDEF + 5
  • Each refine adds ATK + 4
  • Each 2 refines adds MaxHP + 1%, MaxSP + 1%
  • Each 2 refines increases 20% damage with [Ignition Break]
  • Each 2 refines increases 15% damage with [Hundred Spears]
  • Each 5 refines adds ASPD + 1
18972.png Old Mitra [1]
  • Arch Bishop
  • All Stats + 1, MDEF + 5
  • Each refine adds MATK + 2, ATK + 4, increases the effectiveness of healing skills by 2%.
  • Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
  • Each 2 refines increases 20% damage with [Judex].
  • Each 2 refines increases 10% damage with [Magnus Excorcismus].
18973.png Old Driver Band [1]
  • Mechanic
  • All Stats + 1
  • Each refine adds ATK + 4.
  • Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
  • Each 2 refines increases 20% damage with [Power Swing].
  • Each 2 refines increases 20% damage with [Axe Tornado].
  • Each 5 refines adds ASPD + 1.
18974.png Old Driver Band (Yellow) [1]
  • Mechanic
  • All Stats + 1
  • Each refine adds ATK + 4.
  • Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
  • Each 2 refines increases 5% damage with [Arm Cannon].
  • Each 4 refines reduces Cool Down Time of [Self Destruction] by 10 seconds.
  • Each 5 refines adds ASPD + 1.
18975.png Old Shadow Crown [1]
  • Shadow Chaser
  • All Stats + 1
  • Each refine adds ATK + 4, MATK + 4.
  • Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
  • Each 2 refines increases 25% damage with [Triangle Shot].
  • If refine level is +6, reduces Cool Down Time of [Masquerade - Unlucky], [Masquerade -Enervation] by 1 second.
  • If refine level is +8, reduces Cool Down Time of [Masquerade - Laziness], [Masquerade - Weakness] by 1 second.
  • If refine level is +10, reduces Cool Down Time of [Masquerade - Ignorance], [Masquerade - Gloomy] by 1 second.
18976.png Old Minstrel Song [1]
  • Minstrel
  • All Stats + 1
  • Each refine increases Long range Physical attack strength by 1%.
  • Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
  • Each 2 refines increases 20% damage with [Vulcan Arrow].
  • Each 2 refines increases 5% damage with [Severe Rainstorm].
18977.png Old Midas Whisper [1]
  • Genetic
  • All Stats + 1
  • Each refine adds ATK + 4.
  • Each 2 refines adds Long range Physical attack strength by 1%.
  • Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
  • Each 2 refines increases 15% damage with [Cart Cannon].
18978.png Old Magic Stone Hat [1]
  • Warlock
  • All Stats + 1, MDEF + 5
  • SP Recovery + 20%*Each refine adds MATK + 1%.
  • Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
  • Each 2 refines increases 5% damage with [Soul Expansion].
  • Reduces Cool Down Time of [Crimson Rock] by 1 second.
  • Each refine reduces Cool Down Time of [Crimson Rock] by 0.1 second.
18979.png Old Burning Spirit [1]
  • Sura
  • All Stats + 1
  • Each refine adds ATK + 4, CRI + 2.
  • Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
  • Each 2 refines increases 15% damage with [Rampage Blaster].
  • Each 2 refines increases 20% damage with [Lightning Ride].
18980.png Old Whispers of Wind [1]
  • Sorcerer
  • All Stats + 1, MDEF+ 5
  • Each refine adds MATK + 1%, ATK + 4.
  • Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
  • Each 2 refines increases 15% damage with [Poison Buster].
  • Each 2 refines increases 20% damage with [Varetyr Spear].
18981.png Old Resting Swan [1]
  • Wanderer
  • All Stats + 1
  • Each refine increases Long range Physical attack strength by 1%.
  • Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
  • Each 2 refines increases 20% damage with [Vulcan Arrow].
  • Each 2 refines increases 5% damage with [Severe Rainstorm].
18982.png Old Circlet of Bone [1]
  • Guillotine Cross
  • All Stats + 1
  • Each refine adds Critical damage + 1%, increases Attack Speed(Delay after Attacking reduces by 1%).
  • Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
  • Each 2 refines increases 10% damage with [Cross Impact].
  • Each 2 refines increases 20% damage with [Cross Ripper Slasher].
18983.png Old Guardian Crown [1]
  • Royal Guard
  • All Stats + 1, MDEF + 5
  • Each refine adds ATK + 4.
  • Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
  • Each 2 refines increases 20% damage with [Cannon Spear].
  • Each 2 refines increases 5% damage with [Overbrand].
  • Each 5 refines adds ASPD + 1.
18984.png Old Camouflage Rabbit Hood [1]
  • Ranger
  • All Stats + 1
  • Each refine increases Long range Physical attack strength by 1%.
  • Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
  • Each 2 refines increases 15% damage with [Bomb Cluster].
  • Each 2 refines increases 10% damage with [Warg Strike].
  • Each 3 refines adds Perfect Dodge + 1.

Materials

As stated above, the creation of Old 3rd Job Headgears includes 3 main materials:

  • Costume 3rd Job Headgear
  • Class Soul
  • Energy Debris

You can obtain all of the materials required to make the Old 3rd Job Headgears from the Nightmare Biolabs itself. Below are slight explanations about each of the materials required.

Costume 3rd Job Headgears

You can obtain the Costume 3rd Job Headgears simply by killing the corresponding job monsters in Nightmare Biolabs map. However, if you cannot do so, then you will need to create it through the Memory of Regret NPC in Nightmare Biolabs with the following materials:

  • 1x 3rd Job Headgear (depends on which costume headgear you want)
  • 50x 6820.png Energy Debris

Note: You can create 3rd Job Headgear from Mr. Wise NPC in Asgard

Below are the list of monsters and the Costume 3rd Job Headgear they drop.

Monster Costume Headgear Drop
Ab.png 19962.png Costume: Mitra
Gen.png 19967.png Costume: Midas Whisper
Gx.png 20391.png Costume: Silent Enforcer

19973.png Costume: Bone Circlet

Mec.png 19963.png Costume: Red Driver Band

19964.png Costume: Yellow Driver Band

Mins.png 19966.png Costume: Minstrel Song Hat
Rg.png 20393.png Costume: Reissue Schmitz Helm

19972.png Costume: Guardian Crown

Rgr.png 20392.png Costume: Sniper Google

19974.png Costume: Camouflage Rabbit Hood

Rk.png 19961.png Costume: Rune Circlet
Sc.png 19965.png Costume: Shadow Crown
Sorc.png 19970.png Costume: Whisper of Wind
Sur.png 19969.png Costume: Burning Spirit
Wand.png 19971.png Costume: Resting Swan
Wl.png 19968.png Costume: Magic Stone Hat


Class Soul

Similarly, you can obtain the First Job Soul by killing the corresponding job monsters in Nightmare Biolabs map. In addition, you can also obtain the First Job Soul randomly by opening 22679.png Death Bin.

Below are the list of monsters and the Class Soul they drop.

Monster Costume Headgear Drop
Ab.png 6819.png Acolyte Soul
Gen.png 6815.png Merchant Soul
Gx.png 6816.png Thief Soul
Mec.png 6815.png Merchant Soul
Mins.png 6818.png Archer Soul
Rg.png 6814.png Swordman Soul
Rgr.png 6818.png Archer Soul
Rk.png 6814.png Swordman Soul
Sc.png 6816.png Thief Soul
Sorc.png 6817.png Mage Soul
Sur.png 6819.png Acolyte Soul
Wand.png 6818.png Archer Soul
Wl.png 6817.png Mage Soul

Energy Debris

You can exchange several Biolabs weapons for 6820.png Energy Debris by talking to the Memory of Regret NPC in the Nightmare Biolabs map.

Below are the list of weapons that you can exchange for 6820.png Energy Debris.

1284.png Krishna 1285.png Chakram 1290.png Agent Katar 1291.png Guillotine Katar

18109.png Catapult 18110.png Giant Crossbow 18111.png Creeper Bow 1745.png Falken Blitz 18103.png Mystic Bow

1311.png Vecer Axe 1392.png Ygnus Steel 1393.png End Sektora

1647.png Croce Staff 1659.png Light of Recovery 1646.png Lacryma Stick 1654.png Mental Stick 2004.png Kronos 2005.png Dea Staff

1189.png Krasnaya 13431.png Chrome Metal Sword 1196.png Two-Handed Chrome Metal Sword 13421.png Ruber

1584.png Cold Magic Book

13061.png Black Wing 13062.png Ancient Dagger 13070.png Scarletto Nail 13069.png As Nail 13046.png Krieg 13047.png Weihna

16017.png Bloody Cross 16010.png Red Ether Bag 16000.png Erde 16001.png Red Square Bag

1433.png Imperial Spear 1435.png Cannon Spear 1490.png Gigantic Lance

1930.png Green Whistle 1984.png Stem Whip 1963.png Rapture Rose

1830.png Sura Rampage

Note: You will randomly get 1~3 6820.png Energy Debris for each weapon exchanged.

See Also