Ghost Palace

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Ghost Palace
Base Level: 120
Party: 1 (Need to be in a party)
Base Experience: First time only: 900,000 Exp
Job Experience: First time only: 500,000 Exp
Item(s): First time: 2 6672.png Gray Shard. Second time and following: 1 6672.png Gray Shard. 683.png Herb of Incantation and 682.png Distilled Fighting Spirit. Ability to make Thanatos Weapons and Gray Armor Set.


  • You can not reenter this instance if you happen to exit this instance before the instance done. It is suggested to bring 6293.png Token of Siegfried in case you die on the middle of the instance.
  • All monsters in this instance are either Demon, Demi-Human or Undead, and have Undead, Shadow, Ghost, Wind or Earth Element.
  • You can steal from all the monsters in the instance for extra 6672.png Gray Shard. this includes the Tortuous Redeemer.
  • All monsters have moderate chance to drop 6672.png Gray Shard, which is required to purchase equipments and weapons at the end of the instance.
  • Some monsters like Dullahans, Dark frames and Khalitzburgs also drop 683.png Herb of Incantation (quest ingredient for 22104.png Pororoca's Shoes which can be crafted through Deepsea City Treasures and 682.png Distilled Fighting Spirit (quest ingredient for 5576.png Wine Cup which can be crafted through Mr Wise).


1. To start this instance, go to Warper -> Instance -> Ghost palace. It will warp you into the Dimensional Gorge.
Note: You must create a party (/organize partyname) to enter this instance.

Ghost Palace Instance (1).PNG

2. Speak to the Unpleasant Royal Guard in Dimensional Gorge (dali02 43, 129) to start the quest.

GhostPalaceInstance (2).PNG

3. Upon generating the instance, click on Dimensional Device and select Enter. You have an hour to finish this instance.

GhostPalaceInstance (3).PNG

4. Talk to the King to start. You will see Sakray appointed as Princess Tiara's bodyguard for her marriage with a prince.

GhostPalaceInstance (4).PNG

5. Monsters will suddenly spawn and attack the castle. Eliminate all the monsters to open portal to second stage (north end of room).

GhostPalaceInstance (5).PNG

6. Talk to Lurid Royal Guard.

GhostPalaceInstance (6).PNG

7. After talking to him, monsters will spawn again. Eliminate the monsters once again to open the portal to 3rd stage (117, 137).

GhostPalaceInstance (7).PNG

8. You will be warped inside a prison. Talk to the King (32, 54) to continue the quest. Sakray is being suspected as the culprit behind the monsters attack. Cursed Spirit Thanatos will offer him a way out.

GhostPalaceInstance (8).PNG

9. Clear every jail chamber until an announcement that the exit portal appears (54, 28).

GhostPalaceInstance (11).PNG

10. You may choose to stay in the map and kill 2 more waves of monsters to farm Gray Shard since this is the stage where a huge number of monsters will spawn. You may then proceed to the next map by entering the portal below.

GhostPalaceInstance (12).PNG

11. Clear the map of all monsters to proceed.

GhostPalaceInstance (13).PNG

12. You will see the King and his soldier lying on the floor. Talk to Lurid Royal Guard, you will find out that he is the real culprit. He will then transform into a Torturous Redeemer.

GhostPalaceInstance (14).PNG

13. Kill the Tortoruous Redeemer and clear the map of any remaining monster.

GhostPalaceInstance (15).PNG

14. A portal will appear leading you back to the prison. Talk to the dying Princess Tiara (216, 43).

GhostPalaceInstance (16).PNG

15. Kill monsters in every jail chamber until another Torturous Redeemer spawns (the monster will disappear if not killed at once).

GhostPalaceInstance (19).PNG

16. Talk to Sakray to finish the instance.

GhostPalaceInstance (20).PNG

17. Before you leave the instance, you can speak to the King (205, 29) to trade Gray Shards for Thanatos weapons and Gray equipment. Each Thanatos weapon is costs 200 Gray Shards and each Gray equipment costs 100 Grey Shards. See section below for list of weapons and equipment.

GhostPalaceInstance (24).PNG

18. Upon exiting the portal, you will receive Gray Shard(s) as a reward in completing the instance as well as EXP.

Thanatos Weapons and Gray Equipment Set

Talk to the King before exiting the instance to exchange 6672.png Gray Shard for weapons or equipment.


  • Exchange 100 pieces of 6672.png Gray Shard for any one (1) Thanatos weapon
  • All weapons have the following:
  • [1] slot
  • 120 Base level requirement
  • INT +6
  • VIT +6
  • LUK -6
  • All weapons except staves: Low change that 5% of physical damage dealt will restore HP and SP
  • Staves: Low chance that unknown percentage of magic damage dealt will restore HP and SP
  • Lose 100 HP every 10 seconds
  • Lose 1,000 HP when unequipped
Weapon Name ATK MATK Equip Location Extra Effect Equippable by (2nd job and above)
28100.png Thanatos Axe
300 80 Main + Off Hand - Swordsman, Merchant Class
18119.png Thanatos Bow
180 110 Main + Off Hand - Archer Class
13093.png Thanatos Dagger
100 130 Main Hand - All except Acolyte, Mage Class
21009.png Thanatos Great Sword
280 120 Main + Off Hand - Swordsman Class
16028.png Thanatos Hammer
180 120 Main Hand - Swordsman, Acolyte, Merchant Class
28000.png Thanatos Katar
220 80 Main + Off Hand - Thief Class
1836.png Thanatos Knuckle
160 100 Main Hand - Monk Class
1496.png Thanatos Long Spear
250 50 Main + Off Hand - Swordsman Class
1438.png Thanatos Spear
150 100 Main Hand - Swordsman Class
1669.png Thanatos Staff
100 200 Main Hand +15% Heal Effectiveness Mage, Acolyte Class
13441.png Thanatos Sword
150 100 Main Hand Swordsman Class
2023.png Thanatos Two-handed Staff
120 250 Main + Off Hand +18% Heal Effectiveness Mage, Acolyte Class
1933.png Thanatos Violin
200 130 Main Hand +20% Long Range Damage Bard/Dancer
1988.png Thanatos Whip
200 130 Main Hand +20% Long Range Damage Bard/Dancer


  • Exchange 50 pieces of 6672.png Gray Shard for any one (1) Gray armor
  • All weapons have the following:
  • [1] slot
  • 120 Base level requirement
  • Gray armors are equippable by all classes except for 15090.png Armor of Gray and 15091.png Gray Robe.
  • +15% Neutral resistance
  • Low chance of casting Drain Life level 3 when receiving physical, melee damage
  • +15% Neutral resistance
  • +25% max HP
  • +25% max SP
  • +10% MATK
Armor Name Defense Holy Resist +% Holy Resist per Refine Equippable by (2nd Job and above)
15090.png Armor of Gray
90 +10% +2% per Refine All except Acolyte, Mage Class
22033.png Boots of Gray
25 +2% +1% every 3 Refine All Classes
20721.png Cloak of Gray
45 +5% +1% every 2 Refine All Classes
18820.png Gray Helmet
35 +3% +1% every 2 Refine All Classes
15091.png Gray Robe
55 +10% +2% per Refine Mage, Acolyte Class
2187.png Gray Shield
75 +3-% +1% per Refine All Classes