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A. Update New Guide Skills

There are 3 new guild skills will be updated.

1. Emergency Movement

[Guild Master Skill] Can only be used in WoE map and used by guild master. Increases movement speed of guild master and nearby guild members for 10 seconds.

A.gif.f0215d8d418d9ae400595902b5cfcb1a.gif

<Increases the movement speed of all nearby guild members to increase the movement speed of "Speed change potion"

2. Charge Shout Flag

[Guild Master Skill] Can only be used in WoE map and used by guild master. Places the staging flag in the target location. Last for 5 minutes.

3. Charge Shout Beating
[Guild member skill] Can only be used in WoE map and used by guild members. Teleport to staging flag placed by guild member immediately. guild members must be in the same castle to use this skill.

B.gif.85e822b452d2b71799085e660258dea5.gif

<With the flags and sound of the thrusting shout, you can use more tactics in the siege!>

This new guild skill consists of the skills available in the siege. "Emergency movement" to increase the guild maneuverability, the new "settlement location" and "move to the land" through you will be able to utilize azit map more widely.

B. Guild skill improvement

The addition of new guild skills will improve the feeling of use of existing guild skills. 
And the guild skill will be improved to be able to register in the shortcut window.
 
1. Restore
Reduces fixed casting time from 10 seconds to 1 second. Removes 5 minutes of guild skills global delay. Adds 3 minutes cooldown.
 
2. Regeneration
Removes 5 minutes of guild skills global delay. Adds 3 minutes cooldown.
 
3. Combat Command
Removes 5 minutes of guild skills global delay. Adds 3 minutes cooldown.
 
4. Emergency Call

Removes 5 minutes of guild skills global delay. Adds 5 minutes cooldown.

Removes the existing Guild Skill Global Kultime so that you can use your guild skill more abundantly. In addition, the skill shortened window can be registered to improve the use of easier to use the guild skills will be changed.

C.gif.ba363310846e773839f101fba93b99bb.gif

<Improved to make guild skills easier to use now!>

C. Expansion Base & Job Level for Expanded Class.

Base level of Star Emperor, Soul Reaper, Kagerou, Oboro, Rebellion and Doram Summoner will be increased to 185. Job level of Star Emperor, Soul Reaper, Kagerou, Oboro and Rebellion will be increased to 65 while Doram Summoner will be increased to 55.

 

4.png.e56b01af37e599d8d28d7037f9269015.png

The EXP table will be adjusted to be the same as normal third classes. And max level of some skills of Star Emperor, Soul Reaper, Kagerou, Oboro and Rebellion will be increased and adjusted.

 

1. Star Emperor
- Solar Burst Increases max level from 7 to 10. Increases area of effect from 5x5 to 7x7. Damage will be increased from 1600% to 2450% on level 7 and 3200% on level 10.

5.gif.d379ddf6282182e1c33fa2bbc7742aa8.gif

- Full Moon
 Increases max level from 7 to 10.
 
- Meteor Fall
Increases max level from 7 to 10.

2. Soul Reaper

Soul Ripper When moving to a specific area, the soul energy is changed so that it is not reset when reconnecting.

- Espa

 Increases max level from 5 to 10. On level 10 the skill will no longer consume soul energy.
- Eswhoo
Increases max level from 7 to 10. On level 10 the skill will reduce soul energy consumption to 1.
 
- Evil Spirits Curse

changes debuff inflicting from [Curse] to the new debuff [Evil Curse]. Target under Evil Curse will receive more damage from shadow property by 100% (Reduces effect on boss to 20%).
 
- Curse Explosion
Increases max level from 5 to 10. Changes bonus damage against target under Curse debuff to Evil Curse debuff..

6.gif.dc280b489e0c73a6ca594ff06d836fb1.gif

3. Kagerou & Oboro

- Fire Charm:

- - Increases Blaze Shield damage from 10% to 20% per 1 charm.

- - Increases Exploding Dragon damage from 15% to 100% per 1 charm.

- - If 10 Fire Charms are collected. enchants weapon with fire property and increases physical damage against earth property enemies by 30%.


 
- Ice Charm:

- - Increases Freezing Spear damage from 5% to 20% per 1 charm.

- - Increases Snow Flake Draft damage from 25% to 100% per 1 charm.

- - If 10 Ice Charms are collected. enchants weapon with water property and increases physical damage against fire property enemies by 30%.

 
- Earth Charm:

- - If 10 Earth Charms are collected. enchants weapon with earth property and increases physical damage against wind property enemies by 30%.
- Wind Charm:

- - Increases Lightning Jolt damage from 15% to 20% per 1 charm.

- - Increases First Wind damage from 10% to 100% per 1 charm.

- - If 10 Wind Charms are collected. enchants weapon with wind property and increases physical damage against water property enemies by 30%.

- Swirling Petal:

- - Increases max level from 5 to 10. Reduces skill delay from 1 second to 0.5 seconds.

- - Variable casting time is adjusted to 1.5 seconds regardless of skill level.

- - Changes from ground skill to target skill.

- - Changes damage formula. Adjusts bonus damage from caster's Agi and Dex to Str. Damage will be increased depends on caster base level.

 

- Kunai Splash

- - Reduces kunai consumption from 8 to 2.

- Cross Splash
- - Increases max level from 5 to 10. Changes cooldown to 3.1 seconds on level 10. Damage will be increased depends on caster base level.
 
- Kunia Explosion

- - Increases area of effect from 3x3 to 5x5. Changes from ground skill to target skill.

- - Damage will be increased depends on caster base level.


 
- Shadow Warrior

- - The skill will increases Kunai Explosion, Kunai Splash, Cross Slash and Swirling Petal damage by 20%

4. Rebellion

- Fire Dance

- - Increases max level from 5 to 10. Changes damage formula by reduces influence of Desperado skill level.

- - Increases skill damage.

- - Damage will be increased depends on caster base level


- Vanishing Buster

- - Increases max level from 5 to 10. Reduces fixed casting time from 1 second to 0.7 seconds. Adjusted variable casting time to 1 second.

- - Reduces cooldown from 2 seconds to 1 second. Adds skill delay by 1 second.

- - Changes damage formula. Damage will be increased depends on caster base level.


 
- Hammer of God

- - Increases max level from 5 to 10. Reduces cooldown from 30 seconds to 20 seconds. Reduces skill delay from 2 seconds to 0.5 seconds.

- - Change skill logic from target skill to be cast immediately. (skill will seek target marked by Crimson Marker or attack randomly if there is no marked target around the caster)

- - Skill will deal additional damage against target marked by Crimson Marker and this additional damage also affects nearby target too.

- - Area of effect is increases to 7x7 on level 6 and higher.

- - Damage will be increased depends on caster base level.

- - Removes stun inflicting.

- Dragon Tail

- - Increases max level from 5 to 10. Reduces cooldown from 5 seconds to 3.5 seconds. Reduces skill delay from 2 seconds to 1 second.

- - Change skill logic to target skill.

- - Skill will deal additional damage against target marked by Crimson Marker and this additional damage also affects nearby target too.

- - Damage will be increased depends on caster base level.


 
- Round trip

- - Increases max level from 5 to 10

7.gif.767ccbc54f3c36bf2f7ef3a83604f99a.gif

4. Super Novice Reorganization and Level Expansion 

HP and SP table of Super Novice will be adjusted. some skills (Flasher, Sandman, Freezing Trap, etc.) will be removed.

Skills such as Guard, Repair Weapon and Back Stab will be added.

3 exclusive skills for Super Novice will be added.

 
A. Breakthrough:

Passive skill that increases incoming heal effectiveness along with MaxHP, MaxSP and Atk of Super Novice.

B. Transcendence:

Passive skill that increases incoming heal effectiveness along with MaxHP, MaxSP and Matk of Super Novice.

3) Angel help me! :

Active skill that recovers HP and SP of nearby target for the duration.

 

5. Improvement of Minstrels and Wanderer.
 
Minstrels & Wanderer's job improvement update is going to be going on.
 
1) Voice Lessons

The skill will have influence greatly on Minstrel and Wanderer songs.

2) Improvised Song

Reworks skill. The skill will remove chorus skill requirement instead of casting random magic.

3) In the valley of Death

Success rate is set to 100%.

4) Gloomy Shyness

Reworks skill. The skill can be used in PVP and WoE map only. Removes bonus damage on certain skills. Adds debuffs that increases skill delay and SP consumption of target enemies. The existing effects, reduces target flee, movement speed, attack speed and removes target mount still remains.

5) Circle of Nature

Change from recovers HP per second to increases HP recovery rate.

6) Deep Sleep Lullaby

Increases success rate and the skill will only affect enemy players within target range.

7) Great Echo
Removes bonus from additional performers in party. Increase skill damage. Damage will be increased depends on caster base level.

😎 Lerald's Dew

Change increased HP from flat amount to percentage. Reduces skill cooldown. Additional bonus HP will be increased depends on caster's Voice Lessons level. Removes bonus from additional performers in party

9) Song of Mana

Improves SP regeneration effect. Reduces skill cooldown. Adds SP recovery effect. Additional bonus SP recovery will be increased depends on caster's Voice Lessons level. Removes bonus from additional performers in party.

10) Sinking of Melody

Improves SP draining and Int reduction effect. Reduces skill cooldown. Additional success rate will be increased depends on caster's Voice Lessons level. Removes bonus from additional performers in party.

11) Warcry From Beyond

The skill will reduces target Str instead and Improves MaxHP reduction effect. Reduces skill cooldown. Additional success rate will be increased depends on caster's Voice Lessons level. Removes bonus from additional performers in party.
 

12) Song of Destruction

Reworks skill. The skill will double amount of damage enemy player received for certain duration. The duration will be increased depends on caster's Voice Lessons level.

13) Saturn Night Fever

Changes HP/SP draining effect to disabling target HP/SP recovery rate instead. Hit and Flee reduction will be changed from percentage to flat value. Additional success rate will be increased depends on caster's Voice Lessons level. Removes bonus from additional performers in party.

14) Unlimited Humming

Reworks skill. The skill will grant targets to be immunity to burning, deep sleep, crystallization, freezing, guillotine cross's poisons except oblivion curse for certain duration. The duration will be increased depends on caster's Voice Lessons level.

15) Dances with Wargs
Adds bonus long ranged physical damage. Removes bonus from additional performers in party.

16) Windwill Rush
Adjusts Atk bonus formula. Atk bonus will be increased depends on caster's Voice Lessons level. Adds bonus movement speed. Increases duration from 60 seconds to 180 seconds. 

17) Moonlight Serenade

Adjusts Matk bonus formula. Matk bonus will be increased depends on caster's Voice Lessons level. Increases duration from 60 seconds to 180 seconds.

18) Swing Dance

Slightly reduces attack speed bonus. Increases duration from 60 seconds to 180 seconds. Attack speed bonus will be increased depends on caster's Voice Lessons level.

19) Symphony for Love

Change Mdef bonus from percentage to flat value.

6. Sura Job Improvement

The skill tree of Sura will be changed in addition of skill adjustment as below.Number of attack hit will match skill level (5 hits on level 5). Due to changing number of attack hit the skill formula will be changed. Changes bonus damage condition from equipping wind element weapon to knuckle weapon instead.

1) Lightning Ride

Number of attack hit will match skill level (5 hits on level 5). Due to changing number of attack hit the skill formula will be changed. Changes bonus damage condition from equipping wind element weapon to knuckle weapon instead.

2) Gentle Touch - Energy Gain

Changes the skill to can be used with Gentle Touch - Convert and Gentle Touch - Revitalize.

3) Gentle Touch - Cure

Reduces sphere consumption from 2 to 1.

4) Gentle Touch - Convert

Reduces sphere consumption from 2 to 1 can be used on self and party members only. Bonus Atk will be depends on target's WeaponAtk and this bonus will be increased as percentage as skill level. Removes MaxHP and Mdef reduction debuffs.

5) Gentle Touch - Revitalize

Reduces sphere consumption from 2 to 1 can be used on self and party members only. Changes bonus Def from SoftDef to HardDef.

6) Earth Shaker

No longer consume sphere. No longer require Dragon Combo as prerequisite skill. Changes damage formula. Removes stun inflicting. Target attacked by this skill will take more damage from Rampage Blast by 50% for 5 seconds.

7) Rampage Blast

Reduces sphere consumption from all caster has to 5 and can only be used while under Fury state. No longer require Earth Shaker as prerequisite skill. Changes damage formula as consumed sphere is changed.

8 ) Sky Blow

No longer require Dragon Combo as prerequisite skill. Changes damage formula and removes knock-back inflicting. Slightly increases SP consumption.

9) Gate of Hell

Cast range will be 7 regardless skill level. Reduces sphere consumption from 5 to 2. Changes SP consumption from percentage to 100.

10) Tiger Cannon

No longer consume HP/SP as percentage but bonus damage from HP/SP still remains (skill will check caster's MaxHP/MaxSP to calculate damage instead). Damage will be increased when combo after Fallen Empire. No longer drain SP from enemy player.

11) Knuckle Arrow

Damage will be increased when attack boss monsters.

 

7. Improvement 3rd Skills Effect

We are in the process of improving the effects of some of the skills in the 3rd job class.

8.gif.27ddfa96b6fcbb116f800a045eaa54c4.gif

<Some of the new effects have changed!>

8. Improved Water Field Effects

We are in the process of replacing the water field effect with a new effect.

9.gif.5e8c3f930e9edf8709b633ed6198e584.gif

<The water field effect becomes even more beautiful!>

Source:

Thanks for Sigma 

https://www.divine-pride.net/forum/index.php?/topic/3674-kro-update-schedule-in-the-first-quarter-of-2019/

http://ro.gnjoy.com/news/devnote/View.asp?category=1&amp;seq=3921697&amp;curpage=1

 

@Lai @Yuuki /heh I'm still waiting for gods items upgrade . 

 

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at last! i knew they will eventually increase expanded class' lvl to 185 also. skill updates can wait coz i know its a hard one to do, but hope increase lvl of expaned class will be adjusted soon. :D

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:D

Super excited to see this news ~~

This gives every expanded and summoner players a relief ❤️

But, I just want to say that, I won't rush this change....

Need to find following data:

  • Job level bonus
  • Total stat points gain info

Then I will be able to implement the 185/65 and 185/55 ~~

 

 

About all the skill etc updates, we will still much more info ~~

So it's good update, looking forward to work on those during 2019 ❤️ 

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I hope they give warmer and insignias new efffects. Stacking imps and ifrits felt lazy to me.

From what I gather from sr changes, and please correct me if I'm wrong, eswhoo (listed as s.after) will have its level increased to 10 and its soul cost reduced to 1? And esp will inflict a new status, which curse explosion will now use instead of curse, that reduces target's def by 100, or 20 if they're a boss?

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Yea :D

Even tho RO is old game, but I feel like, RO has a life time of eternal :D alway something new ~~ 

So much potentials ❤️

Probably we will get a new client year 2020? or late 2019 😮 

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5 hours ago, Lai said:

Yea :D

Even tho RO is old game, but I feel like, RO has a life time of eternal :D alway something new ~~ 

So much potentials 2764.png

Probably we will get a new client year 2020? or late 2019 1f62e.png 

Yes, RO1 is eternal. Korea just stopped development for RO2 lol. It died first before its predecessor.

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New Guild Skills

ID: (10017)

Charge Shout Flag
Category: Active
Description: This skill is only available in siege mode, siege mode.
Only the guild master is available, and the flag is set up so that guild members can gather immediately.

20269.png.08b9ba276c2b558914b0df0975104691.png

10018.png.0e2a4509e2e78946959c6abe9a0773ce.png ID: (10018)

Charge Shout Beating
Category: Active
Description: This skill is only available in siege mode, siege mode.
Can be used by any guild member, moving immediately to the location where the bombardment flag is installed

10019.png.7d5ca0a005465f5daf3fb63b0f907ec2.png  ID: (10019)

Emergency Move
Category: Active
Description: This skill is only available in siege mode, siege mode.
Only the guild master can be used, which greatly increases the guild's movement speed around the guild master.

Source:

https://www.divine-pride.net/forum/index.php?/topic/3654-kro-changelog-january-23-2019/

 

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Star Emperor Skills

2576.png.5ff993bdf06aa4455ad5672a053dc62c.png

Full Moon Kick
Max level: 10
Prerequisite skill: New Moon Kick level 7
Type: Attack / Special
Description: Moon skill.
Can be used when caster is in [New Moon] state only.
End [New Moon] state, deal damage to surrounding enemies and has a high chance to inflict blind to the targets.
Damage increases according to the base level.
[Level 1]: damage 1200% / Area of effect: 7 X 7
[Level 2]: damage 1300% / Area of effect: 7 x 7
[Level 3]: damage 1400% / Area of effect: 7 x 7
[Level 4]: damage 1500% / Area of effect: 7 X 7
[Level 5]: damage 1600% / Area of effect: 7 x 7
[Level 6]: damage 1700% / Area of effect: 7 x 7
[Level 7]: damage 1800% / Area of effect: 7 x 7
[Level 8]: damage 1900% / Area of effect: 7 x 7
[Level 9]: damage 2000% / Area of effect: 7 x 7
[Level 10]: damage 2100% / Area of effect: 7 x 7

2584.png.45a363a07e26e2493fb97a4229d3c6c8.png

Falling Star
Max level: 10
Prerequisite skill: Flash Kick level 7
Type: Buff / Special
Description: Star skill.
When dealing a physical attack, Has a certain chance to drop the falling star to the target marked by Stellar Mark.
Stellar Mark deal damage on the marked target and surrounding enemies.
The damage increases according to the base level.
[Level 1]: damage 200% / Area of effect: 5 X 5
[Level 2]: damage 300% / Area of effect: 5 X 5
[Level 3]: damage 400% / Area of effect: 5 X 5
[Level 4]: damage 500% / Area of effect: 5 X 5
[Level 5]: damage 600% / Area of effect: 5 X 5
[Level 6]: damage 700% / Area of effect: 5 X 5
[Level 7]: damage 800% / Area of effect: 5 X 5
[Level 8]: damage 900% / Area of effect: 5 X 5
[Level 9]: damage 1000% / Area of effect: 5 X 5
[Level 10]: damage 1100% / Area of effect: 5 X 5

2592.png.e0b3620f0efab84c4effd2f9fb3c5297.png

Solar Burst
Max level: 10
Prerequisite skill: Prominence Kick level 7
Type: Attack
Description: Sun skills.
Must be used after Prominence Kick.
Endows the energy of the sun to yourself and deal damage to surrounding enemies.
Damage increases according to the base level.
[Level 1]: damage 1220% / Area of effect: 7 X 7
[Level 2]: damage 1440% / Area of effect: 7 X 7
[Level 3]: damage 1660% / Area of effect: 7 X 7
[Level 4]: damage 1880% / Area of effect: 7 X 7
[Level 5]: damage 2100% / Area of effect: 7 X 7
[Level 6]: damage 2320% / Area of effect: 7 X 7
[Level 7]: damage 2540% / Area of effect: 7 X 7
[Level 8]: damage 2760% / Area of effect: 7 X 7
[Level 9]: damage 2980% / Area of effect: 7 X 7
[Level 10]: damage 3200% / Area of effect: 7 X 7

Soul Reaper Skills

2600.png.aac3b69c7d0b796e2fae458f73a7564d.png

Curse explosion
Max level: 10
Prerequisite skill: Evil spirit's Curse level 3
Type: Attack / Damage
Description: Deal shadow magical damage to the target and surrounding enemies in 7 x 7 cells.
It will deal more damage to the target inflicted by Evil Curse.
[Level 1]: magical damage 500% / damage to the cursed target 1700%
[Level 2]: magical damage 600% / damage to the cursed target 1900%
[Level 3]: magical damage 700% / damage to the cursed target 2100%
[Level 4]: magical damage 800% / damage to the cursed target 2300%
[Level 5]: magical damage 900% / damage to the cursed target 2500%
[Level 6]: magical damage 1000% / damage to the cursed target 2700%
[Level 7]: magical damage 1100% / damage to the cursed target 2900%
[Level 8]: magical damage 1200% / damage to the cursed target 3100%
[Level 9]: magical damage 1300% / damage to the cursed target 3300%
[Level 10]: magical damage 1400% / damage to the cursed target 3500%

2601.png.ad56ef76dfddd4adc1da3479b8fe6243.png

Evil spirit's Curse
Max level: 5
Prerequisite skill: Soul Reap level 3
Type: Debuff
Description: Consumes 3 soul energy.
Uses evil spirit to inflict Evil Curse to the target and surrounding enemies.
Target under Evil Curse take more damage from shadow property by 100% (20% for boss monster and players).
[Level 1]: Evil Curse chance: 40% / Area of effect: 7 X 7
[Level 2]: Evil Curse chance: 50% / Area of effect: 7 X 7
[Level 3]: Evil Curse chance: 60% / Area of effect: 7 X 7
[Level 4]: Evil Curse chance: 70% / Area of effect: 7 X 7
[Level 5]: Evil Curse chance: 80% / Area of effect: 7 X 7 

2602.png.ea892cc68634363f591524f6ecd92803.png

Espa
Max level: 5
Prerequisite skill: Esha level 1
Type: Attack / Special
Description: Consumes 1 soul energy.
Deal magical damage to target.
Damage increases according to base level, and you can use Eswhoo within 5 seconds after using Espa.
Consumes 1 soul energy per cast, on level 10 the skill no longer consume soul energy.
However, This skill can not be used on the player.
[Level 1]: magical damage 750%
[Level 2]: magical damage 1000%
[Level 3]: magical damage 1250%
[Level 4]: magical damage 1500%
[Level 5]: magical Damage 1750%
[Level 6]: magical Damage 2000%
[Level 7]: magical Damage 2250%
[Level 8]: magical Damage 2500%
[Level 9]: magical Damage 2750%
[Level 10]: magical Damage 3000%, not consume soul energy

2604.png.6612a9be1810e61a503ae7f0510e973a.png

Eswhoo
Max level: 5
Prerequisite skill: Espa level 1
Type: Attack / Special
Description: Consumes 2 soul energy.
Deal magical damage to target and surrounding enemies.
Damage increases according to base level, and you can use Esma within 5 seconds after using Espa.
Consumes 2 soul energy per cast, on level 10 the skill consumes 1 soul energy instead.
However, it can not be used on the player.
[Level 1]: magical damage 1700% / Area of effect: 3 X 3
[Level 2]: magical damage 1900% / Area of effect: 3 X 3
[Level 3]: magical damage 2100% / Area of effect: 3 X 3
[Level 4]: magical damage 2300% / Area of effect: 5 X 5
[Level 5]: magical damage 2500% / Area of effect: 5 X 5
[Level 6]: magical damage 2700% / Area of effect: 5 X 5
[Level 7]: magical damage 2900% / Area of effect: 7 X 7
[Level 8]: magical damage 3100% / Area of effect: 7 X 7
[Level 9]: magical damage 3300% / Area of effect: 7 X 7
[Level 10]: magical damage 3500% / Area of effect: 9 X 9

Super Novice

5075.png.4b58e229d4fb099e68e4b2ca3da18a8d.png

Breakthrough

Max Level: 5
Type: Passive
Description: Extreme physical training skills acquired through continuous training.
When acquiring skills, MHP, MSP, ATK, healing amount received increases.

[Lv 1]: Increases ATK 15, MHP 350, MSP 30, received heal by 2%.
[Lv 2]: Increases ATK 30, MHP 700, MSP 60, and received heal by 4%.
[Lv 3]: Increases ATK 45, MHP 1050, MSP 90, receiving heal 6%.
[Lv 4]: Increases ATK 60, MHP 1400, MSP 120, receiving heal by 8%.
[Lv 5]: Increases ATK 100, MHP 2000, MSP 200, receiving heal by 10%.

5076.png.6fa6b97c7c09b4e34af012f854a0f2ab.png

Angel Help Me!

Max Level: 1
Type: Active / Recovery
Target: Instant casting
Description: I feel the heart of the angel who wants to save the nervous in crisis.
Recovers HP, SP of party members within 15X15 range including caster.

5077.png.23d99294be07e00b7b3ec396f7516f88.png

Transcendence

Max level: 5
Type: Passive
Description: Extreme mental training skills acquired through continuous training.
When you acquire skills, MHP, MSP, MATK, heal amount increases.

[Lv 1]: Increases MATK 15, MHP 350, MSP 30, and Heal 2%.
[Lv 2]: Increases MATK 30, MHP 700, MSP 60, and Heal's 4%.
[Lv 3]: Increases MATK 45, MHP 1050, MSP 90 and Heal's 6%.
[Lv 4]: Increases MATK 60, MHP 1400, MSP 120, and Heal's by 8%.
[Lv 5]: Increases MATK 100, MHP 2000, MSP 200, and Heal's by 10%.

Source: Sigma

https://www.divine-pride.net/forum/index.php?/topic/3688-kro-changelog-february-13-2019/

 

 

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@Cj would you know where to find the cast times of reaper's es skills? From the gif of the es skills, eswhoo is being insta casted meaning that its either pure var vast, or the skill's fixed cast is low enough that it can be removed by gears.

Edited by Sephylon

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In addition to the 3 new expanded super novice skills, they have a whole new skill tree now from the updates. In the previous skill tree, SN has 29 skills, the new one has 49 skills including skills like Auto Guard, Meteor Storm, Storm Gust, and Lord of Vermillion.

https://www.divine-pride.net/tools/skilltree/4190

I hope this gets updated here in LimitRO along with the other expanded class schedule.this.thumb.PNG.50db709ef515240432ab119ec004445c.PNG

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19 minutes ago, soryukosuke said:

In addition to the 3 new expanded super novice skills, they have a whole new skill tree now from the updates. In the previous skill tree, SN has 29 skills, the new one has 49 skills including skills like Auto Guard, Meteor Storm, Storm Gust, and Lord of Vermillion.

https://www.divine-pride.net/tools/skilltree/4190

I hope this gets updated here in LimitRO along with the other expanded class schedule.this.thumb.PNG.50db709ef515240432ab119ec004445c.PNG

Maybe in 2020 /heh

I think this needs a 17.1 client.

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Indeed ~~

This requires a 17.1 client ^^

We will probably add this late 2019 or early 2020.

 

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On 2/14/2019 at 9:28 AM, Sephylon said:

@Cj would you know where to find the cast times of reaper's es skills? From the gif of the es skills, eswhoo is being insta casted meaning that its either pure var vast, or the skill's fixed cast is low enough that it can be removed by gears.

I'm currently checking my source, to see the exact FCT of the skill.

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Curse Explosion
Variable Cast: 3 Seconds
Fixed Cast: 1 Second
Aftercast: 0.5 Second
Cooldown: 1 Second

Espa
Variable Cast: 0.5 Second
Fixed Cast: 1 Second
Aftercast: None
Cooldown: None
 

Esha
Variable Cast: 0.5 Seconds
Fixed Cast: 1 Second
Aftercast: 0.5 Seconds
Cooldown: 3 Seconds
 

Eswhoo
Variable Cast: 0.5 Seconds
Fixed Cast: 1 Second
Aftercast: 0.5 Seconds
Cooldown: 2 Seconds
 

 

The source I'll send it via pm.

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Ty @Cj ^^

These are for all levels or only for level 10? If they're for all levels then we have too much fct on our soul reapers here /wah

Edited by Sephylon

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18 hours ago, Sephylon said:

Ty @Cj ^^

These are for all levels or only for level 10? If they're for all levels then we have too much fct on our soul reapers here /wah

It applies to all levels.

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Q2 Updates

1. New Evolution for Pets 

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Hard Nightmares Terror, Nightmare Wanderer, Elliot, Elysell, and Eliza.

2. Wanderer and Minstrel Job Improvement 

Performers improvement focus on rework chorus skills which are inconvenient and improve effect of many song skills.

1 Improvised Song :

- Reworks skill. The skill will remove chorus buffs on target instead of casting random magic.

 

2 Death Valley :

- Success rate is set to 100%.

 

3 Gloomy Shyness :

- Reworks skill. The skill can be used in PVP and WoE map only.

- Removes bonus damage on certain skills.

- Adds debuffs that increases fixed casting time and SP consumption of target enemies.

- The existing effects, reduces target flee, movement speed, attack speed and removes target mount still remains.

 

4 Circle of Nature :

- Increases duration from 60 seconds to 180 seconds.

- Works on party members within range only.

- No longer drain SP from target

- Change from recovers HP per second to increases HP recovery rate.

 

5 Deep Sleep Lullaby :

- Becomes target skill. Works on target enemy and nearby enemies.

- Increases duration. The duration will be reduces depends on target status resistance.

- Consumes 2 Neck Protection Candy.

 

6 Great Echo :

- Removes bonus from additional performers in party.

- Increase skill damage.

- Damage will be increased depends on caster Voice Lessons level.

- Consumes 10 Neck Protection Candy.

 

7 Lerald's Dew :

- Increases duration from 60 seconds to 120 seconds on max level.

- Changes HP bonus from MaxHP + 1000 to MaxHP + 17% on max level.

- Consumes 1 Neck Protection Candy.

 

8 Song of Mana :

- Reduces duration from 150 seconds to 120 seconds.

- Restore SP instantly

- Changes SP recovery rate from 35% to250% on max level.

- Consumes 1 Neck Protection Candy.

 

9 Sinking Melody :

- Reduces cooldown from 180 seconds to 20 seconds.

- Additional success rate will be increased depends on caster's Voice Lessons level.

- Removes SP drain and Int reduction bonus from additional performers in party.

- Consumes 2 Neck Protection Candy.

 

10 Warcry from Beyond :

- Reduces cooldown from 180 seconds to 20 seconds.

- Additional success rate will be increased depends on caster's Voice Lessons level.

- Removes MaxHP and Int reduction bonus from additional performers in party.

- Consumes 2 Neck Protection Candy.

 

11 Song of Destruction :

- Reworks skill. The skill will double amount of damage enemy players received for certain duration.

- Consumes 10 Neck Protection Candy.

 

12 Saturday Night Fever :

- Removes damage bonus.

- Can be used on enemy players only.

- Additional success rate will be increased depends on caster's Voice Lessons level.

- Hit and Flee reduction will be changed from percentage to flat value.

- Consumes 5 Neck Protection Candy.

 

13 Dances with Wargs :

- Reduces duration from 150 seconds to 120 seconds.

- Reduces fixed casting time up to 70% on max level.

- Adds bonus attack speed.

- Adds bonus long ranged physical damage.

- Consumes 1 Neck Protection Candy.

 

14 Windmill Rush :

- Adjusts Atk bonus formula.

- Atk bonus will be increased depends on caster's Voice Lessons level.

- Adds bonus movement speed.

- Increases duration from 60 seconds to 180 seconds.

- Consumes 1 Neck Protection Candy.

 

15 Moonlight Serenade :

- Adjusts Matk bonus formula.

- Matk bonus will be increased depends on caster's Voice Lessons level.

- Increases duration from 60 seconds to 180 seconds.

- Consumes 1 Neck Protection Candy.

 

16 Swing Dance :

- Increases duration from 60 seconds to 180 seconds.

- Adds bonus fixed casting time reduction.

- Consumes 1 Neck Protection Candy.

 

17 Lover Symphony :

- Increases duration from 60 seconds to 180 seconds.

- Adjusts Mdef bonus formula.

 

18 Reverberation :

- Increases damage.

- Can be placed up to 3 instances.

- Consumes 1 Neck Protection Candy.

 

19 Echo Song :

- Increases duration from 60 seconds to 180 seconds.

- Adjusts Def bonus formula.

3. Sura Job Improvement  

Sura improvement focus on improving many skills and changing skill tree.

1 Lightning Ride :

- Number of sphere consumed will decide the number of attack hit (5 hits on level 5).

- Changes damage formula.

-Changes bonus damage condition from equipping wind element weapon to knuckle weapon instead.

 

2 Gentle Touch - Energy Gain :

- Changes the skill to can be used with Gentle Touch - Convert and Gentle Touch - Revitalize.

- Increases Raging Thrust, Chain Crush Combo and Glacier Fist damage while under the skill buff.

 

3 Gentle Touch - Cure :

- Reduces sphere consumption from 2 to 1.

 

4 Gentle Touch - Convert :

- Reduces sphere consumption from 2 to 1.

- Increases Atk by 8 times of skill level.

- Increases %Atk bonus depends on skill level.

- Removes MaxHP and Mdef reduction debuffs.

- Can be used on self only.

- Increases Rampage Blast and Knuckle Arrow damage while under the skill buff.

 

5 Gentle Touch - Revitalize :

- Reduces sphere consumption from 2 to 1.

- Changes bonus Def from SoftDef to HardDef.

- Can be used on self only.

- Increases Tiger Cannon and Gates of Hell damage while under the skill buff.

 

6 Earth Shaker :

- No longer consume sphere.

- No longer require Dragon Combo as prerequisite skill.

- Changes damage formula.

 

7 Rampage Blast :

-  Reduces sphere consumption from all caster has to 5.

- No longer require Dragon Combo and Earth Shaker as prerequisite skill.

- Changes damage formula as consumed sphere is changed.

- Deal more damage against target attacked by Earth Shaker for 5 seconds.

- Reduces SP consumption

- Can only be used while under Fury state.

 

8 Sky Blow :

- No longer require Dragon Combo as prerequisite skill.

- Removes knock-back inflicting.

- Slightly increases SP consumption.

 

9 Gates of Hell :

- Cast range will be 7 regardless skill level, becoming long ranged damage type on every level.

- Reduces sphere consumption from 5 to 2.

- Changes SP consumption from percentage to 100.

 

10 Tiger Cannon :

- No longer consume HP/SP as percentage but bonus damage from HP/SP still remains (skill will check caster's MaxHP/MaxSP to calculate damage instead).

- Damage will be increased when combo after Fallen Empire.

- No longer drain SP from enemy player.

 

11 Knuckle Arrow :

- Bonus damage will always applied to boss monsters since they can't be knock-back.

1.gif.bdfa451598f35381bfe5fc78b972596c.gif

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4. Increase Damage Display

So now the damage indicator may now visible over 1 million damage changed to display damage K.

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5. Old Glash Helm Challenge Mode Update

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Since we had normal and hard they decided to add feature which is the Challenge Mode will be updated

6. Update new MVP Boss Cupet Orc Hero

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Source: Sigma

https://www.divine-pride.net/forum/index.php?/topic/3723-kro-classes-improvement-project/

http://ro.gnjoy.com/news/devnote/View.asp?category=1&amp;seq=3935883&amp;curpage=1

 

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On April 12th, Ragnarok Online's Developer Notes released a variety of content under development. In this developer note, I explained about the improvement of the convenience of 'Mail' and 'Skill Shortening Bar', and the change of the appearance of Mado Gear and the improvement of the job of Warlock. 
 

1. Rodex Improvement

First, as a convenience enhancement, Ragnarok Online 's mail system "Rodex" will be added to bulk / selection receipt function. The ability to turn off the UI using the ESC key has been added, which is expected to greatly increase usability. 

014153_Y7R3u4XD.gif.00498de932d3a403c92c5bca8210418b.gif

Mail (Rodex) system and skill shortening bar convenience improvement
 

2. Skill Shortcut switch function

The skill shortcut bar adds the ability to switch slots. In the public contents, the shortcut key is switched by using the number button in front of the skill shortcut window. The function will be made easier by setting the shortcut key.

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3. Mechanics Change Appearance

032102_bR7R3m3X.png.a8e638a9b2920e7bd07ffe9610e76915.png

Madogear will change its appearance to a completely new design. Previously bluntly designed, Madogear has been completely transformed into a sleeker and more refined look. The public image is not a definite cyan, but it is getting a great response from many users. 

4. Gunslinger series Appearance changes.

The appearance change of the reins of the gunslinger series was revealed. It has a motorcycle shape to match Gunslinger's concept of handling guns.
014651_EGf2bcti.png.a96ee3d1775b01773a4f2fe34ef2f1ca.png

5. Warlock Job Improvement

Finally, improvements to the workforce were made public. Improvements include improvements in the feeling of 'reading spell book' and improvement of the lack of damage due to property and cooldown. These changes are still in their infancy, and will be released later in the developer notes as development progresses further. 
 

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Source:

http://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=3943112&curpage=1

@Lai @Yuuki

 

 

 

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@Cj very cool updates :D 

Looking forward to work on this new features for LimitRO ❤️ 

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Not particularly into Stark Tech's new Mado suit design.

Hopefully they'd let us somehow pick which gear we can wear, like the 3rd job alternate costumes.

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