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kRO December Update 2018

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1. EDDA: Biotechnology Research Institute

The Full history of the biotechnology research institute.

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The story of the six main experiments that happened in this place of Seyren Windsor, Margaretha Sorin, Kathryne Keyron, Eremes Guile, Howard Alt-Eisen, Cecil Damon it will revealed.

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*39 New Weapons will be added , 13 new enchantments will be added and 1 new armor and garment.

Biolab weapons and enchants.

Rune Knight

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Volar [2]
Increases Bowling Bash damage by 30%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, reduces cooldown of Ignition Break and Bowling Bash by 1 second.
If refine rate is 11 or higher, weapon can't be destroyed, increases Bowling Bash damage by additional 20%.
Class : Two-handed Sword
Attack : 280
Weight : 280
Weapon Level : 4
Required Level : 170
Usable Jobs : Rune Knight

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Vernan [2]
Atk + 5%.
Increases long ranged physical damage by 1% per refine rate.
If refine rate is 9 or higher, increases Clashing Spiral and Sonic Wave damage by 30%.
If refine rate is 11 or higher, reduces cooldown of Sonic Wave by 1.5 second.
Class : Two-handed Sword
Attack : 300
Weight : 650
Weapon Level : 4
Required Level : 170
Usable Jobs : Rune Knight

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Argen Blanco [2]
Increases Brandish Spear damage by 30%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, reduces cooldown of Hundred Spear by 1.5 second.
If refine rate is 11 or higher, increases Brandish Spear damage by additional 20%.
Class : Spear
Attack : 200
Weight : 100
Weapon Level : 4
Required Level : 170
Usable Jobs : Rune Knight

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Seyren's Memory
Increases Bowling Bash damage by 10% and Ignition Break damage by 5% per 3 refine rate of Volar.
Increases Clashing Spiral damage by 10% and Sonic Wave damage by 5% per 3 refine rate of Vernan.
Increases Brandish Spear damage by 10% and Hundred Spear damage by 5% per 3 refine rate of Argen Blanco.

Mechanic

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Golden Wrench [2]
Can't be destroyed, Atk + 5%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases Power Swing and Axe Boomerang damage by 20%.
If refine rate is 11 or higher, increases Power Swing and Axe Boomerang damage by additional 15%.
Class : Axe
Attack : 220
Weight : 550
Weapon Level : 4
Required Level : 170
Usable Jobs : Mechanic

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Engine Pilebunker [2]
Can't be destroyed, increases Vulcan Arm damage by 10%.
Increases attack speed (reduces delay after attack by 1%) per refine rate.
If refine rate is 9 or higher, increases Arm Cannon and Knuckle Boost damage by 15%.
If refine rate is 11 or higher, increases Vulcan Arm damage by additional 15%.
Class : Mace
Attack : 450
Weight : 320
Weapon Level : 4
Required Level : 170
Usable Jobs : Mechanic

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Maxi Spanner [2]
Can't be destroyed, reduces physical and magical damage taken from small and medium size enemies by 10%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, reduces cooldown of Axe Tornado and Lava Flow by 1 second.
If refine rate is 11 or higher, increases Axe Tornado damage by 15%.
Class : Two-handed Axe
Attack : 340
Weight : 450
Weapon Level : 4
Required Level : 170
Usable Jobs : Mechanic

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Howard's Memory
Increases Power Swing damage by 7% and Axe Boomerang damage by 5% per 3 refine rate of Golden Wrench.
Increases Knuckle Boost damage by 7% and Arm Cannon damage by 5% per 3 refine rate of Engine Pilebunker.
Increases Axe Tornado damage by 7% and reduces physical and magical damage taken from all size enemies by 5% per 3 refine rate of Maxi Spanner.

Guillotine Cross

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Judgment Slasher [2]
When equipped with Repent Slasher,
Increases Meteor Assault and Soul Destroyer damage by 40%.
Atk + 8 per 2 of the sum of refine rate.
If the sum of refine rate is 16 or higher, increases Cross Impact and Counter Slash damage by 20%.
If the sum of refine rate is 18 or higher, Atk + 12%.
If the sum of refine rate is 20 or higher, increases Meteor Assault and Soul Destroyer damage by additional 20%.
Class : Dagger
Attack : 195
Weight : 110
Weapon Level : 4
Required Level : 170
Usable Jobs : Guillotine Cross

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Repent Slasher [3]
Has no effect. Used for combo with Judgment Slasher.
Class : Dagger
Attack : 100
Weight : 70
Weapon Level : 4
Required Level : 170
Usable Jobs : Guillotine Cross

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Agudo Filo [2]
Increases critical damage by 5%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases physical damage against all size enemies by 15%.
If refine rate is 11 or higher, weapon can't be destroyed, Atk + 7%.
Class : Katar
Attack : 270
Weight : 200
Weapon Level : 4
Required Level : 170
Usable Jobs : Guillotine Cross

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Ripper Cross [2]
Atk + 5%.
Increases long ranged physical damage by 1% per refine rate.
If refine rate is 9 or higher, increases Rolling Cutter damage by 30%.
If refine rate is 11 or higher, increases Cross Ripper Slasher damage by 20%.
Class : Katar
Attack : 250
Weight : 150
Weapon Level : 4
Required Level : 170
Usable Jobs : Guillotine Cross

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Eremes's Memory
Increases Meteor Assault and Soul Destroyer damage by 10%, Cross Impact and Counter Slash damage by 5% per 5 of the sum of refine rate of Judgment Slasher and Repent Slasher.
Reduces cooldown of Dark Claw by 3 seconds and increases attack speed (reduces delay after attack by 2%) per 3 refine rate of Agudo Filo.
Increases Rolling Cutter damage by 7% and Cross Ripper Slasher damage by 5% per 3 refine rate of Ripper Cross.

Warlock

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Crimson Rose Stick [2]
Matk + 180, can't be destroyed.
Increases fire and shadow property magical damage by 5%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Hell Inferno damage by 30%.
If refine rate is 11 or higher, reduces cooldown of Crimson Rock by 1 second.
Class : Staff
Attack : 100
Weight : 70
Weapon Level : 4
Required Level : 170
Usable Jobs : Warlock

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Staff of Miracle [2]
Matk + 270, can't be destroyed.
Increases ghost property magical damage by 5%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Soul Strike, Napalm Vulcan and Soul Expansion damage by 20%.
If refine rate is 11 or higher, increases Soul Strike and Napalm Vulcan damage by additional 30%.
Class : Two-handed Staff
Attack : 100
Weight : 120
Weapon Level : 4
Required Level : 170
Usable Jobs : Warlock

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Gravitation Staff [2]
Matk + 280, can't be destroyed.
Increases neutral property magical damage by 5%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Gravitational Field and Drain Life damage by 30%.
If refine rate is 11 or higher, reduces cooldown of Gravitational Field by 2 seconds.
Class : Two-handed Staff
Attack : 110
Weight : 130
Weapon Level : 4
Required Level : 170
Usable Jobs : Warlock

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Kathryne's Memory
Increases Hell Inferno damage by 7% and Crimson Rock damage by 5% per 3 refine rate of Crimson Rose Stick.
Increases Soul Strike and Napalm Vulcan damage by 10% and Soul Expansion damage by 5% per 3 refine rate of Staff of Miracle.
Increases Gravitational Field damage by 10% and Drain Life damage by 5% per 3 refine rate of Gravitation Staff.

Archbishop

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Penitentia [2]
Matk + 175, can't be destroyed.
Increases holy property magical damage by 5%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Magnus Exorcimus and Judex damage by 30%.
If refine rate is 11 or higher, increases Magnus Exorcimus damage by additional 20%.
Class : Staff
Attack : 100
Weight : 70
Weapon Level : 4
Required Level : 170
Usable Jobs : Archbishop

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Adorare Staff [2]
Matk + 240, can't be destroyed.
Increases holy property magical damage by 5%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Adoramus damage by 30%.
If refine rate is 11 or higher, reduces physical and magical damage taken from all size enemies by 25%
Class : Two-handed Staff
Attack : 100
Weight : 120
Weapon Level : 4
Required Level : 170
Usable Jobs : Archbishop

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Lucis Flail [2]
Matk + 160, can't be destroyed.
ASPD + 1.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Duple Light damage by 40%.
If refine rate is 11 or higher, has a chance to auto-cast Judex level 2 when dealing melee physical damage (If user has higher level, that level will be cast instead).
Class : Mace
Attack : 180
Weight : 100
Weapon Level : 4
Required Level : 170
Usable Jobs : Archbishop

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Margaretha's Memory
Increases Magnus Exorcismus damage by 10% and Judex damage by 5% per 3 refine rate of Penitentia.
Increases holy property magical damage by 5% and Adoramus damage by 5% per 3 refine rate of Adorare Staff.
Increases Holy Light damage by 10% and Duple Light damage by 5% per 3 refine rate of Lucis Flail.

Ranger

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Sharp Star [2]
Cri + 5.
Increases critical damage by 1% per refine rate.
If refine rate is 9 or higher, increases long ranged physical damage by 7%.
If refine rate is 11 or higher, increases Focused Arrow Strike damage by 10%.
Class : Bow
Attack : 150
Weight : 150
Weapon Level : 4
Required Level : 170
Usable Jobs : Ranger

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Falken Shooter [2]
Increases long ranged physical damage by 10%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases Arrow Storm damage by 25%.
If refine rate is 11 or higher, reduces cooldown of Arrow Storm by 0.7 second.
Class : Bow
Attack : 210
Weight : 100
Weapon Level : 4
Required Level : 170
Usable Jobs : Ranger

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Aiming Bow [2]
Reduces delay after skill by 5%.
Reduces delay after skill by additional 1% per refine rate.
If refine rate is 9 or higher, increases Aimed Bolt damage by 30%.
If refine rate is 11 or higher, reduces cooldown of Aimed Bolt by 1 second, increases Aimed Bolt damage by additional 15%.
Class : Bow
Attack : 210
Weight : 100
Weapon Level : 4
Required Level : 170
Usable Jobs : Ranger

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Cecil's Memory
Increases critical damage by 5% and Focused Arrow Strike damage by 7% per 3 refine rate of Sharp Star.
Reduces SP consumption of Arrow Storm by 2% and reduces cooldown of No Limits by 15 seconds per 3 refine rate of Falken Shooter.
Increases Aimed Bolt damage by 7% and reduces SP consumption of Aimed Bolt by 2% per 3 refine rate of Aiming Bow.

Royal Guard

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Farthezan [2]
Matk + 180, increases Gloria Domini damage by 40%.
Reduces variable casting time by 1% per refine rate.
If refine rate is 9 or higher, increases Genesis Ray damage by 30%.
If refine rate is 11 or higher, increases Gloria Domini and Genesis Ray damage by additional 20%.
Class : Sword
Attack : 130
Weight : 110
Weapon Level : 4
Required Level : 170
Usable Jobs : Royal Guard

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Harve [2]
Increases Rapid Smiting damage by 40%.
Increases long ranged physical damage by 1% per refine rate.
If refine rate is 9 or higher, increases Shield Press damage by 30%.
If refine rate is 11 or higher, increases Rapid Smiting and Shield Press damage by additional 20%.
Class : Spear
Attack : 210
Weight : 150
Weapon Level : 4
Required Level : 170
Usable Jobs : Royal Guard

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Fortridge [2]
Atk + 5%.
Reduces delay after skill by 1% per refine rate.
If refine rate is 9 or higher, increases Cannon Spear damage by 20%.
If refine rate is 11 or higher, increases Overbrand damage by 20%.
Class : Spear
Attack : 205
Weight : 170
Weapon Level : 4
Required Level : 170
Usable Jobs : Royal Guard

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Randel's Memory
Increases Gloria Domini damage by 10% and Genesis Ray damage by 5% per 3 refine rate of Farthezan.
Increases Rapid Smiting damage by 10% and Shield Press damage by 5% per 3 refine rate of Harve.
Increases Overbrand damage by 7% and Cannon Spear damage by 5% per 3 refine rate of Fortridge.

Genetic

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Estal [2]
Reduces cooldown of Spore Explosion by 1 second.
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases Spore Explosion damage by 30%.
If refine rate is 11 or higher, increases Spore Explosion damage by additional 20%.
Class : Sword
Attack : 195
Weight : 70
Weapon Level : 4
Required Level : 170
Usable Jobs : Genetic

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Coolant Injection [2]
Can't be destroyed, increases long ranged physical damage by 10%.
Atk + 1% per refine rate.
If refine rate is 9 or higher, increases Cart Cannon damage by 25%.
If refine rate is 11 or higher, increases long ranged physical damage by additional 15%.
Class : Mace
Attack : 210
Weight : 140
Weapon Level : 4
Required Level : 170
Usable Jobs : Genetic

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Gene Rod [2]
Can't be destroyed, increases Crazy Weed damage by 20%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases Crazy Weed damage by additional 30%.
If refine rate is 11 or higher, reduces cooldown of Crazy Weed by 2 seconds.
Class : Mace
Attack : 195
Weight : 140
Weapon Level : 4
Required Level : 170
Usable Jobs : Genetic

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Flamel's Memory
Increases Spore Explosion damage by 7% and reduces cooldown of Spore Explosion by 0.2 second per 3 refine rate of Estal.
Increases Cart Cannon damage by 7% and increases long ranged physical damage by 2% per 3 refine rate of Coolant Injection.
Increases Crazy Weed damage by 7% and reduces cooldown of Crazy Weed by 0.2 second per 3 refine rate of Gene Rod.

Shadow Chaser

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Jack the Knife [2]
Increases Back Stab damage by 40%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases Fatal Menace damage by 30%.
If refine rate is 11 or higher, reduces SP consumption of Fatal Menace by 10%.
Class : Dagger
Attack : 195
Weight : 90
Weapon Level : 4
Required Level : 170
Usable Jobs : Shadow Chaser

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Platinum Dagger [2]
Matk + 170, Matk + 5%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases fire, water, wind and earth property magical damage by 15%.
If refine rate is 11 or higher, has a chance to gain Matk + 100 and increase magical damage against all size enemies by 30% for 10 seconds when dealing physical damage.
Class : Dagger
Attack : 150
Weight : 150
Weapon Level : 4
Required Level : 170
Usable Jobs : Shadow Chaser

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Rapid Fire [2]
Increases long ranged physical damage by 10%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases Triangle Shot damage by 20%.
If refine rate is 11 or higher, increases Triangle Shot damage by additional 15%.
Class : Bow
Attack : 185
Weight : 150
Weapon Level : 4
Required Level : 170
Usable Jobs : Shadow Chaser

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Gertie's Memory
Increases Back Stab damage by 10% and Fatal Menace damage by 5% per 3 refine rate of Jack the Knife.
Increases fire, water, wind and earth property magical damage by 15% and increases attack speed (reduces delay after attack by 2%) per 3 refine rate of Platinum Dagger.
Increases Triangle Shot damage by 7% and increases long ranged physical damage by 2% per 3 refine rate of Rapid Fire.

Sorcerer

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Boltijin [2]
Matk + 175, increases Fire Bolt, Cold Bolt and Lightning Bolt damage by 20%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Fire Bolt, Cold Bolt and Lightning Bolt damage by additional 30%.
If refine rate is 11 or higher, increases Heaven's Drive and Earth Spike damage by 50%.
Class : Book
Attack : 120
Weight : 80
Weapon Level : 4
Required Level : 170
Usable Jobs : Sorcerer

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Physic Spear Rod [2]
Matk + 180, can't be destroyed.
Increases neutral and wind property magical damage by 5%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Psychic Wave damage by 30%.
If refine rate is 11 or higher, reduces cooldown of Varetyr Spear by 2 seconds.
Class : Staff
Attack : 120
Weight : 80
Weapon Level : 4
Required Level : 170
Usable Jobs : Sorcerer

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Dust Grave [2]
Matk + 180, can't be destroyed.
Increases water and earth property magical damage by 5%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Diamond Dust and Earth Grave damage by 30%.
If refine rate is 11 or higher, increases Diamond Dust and Earth Grave damage by additional 20%.
Class : Staff
Attack : 120
Weight : 80
Weapon Level : 4
Required Level : 170
Usable Jobs : Sorcerer

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Celia's Memory
Increases Earth Spike damage by 10% and Heaven's Drive damage by 7% per 3 refine rate of Boltijin.
Increases Psychic Wave damage by 7% and reduces cooldown of Varetyr by 0.2 second per 3 refine rate of Physic Spear Rod.
Increases Earth Grave damage by 7% and Diamond Dust damage by 5% per 3 refine rate of Dust Grave.

Sura

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Raging Dragon Fist [2]
Increases Raging Quadruple Blow damage by 30%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases Raging Thrust and Chain Crush Combo damage by 50%.
If refine rate is 11 or higher, increases Raging Thrust and Chain Crush Combo damage by additional 30%.
Class : Knuckle
Attack : 210
Weight : 70
Weapon Level : 4
Required Level : 170
Usable Jobs : Sura

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Dedicated Bandage [2]
Increases long ranged physical damage by 10%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases Knuckle Arrow damage by 40%.
If refine rate is 11 or higher, reduces delay after skill by 7%.
Class : Knuckle
Attack : 220
Weight : 80
Weapon Level : 4
Required Level : 170
Usable Jobs : Sura

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Bright Pendulum [2]
Can't be destroyed, reduces variable casting time by 10%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases Throw Spirit Sphere and Occult Impaction damage by 50%.
If refine rate is 11 or higher, Atk + 10%.
Class : Mace
Attack : 210
Weight : 130
Weapon Level : 4
Required Level : 170
Usable Jobs : Sura

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Chen's Memory
Increases Raging Quadruple Blow and Raging Thrust damage by 10%, Chain Crush Combo damage by 7% per 3 refine rate of Raging Dragon Fist.
Increases Knuckle Arrow damage by 7% and increases long ranged physical damage by 2% per 3 refine rate of Dedicated Bandage.
Increases Throw Spirit Sphere and Occult Impaction damage by 10%, Lightning Ride and Sky Blow damage by 5% per 3 refine rate of Bright Pendulum.

Performers

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Wind Gale [2]
Increases long ranged physical damage by 10%.
Increases long ranged physical damage by 1% per refine rate.
If refine rate is 9 or higher, increases Severe Rainstorm damage by 30%.
If refine rate is 11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds.
Class : Bow
Attack : 200
Weight : 100
Weapon Level : 4
Required Level : 170
Usable Jobs : Minstrel, Wanderer

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Heart Whip [2]
Matk + 190, increases neutral property magical damage by 10%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Metallic Sound damage by 30%.
If refine rate is 11 or higher, reduces cooldown of Metallic Sound by 2 seconds.
Class : Whip
Attack : 100
Weight : 120
Weapon Level : 4
Required Level : 170
Usable Jobs : Wanderer

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Scarlet Ribbon [2]
Reduces variable casting time by 10%.
Increases long ranged physical damage by 1% per refine rate.
If refine rate is 9 or higher, reduces cooldown of Severe Rainstorm by 1 second.
If refine rate is 11 or higher, reduces SP consumption of Severe Rainstorm by 20%.
Class : Whip
Attack : 180
Weight : 120
Weapon Level : 4
Required Level : 170
Usable Jobs : Wanderer

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Black Circle [2]
Matk + 190, increases neutral property magical damage by 10%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases Metallic Sound damage by 30%.
If refine rate is 11 or higher, reduces cooldown of Metallic Sound by 2 seconds.
Class : Musical Instrument
Attack : 100
Weight : 120
Weapon Level : 4
Required Level : 170
Usable Jobs : Minstrel

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Antique Cello [2]
Reduces variable casting time by 10%.
Increases long ranged physical damage by 1% per refine rate.
If refine rate is 9 or higher, reduces cooldown of Severe Rainstorm by 1 second.
If refine rate is 11 or higher, reduces SP consumption of Severe Rainstorm by 20%.
Class : Musical Instrument
Attack : 180
Weight : 120
Weapon Level : 4
Required Level : 170
Usable Jobs : Wanderer

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Trentini's Memory
Reduces SP consumption of Severe Rainstorm by 3% and increases long ranged physical damage by 2% per 3 refine rate of Wind Gale.
Increases neutral property magical damage by 5% and increases Metallic Sound damage by 5% per 3 refine rate of Heart Whip.
Increases Severe Rainstorm damage by 5% and increases long ranged physical damage by 2% per 3 refine rate of Scarlet Ribbon

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Alphoccio's Memory
Reduces SP consumption of Severe Rainstorm by 3% and increases long ranged physical damage by 2% per 3 refine rate of Wind Gale.
Increases neutral property magical damage by 5% and increases Metallic Sound damage by 5% per 3 refine rate of Black Circle.
Increases Severe Rainstorm damage by 5% and increases long ranged physical damage by 2% per 3 refine rate of Antique Cello.

Equipment

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Vicious Mind Aura
When equipped with Fallen Warrior Manteau [1],
Atk + 5 per 30 base Str.
Increases attack speed (reduces delay after attack by 3%) per 30 base Agi.
Reduces delay after skill by 4% per 30 base Vit.
Matk + 5 and reduces variable casting time by 8% per 30 base Int.
Increases long ranged physical damage by 1% per 30 base Dex.
Increases critical physical damage by 3% per 30 base Luk.
Class: Headgear
Defense: 5
Location: Lower
Weight: 10
Required Level: 170
Usable Jobs: All

 

2. Updated Magma Dungeon level 3 and Glast Heim Abyss

 

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*15 new equipments will be added and 18 new cards will be added. 

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Blue Flame Cane [2]
Can't be destroyed.
Int + 7, Matk + 300.
Matk + 1% per 2 refine rate.
If refine rate is 7 or higher, increases fire, earth, water and holy property magical damage by 5%.
If refine rate is 9 or higher, increases fire, earth, water and holy property magical damage by additional 10%.
If refine rate is 11 or higher, reduces damage taken from all size enemies by 20%.
If refine rate is 13 or higher, reduces delay after skill by 15%.
Class : Two-handed Staff
Attack : 110
Weight : 80
Weapon Level : 4
Required Level : 175
Usable Jobs : Mage classes, Acolyte classes, Soul Linker classes.

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Royal Knight's Broadsword [2]
Atk + 20 per 2 refine rate.
If refine rate is 7 or higher, increases critical damage by 10%.
If refine rate is 9 or higher, weapon can't be destroyed.
Class : Two-handed Sword
Attack : 280
Weight : 400
Weapon Level : 4
Required Level : 175
Usable Jobs : Swordsman third classes.

26016.png.7e0c28a52345c6159a58208ac6bb1067.png

Royal Knight's Lance [2]
Increases long ranged physical damage by 3% per 2 refine rate.
If refine rate is 7 or higher, Atk + 5%.
If refine rate is 9 or higher, increases physical damage against all race monsters except players by 15%.
Class : Two-handed Spear
Attack : 205
Weight : 100
Weapon Level : 4
Required Level : 175
Usable Jobs : Swordsman third classes.

26138.png.6dce9c7246f75d238ee696fe646802ec.png

Hellfire Staff [2]
Can't be destroyed.
Int + 5, Matk + 180.
Matk + 15 per 2 refine rate.
If refine rate is 7 or higher, increases fire and earth property magical damage by 5%.
If refine rate is 9 or higher, increases fire and earth property magical damage by additional 10%.
Class : One-handed Staff
Attack : 110
Weight : 80
Weapon Level : 4
Required Level : 175
Usable Jobs : Mage classes, Acolyte classes, Soul Linker classes.

26139.png.6482d7342e05ab4277a5051a630be65d.png

Icicle Staff [2]
Can't be destroyed.
Int + 5, Matk + 180.
Matk + 15 per 2 refine rate.
If refine rate is 7 or higher, increases water and holy property magical damage by 5%.
If refine rate is 9 or higher, increases water and holy property magical damage by additional 10%.
Class : One-handed Staff
Attack : 110
Weight : 80
Weapon Level : 4
Required Level : 175
Usable Jobs : Mage classes, Acolyte classes, Soul Linker classes.

28619.png.6e7abfab186abd3deaff764bbeb1988b.png

Prisoner's Diary [2]
MaHP + 5%, MaxSP + 5%.
Atk + 20 per 2 refine rat.
If refine rate is 7 or higher, increases physical and magical damage against undead and demon race monsters by 10%.
If refine rate is 9 or higher, increases physical and magical damage against undead and demon race monsters by additional 15%.
If refine rate is 11 or higher, increases physical and magical damage against undead and shadow property monsters by 15%.
Class : Book
Attack : 210
Weight : 80
Weapon Level : 4
Required Level : 175
Usable Jobs : Sage classes, Priest classes, Star Gladiator classes.

15378.png.9183fd9eaa2b0bcad8650787f3a67366.png

Lava Leather Armor [1]
Atk + 100.
If refine rate is 7 or higher, Def + 100.
If refine rate is 9 or higher, additional Def + 50.
When equipped with Lava Leather Manteau and Lava Leather Boots, Atk + 2%.
If refine rate of each is 7 or higher, Atk + 3%.
If the sum of refine rate is 27 or higher, reduces delay after skill by 20%.
Class: Armor
Defense: 85
Weight: 150
Required Level: 175
Usable Jobs: All

15379.png.16d96d5a96b0574d36ddb96d7c6af734.png

Lava Leather Suit [1]
Atk + 100.
If refine rate is 7 or higher, additional Atk + 50.
If refine rate is 9 or higher, increases critical damage by 10%.
When equipped with Lava Leather Muffler and Lava Leather Shoes, Atk + 2%.
If refine rate of each is 7 or higher, Atk + 3%.
If the sum of refine rate is 27 or higher, increases critical damage by 20%.
Class: Armor
Defense: 70
Weight: 100
Required Level: 175
Usable Jobs: All

15380.png.ef5da3357dfbaba6b5e657370600dc8d.png

Lava Leather Robe [1]
Matk + 100.
If refine rate is 7 or higher, additional Matk + 50.
If refine rate is 9 or higher, additional Matk + 25.
When equipped with Lava Leather Hood and Lava Leather Sandals, Matk + 2%.
If refine rate of each is 7 or higher, Matk + 3%.
If the sum of refine rate is 27 or higher, increases fire property magical damage by 15%.
Class: Armor
Defense: 55
Weight: 75
Required Level: 175
Usable Jobs: All

20935.png.6b4cd899e87a9a6f0ee6d00ec482276a.png

Lava Leather Manteau [1]
Hit + 10.
If refine rate is 7 or higher, additional Hit + 5.
If refine rate is 9 or higher, additional Hit + 5.
If refine rate is 11 or higher, reduces delay after skill by 3%.
When equipped with Lava Leather Boots, Hit + 5.
Class: Garment
Defense: 50
Weight: 40
Required Level: 175
Usable Jobs: All

20936.png.0ee57943cf294c08d7d6ba4da8ae6d1d.png

Lava Leather Muffler [1]
Cri + 5.
If refine rate is 7 or higher, additional Cri + 5.
If refine rate is 9 or higher, increases critical damage by 5%.
If refine rate is 11 or higher, Atk + 3%.
When equipped with Lava Leather Shoes, increases critical damage by 5%.
Class: Garment
Defense: 35
Weight: 35
Required Level: 175
Usable Jobs: All

 

20937.png.d75d8c26106513dec55861067b06c751.png

Lava Leather Hood [1]
Reduces variable casting time by 10%.
If refine rate is 7 or higher, reduces variable casting time by additional 10%.
If refine rate is 9 or higher, reduces variable casting time by additional 10%.
If refine rate is 11 or higher, increases fire property magical damage by 5%.
When equipped with Lava Leather Sandals, reduces variable casting time by 5%.
Class: Garment
Defense: 25
Weight: 30
Required Level: 175
Usable Jobs: All

22199.png.09028096927fd47390f2f1ee686cdf08.png

Lava Leather Boots [1]
Atk + 2%.
If refine rate is 7 or higher, Atk + 25.
If refine rate is 9 or higher, additional Atk + 15.
Class: Shoes
Defense: 50
Weight: 60
Required Level: 175
Usable Jobs: All

22200.png.ef2e82558a27a72619f7f4c176826661.png

Lava Leather Shoes [1]
Cri + 5.
If refine rate is 7 or higher, increases physical damage against all size enemies by 5%.
If refine rate is 9 or higher, increases critical damage by 5%.
Class: Shoes
Defense: 40
Weight: 50
Required Level: 175
Usable Jobs: All

22201.png.e33831c9f39fcd55d7e3953231989dbe.png

Lava Leather Sandals [1]
Increases fire property magical damage by 3%.
If refine rate is 7 or higher, Matk + 25.
If refine rate is 9 or higher, additional Matk + 15.
Class: Shoes
Defense: 25
Weight: 50
Required Level: 175
Usable Jobs: All

 

The equipment has the enchant system of crimson or vicious wind system (adds a random stat when you drop it)

Rigid Muspellskoll Card
Reduces physical and magical damage taken from dragon, demon race monsters and brute race enemiesby 30%.
Compounded on : Shield
Suffix : of Howling


Rigid Kaho Card
Increases magical damage against earth property enemies by 10%.
When equipped with Fire Frilldora Card, increases magical damage against earth property enemies by additional 8%.
Compounded on : Weapon
Prefix : Crack


Rigid Lava Golem Card
Increases magical damage against neutral property enemies by 3%.
If refine rate is 7 or higher, increases magical damage against neutral property enemies by 5%.
If refine rate is 9 or higher, increases magical damage against neutral property enemies by 7%.
Compounded on : Weapon
Prefix : Nowhere


Rigid Explosion Card
Reduces physical and magical damage taken from fire property enemies by 15%.
Reduces physical and magical damage taken from dragon race monsters by 15%.
Compounded on : Shield
Suffix : of Flame Barrier


Rigid Earth Deleter Card
MaxSP + 2%.
MaxSP + 1% per 2 refine rate.
Compounded on : Headgear
Suffix : of Dragon Spirit


Rigid Sky Deleter Card
MaxHP + 5%.
When equipped with Bungisngis Card, additional MaxHP + 5%.
Compounded on : Headgear
Suffix : of Dragon Heart


Rigid Nightmare Terror Card
MaxSP + 5%.
When equipped with Nightmare Terror Card, Atk + 10%.
When equipped with Nightmare Card, MaxSP + 10%.
Compounded on : Shoes
Prefix : Slumber


Rigid Blazer Card
Reduces physical and magical damage taken from neutral property enemies by 15%.
Reduces physical and magical damage taken from demon race monsters by 15%.
Compounded on : Shield
Suffix : of Demonic Barrier


Contaminated Raydric Card
Atk + 5%.
When equipped with Raydric Card, reduces damage taken from neutral property by 10%, Atk + 5%.
Compounded on : Armor
Suffix : of Deprave


Contaminated Raydric Archer Card
Increases long ranged physical damage by 10%.
When equipped with Powerful Archer Skeleton Card, increases long ranged physical damage by additional 5%.
Compounded on : Weapon
Prefix : Depraved


Frozen Gargoyle Card
Def + 20.
Reduces physical and magical damage taken from medium and large size monsters by 25%.
Increases physical and magical damage taken from small size enemies by 5%.
Compounded on : Shield
Suffix : of Frozen Guard


Contaminated Sting Card
Def + 100.
Def + 25 per 3 refine rate.
When equipped with Sting Card, Def + 150, Mdef + 20.
Compounded on : Armor
Suffix : of Dirty Glove


Prison Breaker Card
Reduces damage taken from poison, earth, wind, shadow and undead property by 30%.
Increases damage taken from holy, ghost and fire property by 100%.
Compounded on : Garment
Prefix : Breaking


Ice Ghost Card
Increases magical damage against water property enemies by 15%.
When equipped with Curupira Card, increases magical damage against water property enemies by additional 8%.
Compounded on : Weapon
Prefix : Cold Magic


Flame Ghost Card
Increases magical damage against fire property enemies by 15%.
When equipped with Fruit Pom Spider Card, increases magical damage against fire property enemies by additional 8%.
Compounded on : Weapon
Prefix : Fire Magic


Contaminated Wanderer Card
Increases physical damage against medium and large size monsters by 30%.
Compounded on : Weapon
Prefix : Heavy Blade


Contaminated Spider Queen Card
Increases water and earth property magical damage by 100%.
Increases damage taken from all property by 30%.
Compounded on : Garment
Suffix : of Queen Spider


Contaminated Dark Lord Card
ASPD + 1.
When equipped with Dark Lord Card, increases fire property magical damage by 15%, increases Meteor Storm damage by 15%.
Compounded on : Accessory (right)
Prefix : Doomed

 

3. Pet System UI Update

ISMMW63GTFQT9TL90B0O.png.38bba06faa95994ef93d61d42f1db26e.png

New Bar of Intimacy will be added.

 

4. Inventory Expansion

Now through an item like the gym pass you can increase the maximum amount of can carry in the inventory .

QK3O60RA1MGOMU301NUO.gif.a0b34a0acd3b65f6c62b1c936a628091.gif

 

Source:

Sigma Translation

https://www.divine-pride.net/forum/index.php?/topic/3569-kro-changelog-december-05-2018/

http://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=3911512&curpage=1

http://ro.gnjoy.com/news/update/View.asp?seq=233&curpage=1

 

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16 minutes ago, Cj said:

Now through an item like the gym pass you can increase the maximum amount of can carry in the inventory .

lol now our 200 inventory limit will become official.

More cash grab for kRO

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2 minutes ago, Caphleo said:

lol now our 200 inventory limit will become official.

More cash grab for kRO

ikr 😂

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It feels like, kRO is copying from LimitRO...on so many levels ;D haha jk jk ❤️

@Cj PM me on FB. 

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On 11/27/2018 at 1:17 AM, Lai said:

It feels like, kRO is copying from LimitRO...on so many levels ;D haha jk jk <img src=">

@Cj PM me on FB. 

Sure.

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Updated Glast Heim Castle Abyss and Noggroad 3F / Biotechnology Research Institute Gears and Cards.

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Wow with the hugel ranger enchants and falken shooter with cecil's memory Arrow Storm cool down will be 0.8 seconds. Gene's would be literally spamming crazy weed with flamel's memory and +15 gene rod and 1 second cd reduction for ignition break... Wohooo such an op update 

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Earth spike's inclusion in boltijin makes me happy, plus the fact that its formula was changed so basically deals thesame damage as a lvl 10 bolt in the skill rebalance. Now if it could just be affected by double bolt  it will oficially be the earth bolt I've wanted since 2002 lol.

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2 hours ago, Sephylon said:

Earth spike's inclusion in boltijin makes me happy, plus the fact that its formula was changed so basically deals thesame damage as a lvl 10 bolt in the skill rebalance. Now if it could just be affected by double bolt  it will oficially be the earth bolt I've wanted since 2002 lol.

You could open a suggestion. I don't see any harm in including it in Double Cast's effect. Imo, it should've been included from the start.

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28 minutes ago, Caphleo said:

You could open a suggestion. I don't see any harm in including it in Double Cast's effect. Imo, it should've been included from the start.

I feel like I've maid too many suggestions atm 😅

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