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Found 8 results

  1. Character Names: Relax Describe your suggestion: What is this? Devil's hand - 19329 Reduces the fixed casting time of skills by 50%. Increases the damage of Lion's Howl by 20%. The users casting cannot be interrupted outside of WoE. If upgrade level is +7 or higher: Additional Aspd + 5% Increases the damage of Lion's Howl by an additional 30%. If upgrade level is +9 or higher: Additional Aspd + 5% Increases the damage of Lion's Howl by an additional 50%. If upgrade level is +10 or higher: Reduces the variable casting time of Lion's Howl, Mental Strength and Summon Spirit Sphere by 50%, if Lightning Ride is at maximum level. Reduces the cooldown of Lion's Howl by 9.5 seconds, if Earth Shaker is at maximum level. Increases physical damage on boss monsters by 50%, if Rampage Blast is at maximum level. Bypass 100% of hard defense of normal monsters, boss monsters and players when performing a physical attack Why do we have to add it?: Bcos i think this item who can open the way for sura being good at PvM. Since i tried many of sura's build for doin instance. But meh. Still not good as other class can do. Who will benefit this?: Me, and other player who love to playing sura. Will this change the system drastic?: definetly no. Other : ive seen many player now playing mechanic after powered chip was implemented. As well as Warlock when Magician glove & Pororoca available on our server. Not need to mention other class bcos I belive other class got enough gears who can make they good already. I belive this item is worth if obtainable from limitless island.
  2. Minsoo

    Sura Build Guide

    Hi I'm starting out in this server. I want to make a good sura character but can't find any info on building a good sura on LimitRO server. Any differences from other server (such as NovaRO) that I should be aware of? This is my first time playing the game ever and I would like some guidance on building a good sura character. Thanks
  3. Caphleo

    LimitRO - Tomb of Honor

    So, in celebration of the new dungeon update, here is me wasting my supplies... You either have to do enough damage to kill the monsters on time, or risk the wrath of Max Pain.
  4. Sooo... Translation Source The question was about the state of Arch Bishops, and how a lot of the cash items buff scrolls have made an Arch Bishop not really necessary, and also how hard it is for an AB to level alone, due to the limited attack power. The devs said the Awakening System addressed the issue above, and they adjusted the characteristics of ABs. They also said something about enhancing Adoramus by a new skill. This question is about possible new costumes/job sprites. They answered there's no definite plan. Although they were talking about adding new colors (We already have 699 of those here lol) The question is about Bio Nightmare and how it's only certain classes than can farm there. They answered they are trying to balance the dungeon to suit party-oriented play styles, but they worry that it might be too difficult. They will continue to review the situation. Idk what this is about tbh. lol. But I think it's talking about job classes not having similar DPS, and the possible introduction of a "damage meter"? This is about wings costume not being properly implemented for Doram race. They said devs are working on re-adjusting them to fit Dorams. The question is about the improvement of the inventory system. Devs said they are thinking of ways to improve the inventory system, but since the client is so old, it is difficult to improve. They can't promise anything will change immediately, but they are working on some improvements. The question is about if there will be a change in exp table when the Awakening system is implemeted. Devs said they will reduce the amount of exp to reach 175. This is about improvements on non-mainstream classes. They've mentioned they made adjustments for RKs (maybe this is about the recent Rune update) and Mecha (the only mecha update was the weight and speed thing, lol). They also plan to do the same to Genetics (seriously, making Genetics more OP?) and SC (YUUUUSSS!!!!!) This question voices concern about the difficulty of some 3rd class job change quests. Devs said they will make some class change quests easier to understand and do for new players. Question is about the limited number of skill points available to some classes, and asking to increase skill points. Devs gave Dorams as an example, and that too much skill points will make the character too much of a jack of all trades. Devs said they are reviewing this issue for some classes. This question asks about the introduction of 3D Graphics to the game. Devs said that some monsters, like Bakonawa, are hard to implement as 2D. They said it would be nice to have 3D monsters in the game. The question states that too much attack power is an issue with the game, and even armors have attack enchants. Devs said they are aware of the issue and are discussing some Def related formulas that they are not ready to share yet. Something about chat windows being more visible. This one is about unused cards being recycled through a system in kRO (WHAT??? THEY HAVE THAT?), and suggested to have unused equipment to be recyclable as well. Dev said they are considering adding the system for equips that everyone can use. Something about improving the map system. They said they will change how map names are displayed in the navigation system. That they would use the more commonly known map names, instead of their database name. Something about support for beginner equipment? This one talks about the aspect of Guilds having their own Guild Dungeons. Devs said it would be nice for Guilds to have their own farming spot. They asked if it's possible to add a Skill Point Reduction Potion, as well as Stat Point Reduction potion. Devs said they will review it. This might be similar to the potions included in the Mad Bunny Scrolls in iRO, where it will reduce your stat point by 1 if you double click on it. Cheaper if you just want to adjust how many points you want for a certain stat in your build. This is useless here since we have stat/skill reset. This one is requesting for limited edition CEs to be offered again. Devs said they consider it. This is more about their punishment system. Not really important. Idk what this is about. Seems like content where you can buy things with rewards you get from a quest. They asked if they can be bought by zeny. Devs said they will introduce a new system that will let players buy things with zeny (I'm assuming for that specific quest thingy) This one talks about the downside of classes that use projectiles in terms of weight. They asked if it can improved. Devs said it should be improved. Also said something about removing the weight penalty? It didn't say more. This is just about their password/login system. More on kRO's system about their website and character slots. Something about increasing Guild position slots. So I guess we'll get more than 20? This talks about the quest system in Eden Paradise Group. Not really relevant to us. Something again on that new currency system a few questions back. Players are saying that the reward system is too much. This is about the Homunculus system. And how it affects some dungeons because Homunculi will just be everywhere. They are asking for this system to be improved. Devs said they are planning to introduce a system where the Homunculus and Master will share EXP. They also said they are discussing whether to remove Homunculus AI completely to prevent AFK Homunculi overcrowding some fields and dungeons. This one is about how some gears don't look as good when characters are wearing them. Devs said they will take action if it gives players errors. Arrow Crafting will receive a new UI to make it easier. This one talks about the legal system of selling character names, character and account deletion. Not really important to us lol. This is about revamping some Guild Dungeons. This one is about improving the UI of some skills. About magical attacks in siege. Devs said they will reveal more info when they announce details for the siege reform. This one talks about the "attack" mark on siege, some bugs in siege maps in general. Devs said they will gather players who often participates in siege and have a discussion with them. This one talks about the support for bow thieves early in the game. Devs said they will improve this. Question is about how in the old times, the only party composition you'll see are Knight/Hunter/Priest. They are asking for the party and hunting system to be reorganized to make use of more classes. Devs said they are discussing about the re-organization of the even share in party systems. This one is about the new system kRO has to quickly switch between sets of equipment. Devs are talking about improving the feature. (Q&A translation were made with the help of mister Google. If you find a better translation, please link it.) Well, there are definitely some interesting things about the future of RO.
  5. Copied from What we tested: Target Hide - combo finishes - gets unhidden immediately [NOK - if you time the hide well enough you should be able to hide dodge the rest of the combo since it makes the sura lose targeting capability on you once youre hidden] Target Sura snap/body relo -combo finishes, no matter what range youre at, you still get comboed [NOK - snapping away should disable the combo] Caster sura moves while combo - combo finishes, no matter the distance [NOK - lol try speed pot -> FC -> run away you look like epic hit-and-run truck] Note: fallen empire by nature does immobilise the target for a short period so it will be natural that people can't just walk away from FE is landed.
  6. Tabi

    Sura Crescent Elbow

    . Topic Skill Report Skill Name Crescent Elbow Screenshot of the skill usage. When you use this skill, which statuses are you in? Rising Dragon, a few buffs. When you use this skill, which equipments/ammos/accessaries do you wear? its not neccessary to mention it by this skill. When you use this skill, are you mounted/do you have push cart/do you have falcon? nope When you use this skill, what requirements do you think you need to meet? having at lest 2 spirit spheres. When you use this skill, do you meet the requirements you think you need to meet? definitly. What effects/behaviors do you expect the skill to have while it doesn't? i just wrote it upside How you draw the conclusion that it doesn't have the effects you expect it to have? eg: The skill doesn't works as it should. It reflects the damage, there is no problem with that. BUT , the reflect can miss, and it should not happen. aka this skill, apmlifies the gained dmg and strikes out even stronger. As you can see, on the picture, i refelcted 27 dmg of than 124, which is totally crazy. When i tried vs gx, from ~1450 dmg i reflected like 18. Give your source (why you think it's bug? Which info do you follow?) , and own sura on iro / fro. Have you tested in person? yes, on a lot. Your Char Name Duplicater Guy
  7. zgteng

    Sura Job Change quest Hi Im Golden. New to this server. I refer to this job change guide. I wanted to do the job change quest instead of job changing at Good Lai. Wanted the headgear and the Ring which are the quest reward for this quest. However, i realized all the NPC for this quest in Veins are missing! NPC that are missing specfically are, Kind Crab, Sludge Worm and Fighter, at Veins. Please refer to the Job change guide. Kindly advice on how i could get the rewards for this quest. Thanks!
  8. Hi, what is the best accessory for asura sura?int glove or str glove?thanks.