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Found 22 results

  1. xLonelyxDreamx

    Can't open the Skill menu. Game crashes

    Here is my problem, I was on a gaming break for a while. When I got back on everything looked normal, but when I try to open the skill menu the game crashes and this message appears : Lua Files\SkillInfoz\skilltreeview---------------------------[string "buf"]:1166: attempt to index global 'JobSkillTab' (a nil value) Please help me? Thank you.
  2. Red01

    Heat Barrel Bug

    Help on this please. Heat Barrel is used to double the damage of the Rebellion. WITH OUT [HEAT BARREL] WITH [HEAT BARREL]
  3. Updated as of Sept 18, 2018 Hi All, DragonSlayerBoy here! Im from Looney Tunes and we love hunting! I often get questions on how to play MVP Genetic sooo here it is! Making this short guide for newbies to learn how to use Genetic- Cart Cannon type. In my opinion, currently genetic would be the best for PVM. I'll keep this short because the best teacher is still practice and trying stuff out yourself. Table Contents: Skill Guide Suggested Items Suggested Stats Usable items 1) SKILL GUIDE (Sorry I don't know how to make those Skill Clickable- Maybe someone can help me hehe) MUST HAVE SKILLS FOR PVM!!! A. Cart Cannon- Level 5- Your bread and butter skill. This is the reason why genetic is OP for PVM B. Acid Demonstration- Level 10- A good to have skill. Makes genetic very versatile in PVM. Good for high HP Boss C. Cart Boost- Level 5- Damn can you imagine a walking genetic? That would suck so bad so get this skill! D. Crazy Weed- Level 10- Traps? No problem. CW destroy all land traps (Ankle Snare, LP, Bombs Pneuma) E. Full Chemical Protect- Level 5- Heard of MVP Stripping your items away? Well, use FCP. F. Call, Rest, Resurrect Homunculus.- Basically for PVM Genetic what you need to get is the Deiter Evolution. This will allow you to use the skill "Pyroclastic". This skill adds huge damage!! *GETTING HOMUNCULUS IS A MUST!!!* GOOD TO HAVE SKILLS A. Axe Mastery- If you are using Dofle Axe [3] or other Axe type as your weapon. B. Slimp Potion Pitcher- If you are going to use Sapphire Wrist [1] as your accessories. C. Thorn Trap- Good for trapping MVP, but if the boss could use teleport skill it will teleport. (Good for instance tho) D. Demonic Fire- You need this for Fire Expansion *Needs Bottle Grenade* E. Fire Expansion- Get level 3, 4, and 5. Very good skill but for advance players. Level 3- Decrease the damage you get from long range and melee. *Needs Smoke Powder* Level 4- Decrease accuracy of enemy. *Needs Tear Gas* Level 5- AoE version of Acid Demonstration *Needs Acid Bottle* F. Loud Exclamation- Additional ATK. Minimal but hey, its free! 2) SUGGESTED ITEMS HEADGEAR Old Midas Whisper [1]- The only headgear you should get. Higher refine more damage. (Every 2 refine increase cart cannon damage by 15% ) Crow Tengu Mask- Combine with Tengu Scroll - best damage so far + life steal. Tengu Scroll- Combine with Crow Tengu Mask - best damage so far + life steal. Sunglasses [1] - Want more card for HG? Go with slotted mid Monocle [1] - Want more card for HG? Go with slotted mid Robo Eye - Cheapest mid that has use. Golden Fish - +2 all stats. - If you are a stats freak why not!! Spiked Scarf- +30 atk, -2% HP Kiel-D-01 Card- MUST HAVE FOR GENE. You need this card to spam cart cannon. Fenrir Card- Want fast cast for AD? Use this. Have good increase for AD damage also. Violent Coelacanth Card- Can give 1% atk per 2 refine. Can be used with high Midas but you need Kiel more ARMOR Robe of Flattery [1]- +140 Matk and enchantable. If you have the money go with this. But you'll have to refine it to +13 to maximize the damage. Cursed Mail [1] - Good Mid-tier armor. Just need to +7 to get bonus. Heroic Light Mail [1]- Good for stats build but needs high refine. Gloom Under Night Card- Increase damage inflicted on Holy Property, Shadow Property, Angel monster and Demon monster by 40%. (Most MVP are demon hehe) Tao Gunka Card- Maximum HP + 100%. DEF - 50, MDEF - 50. If you want to survive more use this. Ktullanux Card - Increases damage against Fire Property monsters by 50%. (Not really needed since very few MVP is fire property) Realized Amdarais Card- ATK + 20%, MATK + 20%. Each 4 seconds lost 666 HP and 66 SP. Drain 6666 HP and 666 SP as the armor is unequipped. Boitata Card- Increase damage inflicted on brute race, insect, wind property, and earth property by 40%. Watcher Card- +30 ATK- The upgraded porcelio card haha! Good for newbies! Very Cheap! WEAPON Valkyrie Hammer [4]- People's choice weapon mainly due to it being 4 slots. Dofle Axe [3]- Good due to Genetic having Axe Mastery. Downsize is due to it being Axe it has size penalty for medium size monster. (Make sure to get the 3 slots) Hurricane Fury [1]- Good damage but you gonna lose shield Needs EA enchant. Mace of Vicious Mind [1]- Really good weapon if you have good enchant and high refine!! Robot's Arm [2]- On high refine, as tested, its not far off from VH with 3WK+TG + with Verus revamp it will become enchantable. Twin Edge of Naght Sieger(R) [3]- Sword Mastery must be learned. Can be enchanted with EA. Downsize is you can't use it with adrenaline rush. Glorious Morning Star- On high refine, good for bio hunting and other demi human. Turtle General Card- Increases damage inflicted on all enemies by 20%. Abyss Knight Card- Increase damage on Boss monster by 25% White Knight Card -ATK +15. Increase damage inflicted on medium and large size monsters by 20%. - I recommend this due to it being low cost! Archer Skeleton Card- +10% Range damage. Very low cost for newbie. Powerful Archer Skeleton Card- The Steroid version of AS card. Give total of 12% range damage if level 100 above. SHIELD Cursed Mad Bunny - The best shield!!! At +12 this shield allows you have uninterrupted cast and +5% atk and +20 atk. Valkyria's Shield [1] - Cheapest shield but very reliable due to good elemental redux. Immune Shield [1]- Good redux! Bijou Card - ATK +10% and can't be frozen! (Switching) Golden Thiefbug Card- Immune to all magic!!! (Switching) Khalitzburg Knight Card- Def +20, Reduce damage from M and L size monster by 25%. Combo card with White Knight Card. Recommended!! GARMENT Golden Wings [1]- Refine to at least +7 and get EA enchant. Currently the best garment you one can get. At +16 this gives a huge huge stats bonus Fallen Angel Wing [1] - Refined to at least +7 and get EA enchant. Mid Tier items Heroic Backpack [1] - Good for balance type. Average attack and def. -> I don't like this personally. But the greed skill is helpful. Menblatt Card- Best card for damage. Randel Card- Get a second garment and use this as switching. Provides Auto Guard Skill. *Very very helpful for mvp-ing* Raydric Card- If you die fast, try getting Raydric for additional neutral redux. SHOES Applause Sandals [1]- Another Must have for Cart Cannon Build. You won't be able to spam cart cannon without this. Amon Ra Card- Combo with Applause Sandals. Must have!! Temporal DEX Boots [1]- Not recommended but if you don't have Applause Sandals I guess this is the best. Low cost Essence of Evil Intelligence Lv3- More int!! ACCESSORIES Pendant of Maelstrom [1]- 6% Atk and Matk, +1 all stats. and its cheap!!! Money's worth! - Good for stats build Essence of Evil Intelligence Lv3- If you can't get insta-cast build this "card" would help! Gold Scaraba Card - +20 ATK Revolver Buffalo Bandit Card- Str+ 4, 4%ATK. Combo card with Shotgun Buffalo Card Shotgun Buffalo Bandit Card Agi+7, Hit +7. Combo card with Revolver Buffalo Card Marine Sphere Card- Enable Magnum Break (Switching) SHADOW EQUIPS Alchemist Shadow Armor- Must have Alchemist Shadow Shoes. Enable Adrenalin Rush!! -USE THIS!!! Alchemist Shadow Shoes- Must have Alchemist Shadow Armor. Enable Adrenalin Rush!! -USE THIS!!! Genetic Shadow Weapon- Don't get this unless you have the whole 6 shadow set. Genetic Shadow Shield Don't get this unless you have the whole 6 shadow set. Merchant Shadow Earring- If you have this, get the whole set!! +10 atll stats is dopppeee! Merchant Shadow Pendant- If you have this, get the whole set!! +10 atll stats is dopppeee! Scatter Shadow Weapon- +5 Dex!! Use this if you don't have the whole set. Scatter Shadow Shield- +5 Vit! Use this if you don't have the whole set. Scatter Shadow Earring- +5 Int! Use 2pcs of this don't get the pendant! DONATION EQUIPS 4x Destruction Gem Level 3 4x Almighty Gem Level 3 7x Atk Starstone or 7x Long Starstone Deco Stoneeee!!! 3) SUGGESTED STATS STR-> 100-120 // If you are going to use Tengu Set, you will need to put 120 str for bonus. AGI-> 60-90 // Helps in skill delay. VIT-> 20-30 // Not much needed in PVM. **As long as you don't get 1 shot!** You got pots, use it! INT-> 100-120 // Cart Cannon is highly base on Int. Higher better. DEX-> 80-120 // Get enough to have insta-cast cart cannon LUK-> 30-40 // Luk helps you to increase damage. Every 3 luk= 1 atk. Higher luk more immune to curse. 4) USEABLE ITEMS REGULAR USABLE ITEMS: +20 Foods- Yeahhh more stats= more damage +10 Foods- Yeahhh more stats= more damage Berserk Potion- Increase atkspeed. HP Increase Large Potion- More HP Yggdrasil Berry- When your dying and don't have time to use pots. Click your berry! Full health and SP Yggdrasil Seed- Half the effect of the Yggdrasil Berry. SKILL BASED ITEMS: Cannon Balls- Holy, Shadow, Neutral and Ghost, Get them all because converter doesn't work with gene now Acid Bottle - For AD and Fire Expansion Bottle Grenade- For AD and Demonic Fire Thorny Plant Seed- For Crazy Weed and Thorn Trap. Smoke Powder- Fire Expansion 3 Tear Gas- Fire Expansion 4 Glistening Coat - For Full Chemical Protect. OTHER TIPS: (From @Theodosia) NC off (/nc) - Mistakes happen. NC will minimize the chance of them happening. if you misclick you might get stuck in attacking a mob for long enough to get crowded over. @hold - Same thing. Hold is really good against tanky bosses (well uh, tankier) Thorn Trap is your friend. Makes some bosses like R Amda a cake walk even without a truly OP gear. And use your hom as a damage sponge. He can take a lot of punishment! OKAY GUYS THAT'S IT! HOPE YOU GUYS GET SOMETHING HERE. SEE YOU GUYS IN THE HUNTING FIELD!!! PLEASE NOTE THIS IS ONLY A GUIDE AND THERE ARE SOME THINGS THAT YOU NEED TO LEARN BY YOURSELF. FEEL FREE TO PM ME. *NOTE!!!! THIS IS ALL BASE ON MY OPINION AND EXPERIENCE SO I COULD BE WRONG!! FEEL FREE TO POINT OUT MY MISTAKES*
  4. 1. Episode 17.1 "Illusion" "Terra Gloria" is returned to the Rune Midgarts Kingdom. The adventurers will have a new adventure with Secret Wing. New story line, new dungeons, new monsters and new equipment are waiting for you all! Secret Wing with their rebellions are ready for the new battle! New monsters are waiting for the adventurers. New equipment from new episode. 2. Third classes second costumes Finally. The second costumes for third classes are updated. Players can change their costume via "Costume change ticket" in Stylist Shop. "Costume change ticket" can be obtained from achievement when you reach level 170 with third class character. Second costume is available in Stylist Shop! "Costume change ticket" It's reward from reaching level 170 All third classes second costumes appearance  3. Expanding third class base level and job level. Unfortunately. Awakening system has been halted. Dev team decide to just expand third class base level to 185 and job level to 65 instead. So. There is no talent point system anymore. Dev team will develop these systems somehow in the future. BTW in this anniversary Dev team decide to just expand third class base level to 185 and job level to 65 and expand maximum level of some skills too. Dev team will adjust experience table from level 100 to 175 so third classes will gain exp more faster than before (this includes job exp table too). New aura of level 185 and job level has been increased to 65 4. Skill adjustment due to level expansion. The following skills will be adjusted by increasing their max level and improving some of their effects. 4.1 Rune Knight 4.1.1 Enchant Blade - Increases max level from 5 to 10. - Changes SP consumption per level. 4.1.2 Sonic Wave - Increases max level from 5 to 10. - Improves damage formula. - Improve accuracy check depends on skills level. - Changes SP consumption per level. 4.2 Royal Guard 4.2.1 Shield Press - Increases max level from 5 to 10. - Removes Stun status inflicting. - Improves damage formula. - Splits damage display to 5 hit. 4.2.2 Genesis Ray - Increases max level from 5 to 10. - Changes damage type from holy (physical + magical) damage to holy magical damage. - Reduces skill cooldown and delay. - Changes SP consumption per level. - Removes requirement of Banding party members and also removes increased damage from Banding party members too. 4.3 Mechanic 4.3.1 Power Swing - Increases max level from 5 to 10. - From level 6. Skill delay has been reduced by half. 4.3.2 Arm Cannon - Increases max level from 3 to 5. - Increases area of effect depends on skill level.  4.4 Genetic 4.4.1 Cart Tornado - Increases max level from 5 to 10. - Removes knockback effect. - Skill cooldown is fixed to 2 seconds. - Skill delay is increased by 1 second. - Improves damage formula. - Splits damage display to 3 hit. 4.4.2 Spore Explosion - Increases max level from 5 to 10. - Increases nearby target damage from 75% to 100%. - Explosion delay is fixed to 2 seconds. - Improves damage formula. 4.5 Guillotine Cross 4.5.1 Weapon Blocking - When blocking is success. Gains "Counter state" for 10 seconds. 4.5.2 Counter Slash - Increases max level from 5 to 10. - Changes skill condition to can be used while "Counter state" is active, not when Weapon Blocking is success. - Improves damage formula. - From level 6. Increases area of effect to 5x5. 4.6 Shadow Chaser 4.6.1 Fatal Menace - Increases max level from 5 to 10. - Removes teleport effect. - When uses skill while dagger is equipped. Damage will be doubled. - From level 7. Increases Hit rate. 4.6.2 Feint Bomb - Increases max level from 3 to 10. - Increases travel distance depends on skill level. 4.7 Warlock 4.7.1 Freezing Spell - Increases max level from 5 to 10. 4.7.2 Tetra Vortex - Increases max level from 5 to 10. - From level 6. The skill also deal damage to nearby enemies too. - Since it will be multiple target from level 6. Damage formula from level 6 will be changed. 4.8 Sorcerer 4.8.1 Spell Fist - Increases max level from 5 to 10. - Duration depends on skill level. - Increases attack count to 3 times of skill level. 4.8.2 Varetyr Spear - Increases max level from 5 to 10. - Changes damage type from wind (physical + magical) damage to wind magical damage. - Increases SP consumption. - Increases area of effect. - Splits damage display to 3 hit. 4.9 Archbishop 4.9.1 Judex - Increases max level from 5 to 10. 4.9.2 Renovatio - Increases max level from 1 to 4. - Increases HP recovery amount depends on skill level. - Duration depends on skill level. 4.10 Sura 4.10.1 Fallen Empire - Increases max level from 5 to 10. - Reduces SP consumption. - From level 6. Reduces Spirit Sphere consumption from 2 to 1. - Improves damage formula. 4.10.2 knuckle Arrow - Increases max level from 5 to 10. - From level 6. Removes Spirit Sphere consumption. 4.11 Ranger 4.11.1 Aimed Bolt - Increases fixed casting time to 1 second. Reduces variable casting time by half. - Added 1 second cooldown. - Lower damage formula. - Number of attack won't depend on the immobilize status of target. - Fixes SP consumption to 40 for all skill level. 4.11.2 Trap Research - Increases max level from 5 to 10. 4.12 Wanderer & Minstrel 4.12.1 Metallic Sound - Increases max level from 5 to 10. - Damage will be doubled. - Removes SP reduction effect. 4.12.2 Severe Rainstorm - Can be used while Whip or Musical Instrument is equipped. - When using skill while Whip or Musical Instrument is equipped. Damage formula will higher than using bow. Source: http://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=3890090&curpage=1 Update 07/04/18 Illusion Armor A-type [1] Atk + 100.Atk + 10 per 2 refine rate.If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%).When equipped with Illusion Engine wing A-type, Atk + 50.When equipped with Illusion Engine wing B-type, reduces delay after skill by 10%.Class : ArmorDefense : 105Weight : 100Required Level : 130Usable Jobs : All Illusion Armor B-type [1] Matk + 100.Matk + 10 per 2 refine rate.If refine rate is 7 or higher, reduces variable casting time by 10%.When equipped with Illusion Engine wing A-type, increases attack speed (reduces delay after attack by 10%).When equipped with Illusion Engine wing B-type, Matk + 50.Class : ArmorDefense : 105Weight : 100Required Level : 130Usable Jobs : All Illusion Engine wing A-type [1] MaxHP + 1000.MaxHP + 100 per 2 refine rate.If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).When equipped with Illusion Leg A-type, increases critical damage by 10%.When equipped with Illusion Leg B-type, reduces variable casting time by 10%.Class : GarmentDefense : 50Weight : 90Required Level : 130Usable Jobs : All Illusion Engine wing B-type [1] MaxHP + 1000.MaxHP + 100 per 2 refine rate.If refine rate is 7 or higher, reduces variable casting time by 10%.When equipped with Illusion Leg A-type, increases long ranged physical damage by 10%.When equipped with Illusion Leg B-type, increases all properties magic damage by 10%.Class : GarmentDefense : 50Weight : 90Required Level : 130Usable Jobs : All Illusion Leg A-type [1] MaxSP + 200MaxSP + 20 per 2 refine rate.If refine rate is 7 or higher, increases long ranged physical damage by 5%.When equipped with Illusion Armor A-type, Atk + 5%.When equipped with Illusion Armor B-type, increases attack speed (reduces delay after attack by 5%).Class : ShoesDefense : 20Weight : 50Required Level : 130Usable Jobs : All Illusion Leg B-type [1]MaxSP + 200MaxSP + 20 per 2 refine rate.If refine rate is 7 or higher, increases increases all properties magic damage by 5%.When equipped with Illusion Armor A-type, MaxSP + 5%.When equipped with Illusion Armor B-type, Matk + 5%.Class : ShoesDefense : 20Weight : 50Required Level : 130Usable Jobs : All Illusion Booster R [1] Atk + 5%.Class : Accessory (right)Defense : 0Weight : 10Required Level : 130Usable Jobs : All Illusion Booster L [1]Atk + 5%.Class : Accessory (left)Defense : 0Weight : 10Required Level : 130Usable Jobs : All Illusion Battle chip R [1]Matk + 5%.Class : Accessory (right)Defense : 0Weight : 10Required Level : 130Usable Jobs : All Illusion Battle chip L [1]Matk + 5%.Class : Accessory (left)Defense : 0Weight : 10Required Level : 130Usable Jobs : All Burning Knuckle-OS [2]Atk + 3%.If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).If refine rate is 9 or higher, increases Rampage Blast damage by 15%.If refine rate is 11 or higher, increases damage against medium and large size enemies by 20%.Class : KnuckleAttack : 175Weight : 90Weapon Level : 4Required Level : 130Usable Jobs : Sura Cannon Rapier-OS [2]Matk + 150.When dealing melee physical damage, has a chance to auto cast Fireball, level of Fireball is equal to level of refine rate (up to level 10).If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).If refine rate is 9 or higher, increases Fireball damage by 30%.If refine rate is 11 or higher, when dealing melee physical damage, has a chance to auto cast Hell Inferno level 3.Class : SwordAttack : 160Weight : 80Weapon Level : 4Required Level : 130Usable Jobs : Swordsman classes, Novice classes, Thief classes, Merchant classes Sapphire Mace-OS [2]Can't be destroyed.Atk + 3%.If refine rate is 7 or higher, reduces variable casting time by 7%.If refine rate is 9 or higher, increases Cart Cannon damage by 20%.If refine rate is 11 or higher, increases long ranged physical damage by 15%.Class : MaceAttack : 185Weight : 80Weapon Level : 4Required Level : 130Usable Jobs : Genetic Ultio-OS [2]Matk + 170.Matk + 3%.If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).If refine rate is 9 or higher, increases Adoramus damage by 20%.If refine rate is 11 or higher, increases holy property magical damage by 15%.Class : MaceAttack : 150Weight : 120Weapon Level : 4Required Level : 130Usable Jobs : Archbishop Virtual Bow-OS [2]Atk + 3%.If refine rate is 7 or higher, increases long ranged physical damage by 7%.If refine rate is 9 or higher, increases Arrow Storm damage by 30%.If refine rate is 11 or higher, increases Arrow Storm damage by additional 20%.Class : BowAttack : 200Weight : 120Weapon Level : 4Required Level : 130Usable Jobs : Ranger MH-P89-OS [2]Atk + 3%.If refine rate is 7 or higher, increases long ranged physical damage by 7%.If refine rate is 9 or higher, reduces cooldown of Severe Rainstorm by 2 seconds.If refine rate is 11 or higher, increases Severe Rainstorm damage by 15%.Class : BowAttack : 170Weight : 120Weapon Level : 4Required Level : 130Usable Jobs : Minstrel, Wanderer AC-B44-OS [2]Matk + 135.Increase bow damage by 5%.If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).If refine rate is 9 or higher, increases Triangle Shot damage by 15%.If refine rate is 11 or higher, increases bow damage by 10%.Class : BowAttack : 190Weight : 60Weapon Level : 4Required Level : 130Usable Jobs : Shadow Chaser Beam Claymor-OS [2]Can't be destroyed.Cri + 5.If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).If refine rate is 9 or higher, increases critical damage by 15%.If refine rate is 11 or higher, increases damage against small and medium size enemies by 20%.Class : Two-handed SwordAttack : 250Weight : 180Weapon Level : 4Required Level : 130Usable Jobs : Swordsman classes Rutilus Stick-OS [2]Can't be destroyed.Matk + 175.Increases magical damage against neutral and earth property enemies by 5%.If refine rate is 7 or higher, reduces variable casting time by 7%.If refine rate is 9 or higher, when dealing magical damage, has a chance to increases fire property magical damage by 30% for 10 seconds.If refine rate is 11 or higher, reduces delay after skill by 10%.Class : One-handed StaffAttack : 80Weight : 90Weapon Level : 4Required Level : 130Usable Jobs : Novice classes, Mage classes, Acolyte classes, Soul Linker classes Meuchler-OS [2]Atk + 3%.If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).If refine rate is 9 or higher, increases Cross Ripper Slasher damage by 15%.If refine rate is 11 or higher, increases damage against small and medium size enemies by 20%.Class : KatarAttack : 190Weight : 130Weapon Level : 4Required Level : 130Usable Jobs : Assassin classes. Blasti-OS [2]Can't be destroyed.Reduces damage taken from medium and large enemies by 10%.If refine rate is 7 or higher, reduces damage taken from medium and large enemies by additional 15%.If refine rate is 9 or higher, increases long ranged physical damage by 15%.If refine rate is 11 or higher, reduces delay after skill by 10%.Class : Two-handed AxeAttack : 400Weight : 450Weapon Level : 4Required Level : 130Usable Jobs : Mechanic HR-55-OS [2]Atk + 3%.If refine rate is 7 or higher, increases long ranged physical damage by 7%.If refine rate is 9 or higher, increases Hammer of God damage by 20%.If refine rate is 11 or higher, reduces cooldown of Hammer of God by 5 seconds.Class : RifleAttack : 250Weight : 100Weapon Level : 4Required Level : 130Usable Jobs : Gunslinger classes. Circuit Board-OS [2]Atk + 3%.If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).If refine rate is 9 or higher, increases damage against small and medium size enemies by 20%.If refine rate is 11 or higher, increases critical damage by 20%.Class : BookAttack : 180Weight : 120Weapon Level : 4Required Level : 130Usable Jobs : Sage classes, Priest classes, Star Gladiator classes Kuroiro-OS [2]Matk + 150.Increases physical and magical damage against shadow and undead property enemies by 5%.If refine rate is 7 or higher, increases physical and magical damage against shadow and undead property enemies by additional 10%.If refine rate is 9 or higher, increases Kunai Splash damage by 20%.If refine rate is 11 or higher, increases physical and magical damage against demon and undead race enemies by 10%.Class : DaggerAttack : 150Weight : 90Weapon Level : 4Required Level : 130Usable Jobs : Ninja classes Boost Lance-OS [2]Increases attack speed (reduces delay after attack by 3%).If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).If refine rate is 9 or higher, increases Vanishing Point damage by 20%.If refine rate is 11 or higher, increases Vanishing Point damage by additional 15%.Class : One-hand SpearAttack : 190Weight : 100Weapon Level : 4Required Level : 130Usable Jobs : Royal Guard Electric Fox-OS [2]Matk + 350, Matk + 5%.If refine rate is 7 or higher, increases Silvervine Stem Spear damage by 20%.If refine rate is 9 or higher, reduces variable casting time by 10%, increases earth, fire, water, wind, ghost and neutral property magical damage by 15%.If refine rate is 11 or higher, increases Catnip Meteor damage by 30%.Class : One-handed StaffAttack : 250Weight : 120Weapon Level : 4Required Level : 130Usable Jobs : Summoner (Doram) Modification Module (Defense)Grants Modification Orb (Defense) to equipment.[Enchant effects]Def + 25If refine rate is 7 or higher, Def + 10If refine rate is 9 or higher, Def + 10[Enchant-able equipment]Illusion Armor A-typeIllusion Armor B-typeIllusion Engine wing A-typeIllusion Engine wing B-typeIllusion Leg A-typeIllusion Leg B-type Modification Module (Magic Defense)Grants Modification Orb (Magic Defense) to equipment.[Enchant effects]Mdef + 2If refine rate is 7 or higher, Mdef + 10If refine rate is 9 or higher, Mdef + 10[Enchant-able equipment]Illusion Armor A-typeIllusion Armor B-typeIllusion Engine wing A-typeIllusion Engine wing B-typeIllusion Leg A-typeIllusion Leg B-type Modification Module (Vit)Grants Vit + 3 to equipment.[Enchant-able equipment]Illusion Booster RIllusion Booster LIllusion Battle chip RIllusion Battle chip L Modification Module (Luk)Grants Luk + 3 to equipment.[Enchant-able equipment]Illusion Booster RIllusion Booster LIllusion Battle chip RIllusion Battle chip L Modification Module (Str)Grants Str + 3 to equipment.[Enchant-able equipment]Illusion Booster RIllusion Booster LIllusion Battle chip RIllusion Battle chip L Modification Module (Agi)Grants Agi + 3 to equipment.[Enchant-able equipment]Illusion Booster RIllusion Booster LIllusion Battle chip RIllusion Battle chip L Modification Module (Int)Grants Int + 3 to equipment.[Enchant-able equipment]Illusion Booster RIllusion Booster LIllusion Battle chip RIllusion Battle chip L Modification Module (Dex)Grants Dex + 3 to equipment.[Enchant-able equipment]Illusion Booster RIllusion Booster LIllusion Battle chip RIllusion Battle chip L Modification Module (HP recovery)Grants Modification Orb (HP recovery) to equipment.[Enchant effects]HP recovery + 20%.[Enchant-able equipment]Illusion Booster RIllusion Battle chip R Modification Module (SP recovery)Grants Modification Orb (SP recovery) to equipment.[Enchant effects]SP recovery + 20%.[Enchant-able equipment]Illusion Booster LIllusion Battle chip L Modification Module (Spell)Grants Spell5 to equipment.[Enchant effects]Matk + 18, reduces variable casting time by 10%.[Enchant-able equipment]increases attack speed (reduces delay after attack by 7%)Illusion Booster RIllusion Booster LIllusion Battle chip RIllusion Battle chip L Modification Module (Attack Speed)Grants AttackDelay4 to equipment.[Enchant effects]Increases attack speed (reduces delay after attack by 10%)[Enchant-able equipment]Illusion Booster RIllusion Booster LIllusion Battle chip RIllusion Battle chip L Modification Module (Fatal)Grants Faltal4 to equipment.[Enchant effects]Increases critical damage by 10%, Cri + 4.[Enchant-able equipment]Illusion Booster RIllusion Booster LIllusion Battle chip RIllusion Battle chip L Modification Module (Expert Archer)Grants Expert Archer5 to equipment.[Enchant effects]Increases long ranged physical damage by 10%.[Enchant-able equipment]Illusion Booster RIllusion Booster LIllusion Battle chip RIllusion Battle chip L Modification Module (Vital)Grants Modification Orb (Vital) to equipment.[Enchant effects]MaxHP + 5%.If refine rate is 7 or higher, MaxHP + 500If refine rate is 9 or higher, additional MaxHP + 750[Enchant-able equipment]Illusion Leg A-typeIllusion Leg B-type Modification Module (Mental)Grants Modification Orb (Mental) to equipment.[Enchant effects]MaxSP + 5%.If refine rate is 7 or higher, MaxSP + 100If refine rate is 9 or higher, additional MaxSP + 150[Enchant-able equipment]Illusion Leg A-typeIllusion Leg B-type Modification Module (Heal)Grants Modification Orb (Willpower) to equipment.[Enchant effects]Increases heal effectiveness by 5%.If refine rate is 7 or higher, increases heal effectiveness by additional 5%.If refine rate is 9 or higher, increases heal effectiveness by additional 5%.[Enchant-able equipment]Illusion Leg A-typeIllusion Leg B-type Modification Module (Power)Grants Modification Orb (Power) to equipment.[Enchant effects]Atk + 5%.If refine rate is 7 or higher, Atk + 25.If refine rate is 9 or higher, additional Atk + 25.[Enchant-able equipment]Illusion Armor A-typeIllusion Armor B-type Modification Module (Magic)Grants Modification Orb (Magic) to equipment.[Enchant effects]Matk + 5%.If refine rate is 7 or higher, Matk + 25.If refine rate is 9 or higher, additional Matk + 25.[Enchant-able equipment]Illusion Armor A-typeIllusion Armor B-type Modification Module (Shooter)Grants Modification Orb (Shooter) to equipment.[Enchant effects]Increases long ranged physical damage by 3%.If refine rate is 7 or higher, increases long ranged physical damage by additional 2%.If refine rate is 9 or higher, increases long ranged physical damage by additional 2%.[Enchant-able equipment]Illusion Armor A-typeIllusion Armor B-type Modification Module (Fast)Grants Modification Orb (Speed) to equipment.[Enchant effects]ASPD + 1.If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%).If refine rate is 9 or higher, increases attack speed (reduces delay after attack by additional 3%).[Enchant-able equipment]Illusion Engine wing A-typeIllusion Engine wing B-type Modification Module (Caster)Grants Modification Orb (Caster) to equipment.[Enchant effects]Reduces variable casting time by 5%.If refine rate is 7 or higher, reduces variable casting time by additional 3%.If refine rate is 9 or higher, reduces variable casting time by additional 3%.[Enchant-able equipment]Illusion Engine wing A-typeIllusion Engine wing B-type Modification Module (Critical)Grants Modification Orb (Critical) to equipment.[Enchant effects]Cri + 5.If refine rate is 7 or higher, increases critical damage by 5%.If refine rate is 9 or higher, increases critical damage by additional 5%.[Enchant-able equipment]Illusion Engine wing A-typeIllusion Engine wing B-type Modification Module (Delay after skill)Grants Modification Orb (Delay after skill) to equipment.[Enchant effects]Reduces delay after skill by 5%.If refine rate is 7 or higher, reduces delay after skill by additional 5%.If refine rate is 9 or higher, reduces delay after skill by additional 5%.[Enchant-able equipment]Illusion Armor A-typeIllusion Armor B-type Modification Module (Fixed Casting)Grants Modification Orb (Fixed Casting) to equipment.[Enchant effects]Reduces fixed casting time by 0.3 second.If refine rate is 7 or higher, reduces fixed casting time by additional 0.2 second.If refine rate is 9 or higher, reduces fixed casting time by additional 0.2 second.[Enchant-able equipment]Illusion Leg A-typeIllusion Leg B-type Modification Module (Above All)Grants Modification Orb (Above All) to equipment.[Enchant effects]Reduces physical and magical damage taken from all property enemies by 5%.If refine rate is 7 or higher, reduces physical and magical damage taken from all size enemies by 5%.If refine rate is 9 or higher, reduces physical and magical damage taken from all race enemies by 5% (excludes player).[Enchant-able equipment]Illusion Engine wing A-typeIllusion Engine wing B-type Modification Module (Drain Life)Grants Modification Orb (Drain Life) to equipment.[Enchant effects]Has a 2% chance to restore 2% of damage as HP when dealing physical damage.[Enchant-able equipment]Illusion Booster RIllusion Battle chip R Modification Module (Drain Soul)Grants Modification Orb (Drain Soul) to equipment.[Enchant effects]Has a 1% chance to restore 1% of damage as SP when dealing physical damage.[Enchant-able equipment]Illusion Booster LIllusion Battle chip L Modification Module (Magic Healing)Grants Modification Orb (Magic Healing) to equipment.[Enchant effects]Has a 2% chance to recovery 400 HP per 0.5 second for 10 seconds when dealing magical damage.[Enchant-able equipment]Illusion Booster RIllusion Battle chip R Modification Module (Magic Soul)Grants Modification Orb (Magic Soul) to equipment.[Enchant effects]Has a 1% chance to recovery 80 SP per 0.5 second for 10 seconds when dealing magical damage.[Enchant-able equipment]Illusion Booster LIllusion Battle chip L Modification Module (Unlimited Vital)Grants Modification Orb (Unlimited Vital) to equipment.[Enchant effects]Has a chance to gain "Everlasting Life" for 10 seconds when receiving physical or magical damage.[Everlasting Life]Vit + 50, recover 400 HP per 0.5 second, drains 20 SP per second for 10 seconds.Illusion Leg A-typeIllusion Leg B-type Modification Module (Spell Buster)Grants Modification Orb (Spell Buster) to equipment.[Enchant effects]Has a chance to gain "Magic Storm" for 10 seconds when dealing magical damage.[Magic Storm]Int + 50, Matk + 15%, Atk - 15% for 10 seconds.Illusion Leg A-typeIllusion Leg B-type Modification Module (Firing Shot)Grants Modification Orb (Firing Shot) to equipment.[Enchant effects]Has a chance to gain "Plunging Shooter" for 10 seconds when dealing physical damage.[Plunging Shooter]Dex + 50, increase long ranged physical damage by 10%, drains 20 SP per second for 10 seconds.Illusion Leg A-typeIllusion Leg B-type Modification Module (Overpower)Grants Modification Orb (Overpower) to equipment.[Enchant effects]Has a chance to gain "Raging Fight" for 10 seconds when dealing physical damage.[Raging Fight]Str + 50, Atk + 15%, Matk - 15% for 10 seconds.Illusion Leg A-typeIllusion Leg B-type Modification Module (Fatal Flash)Grants Modification Orb (Fatal Flash) to equipment.[Enchant effects]Has a chance to gain "Deadly lightspeed" for 10 seconds when dealing physical damage.[Deadly lightspeed]Agi + 50, increase critical damage by 10%, drains 300 HP per second for 10 seconds.Illusion Leg A-typeIllusion Leg B-type Modification Module (Lucky Strike)Grants Modification Orb (Lucky Strike) to equipment.[Enchant effects]Has a chance to gain "Good Fortune" for 10 seconds when dealing magical damage.[Good Fortune]Luk + 50, increase all property magical damage by 10%, drains 300 HP per second for 10 seconds.Illusion Leg A-typeIllusion Leg B-type Source: Thanks to Sigma https://www.divine-pride.net/forum/index.php?/topic/3288-kro-changelog-july-04-2018/ New Update E EA2S Card HP recovery + 50% compounded on : Accessory prefix : Health EL A17T Card When dealing melee physical damage, has a low chance to auto cast Hell Inferno level 3. compounded on : Accessory prefix : Hell Inferno Bellare Card When compounded on revolver, Hit + 20. Increases long ranged physical damage by 5%. Increases long ranged physical damage by additional 1% per refine rate. If refine rate is 10 or higher, increases Fire Dance damage by 15%. compounded on : Weapon prefix : Fire Dance Greater Bellare Card When compounded on gattling gun, Hit + 20. Increases long ranged physical damage by 5%. Increases long ranged physical damage by additional 1% per refine rate. If refine rate is 10 or higher, increases Round Trip damage by 15%. compounded on : Weapon prefix : Heavy Trip Sanare Card Increases heal effectiveness by 2%. If refine rate is 9 or higher, increases heal effectiveness by additional 3%. If refine rate is 11 or higher, increases heal effectiveness by additional 5%. compounded on : Weapon prefix : Sacred Greater Sanare Card Matk + 10. Increases holy property magical damage by 5%. If refine rate is 9 or higher, increases holy property magical damage by additonal 5%. compounded on : Headgear suffix : of Holy Power Plaga Card Matk + 10. Increases neutral property magical damage by 5%. If refine rate is 9 or higher, increases neutral property magical damage by additonal 5%. compounded on : Headgear suffix : of Immortal Mutant Plaga Card When compounded on knuckle, Hit + 20, Atk + 15. Increases physical damage against large size monsters by 1% per refine rate. If refine rate is 10 or higher, increases physical damage against large size monsters by additional 15%. compounded on : Weapon prefix : Heavy Knuckle Dolor Card Increases physical damage against demon race monsters by 5%. compounded on : Accessory prefix : Evil Piercing Mutant Dolor Card When compounded on katar, Cri + 7, Atk + 15. Increases critical damage by 2% per refine rate. If refine rate is 10 or higher, increases physical damage against large size monsters by additional 15%. compounded on : Weapon prefix : Power Fist Venenum Card Increases physical damage against brute race enemies by 15% compounded on : Garment prefix : Animal Hunter Mutant Venenum Card Increases magical damage against brute race enemies by 15% compounded on : Garment prefix : Animal Magic Hunter Twin Caput Card Def + 50. Reduces physical and magical damage taken from poison property monsters by 10%. compounded on : Armor prefix : Anti Poison Mutant Twin Caput Card Increases physical damage against formless race monsters by 5%. compounded on : Accessory prefix : Natural Piercing Miguel Card Increases critical damage by 20%. Increases damage taken from all race monsters by 10%. compounded on : Shoes suffix : of Tiger Power R48-85-BESTIA Card Increases physical damage against poison property monsters by 40%. compounded on : Armor prefix : Poison Break E-EA1L card Increases fire property magical damage by 3%. If refine rate is 9 or higher, increases fire property magical damage by additional 2%. If refine rate is 11 or higher, increases fire property magical damage by additional 5%. compounded on : Weapon prefix : Enhance Fire Source: http://ro.gnjoy.com/news/update/View.asp?seq=224&curpage=1 There are 2 crucial materials which are used for crafting and enchanting, both illusion series and OS series, Unknown Part and Cor Core. Unknown Part Cor Core Both can be obtained from 17.1 quests. Complete main quest will give you around 70 Cor Core and 100 Unknown Part There are 5 daily quests, 2 quests are instance-related quests, each quest rewards you 1 Cor Core and 5 Unknown Part. In addition. Both are dropped from 17.1 mobs too. Illusion Equipment Illusion equipment can be obtained by exchanging 50 Cor Core. You can choose your desired equipment freely (can choose armor category and armor type). There are enchant blueprint called "Modification Module" used for enchanting Illusion equipment. Modification Module can be obtained by exchanging 5 Cor Core and 30 Unknown Part. You can choose module category. But NPC will give you module type randomly. There are 4 categories of module. Normal : Defense, Magic Defense, Vit, Luk, Str, Agi, Int, Dex. Rare : HP Recovery, SP Recovery, Spell, Attack Speed, Fatal, Expert Archer, Vital, Mental, Heal, Power, Magic, Shooter, Fast, Caster, Critical. Unique : Delay after skill, Fixed Casting, Above All, Drain Life, Drain Soul, Magic Healing, Magic Soul. Legend : Unlimited Vital, Spell Buster, Firing Shot, Overpower, Fatal Flash, Lucky Strike. Enchantment is 100% success. In addition. Each module has maximum availability for each single equipment too. Caution! : Once equipment has been enchanted. It can't be initialized anymore. But since you can choose your desired module before enchantment. So choose them wisely! All illusion equipment can have 3 maximum enchants. ---------------------------------------------------------------------------------------------------------------------------------------------------------- OS weapons OS weapons can be obtained by exchanging 1 Broken Weapon and 50 Cor Core. Broken Weapon Broken weapon is dropped from 2 instance bosses, Miguel (Tiger guy) and EL A17T (Green RSX-0806). NPC will give you 1 OS weapon randomly. Reveal hidden contents For OS weapons. Enchant blueprint is "Weapon Modification Part". Weapon Modification Part can be obtained by exchanging 5 Cor Core or 1 million zeny. There are 2 type of Weapon Modification Part, physical and magical. each type has 3 grades, normal, advance and premium. The higher grade, the better enchant. Physical Magical You can choose its type. but NPC will give you its grade randomly. The enchantment is 100% success. Once being enchanted. Weapon will get 2 random enchants which are quite similar to Tanos weapon and Verus weapons enchant. If you get unwanted enchants. You can re-enchant to overwrite it with 100% success. You can do as much as you want as long as you have enough Cor Core or money to exchange Weapon Modification Part. Source: http://www.inven.co.kr/board/ro/1952/259259 kRO MVP Bosses Adjustment - New items dropped from MVP bosses. Orc Warlord Token White Snake's Tear Knotted Letter Rough Shadowdecon Shadowdecon Rough Zelunium Zelunium - new MVP reward "Mysterious Combination Bundle"  It will give you 1 piece of combination scroll randomly when uses it. There are 2 types of combination scrolls, normal equipment and shadow equipment. Normal equipment recipe Orc Hero Headdress [1] recipe - Orc Warlord Token 150 ea - Zelunium 10 ea Crimson Rose recipe - Vahalla Flower 150 ea - Zelunium 10 ea Grand Peco Headdress recipe - Broken Crown 150 ea - Zelunium 10 ea Moonlight Flower Hat recipe - Mother Nightmare 150 ea - Zelunium 10 ea 8 Forms Purgatory Wing recipe - Skeletal Armor Piece 150 ea - Zelunium 10 ea Tare Neko Cru [1] recipe - Mother Nightmare 150 ea - Zelunium 10 ea Worldcup Hat of Honor [1] recipe - Shining Spear Blade 50 ea - Zelunium 10 ea Evil Marching Hat [1] recipe - Osiris Doll 150 ea - Zelunium 10 ea Vagabond Wolf Hat [1] recipe - Hatii Fang 120 ea - Zelunium 10 ea Amistr Hat [1] - Baphomet Doll 30 ea - Zelunium 20 ea Tiger King Doll Hat [1] - Tiger's Footskin 150 ea - Zelunium 20 ea Zaha Doll Hat [1] - White Snake's Tear 150 ea - Zelunium 20 ea Candy Bag Combination Scroll give you 1 type of Candy Bag randomly. recipe - Gemstone 150 ea - Zelunium 20 ea Golden Fish Head Cap [1] recipe - Young Twig 150 ea - Zelunium 20 ea Survival Combination Scroll give you 1 type of Survival set randomly. (Survival Orb and Survival Circlet) recipe - Ba Gua 150 ea - Zelunium 20 ea Toy Syringe recipe - Ice Scale 150 ea - Zelunium 20 ea Indigo Rear Ribbon recipe - Gemstone 150 ea - Zelunium 20 ea Magical Booster [1] recipe - Dark Red Scale Piece 150 ea - Zelunium 20 ea Rosary Necklace recipe - Mother Nightmare 150 ea - Zelunium 20 ea Elemental Crown recipe - Broken Crown 150 ea - Zelunium 20 ea Palace Guard Cap [1] - Tiger's Footskin 150 ea - Zelunium 20 ea Bandit Hood [1] recipe - Loki Whisper 200 ea - Zelunium 20 ea Angelic Blessing [1] recipe - Pocket Watch 200 ea - Zelunium 20 ea Rabbit Magic Hat [1] recipe - Mask of Tutankhamen 150 ea - Zelunium 20 ea Anubis Helm [1] recipe - Broken Pharaoh Emblem 150 ea - Zelunium 20 ea Imp Hat [1] recipe - Dark Red Scale Piece 150 ea - Zelunium 20 ea Holy Marching Hat [1] recipe - Fire Dragon Scale 150 ea - Zelunium 20 ea Ifrit Mask [1] recipe - Knotted Letter 150 ea - Zelunium 20 ea Incarnation Of Morocc Doll [1] recipe - Osiris Doll 30 ea - Zelunium 20 ea Samambaia [1] recipe - Orc Warlord Token 150 ea - Zelunium 20 ea Chick Hat recipe - Young Twig 150 ea - Zelunium 20 ea Wickebine's Black Cat Ears recipe - Piece of Queen's Wing 150 ea - Zelunium 20 ea Mad Bunny Combination Scroll give you 1 type of Mad Bunny randomly. (Cursed Mad Bunny and Mad Bunny) recipe - Osiris Doll 30 ea - Zelunium 25 ea Archangel's Wing [1] recipe - Vahalla Flower 150 ea - Zelunium 25 ea Smokie's Transformation Leaf [1] recipe - Dark Red Scale Piece 150 ea - Zelunium 25 ea Ifrit Ears recipe - Will of Red Darkness 150 ea - Zelunium 25 ea Heart Wing Hairband [1] recipe - Mother Nightmare 150 ea - Zelunium 25 ea Sigrun's Wing recipe - Ice Scale 150 ea - Zelunium 25 ea Kitten Headdress [1] recipe - Broken Crown 150 ea - Zelunium 25 ea Noble Mask recipe - Will of Red Darkness 150 ea - Zelunium 25 ea Fallen Angel's Wing [1] recipe - Vahalla Flower 300 ea - Zelunium 30 ea Heroic Backpack [1] recipe - Broken Crown 150 ea - Zelunium 30 ea Spell Circuit [1] recipe - Fragment of Rosetta Stone 150 ea - Zelunium 30 ea New Wave Sunglasses recipe - Loki Whisper 200 ea - Zelunium 30 ea Giant Snake Breath recipe - Broken Horn 150 ea - Zelunium 30 ea Judge Hat [1] recipe - Ba Gua 150 ea - Zelunium 30 ea Ruff Officer [1] recipe - Hatii Fang 150 ea - Zelunium 30 ea Fancy Feather Hat [1] recipe - Gemstone 150 ea - Zelunium 30 ea Amistr Beret [1] recipe - Young Twig 150 ea - Zelunium 30 ea General Helm [1] recipe - Piece of Shield 150 ea - Zelunium 30 ea Cursed Knight's Shield [1] recipe - Shining Spear Blade 150 ea - Zelunium 30 ea Shadow equipment recipe Status Shadow Combination Scroll give you 1 type of status shadow equipment randomly. (Str, Int, Dex, Agi, Vit and Luk set) recipe - Pocket Watch 50 ea - Shadowdecon 10 ea Elegant Shadow Combination Scroll give you 1 type of Elegant shadow equipment randomly. recipe - Osiris Doll 10 ea - Shadowdecon 10 ea Tension Shadow Combination Scroll give you 1 type of Tension shadow equipment randomly. recipe - Baphomet Doll 10 ea - Shadowdecon 10 ea Restore Shadow Combination Scroll give you 1 type of Restore shadow equipment randomly. recipe - Shining Spear Blade 50 ea - Shadowdecon 10 ea Healing Shadow Combination Scroll give you 1 type of Healing shadow equipment randomly. recipe - Loki Whisper 50 ea - Shadowdecon 10 ea Class Shadow Combination Scroll give you 1 type of Class shadow equipment randomly. recipe - Fire Dragon Scale 50 ea - Shadowdecon 20 ea Spell Shadow Combination Scroll give you 1 type of Spell shadow equipment randomly. (Spellflow and Caster set) recipe - Piece of Queen's Wing 50 ea - Shadowdecon 20 ea Size Shadow Combination Scroll give you 1 type of Size shadow equipment randomly. (Small, Medium, Large, Gigantic, Boned and Titan set) recipe - Tiger's Footskin 50 ea - Shadowdecon 20 ea Race Shadow Combination Scroll give you 1 type of Race shadow equipment randomly. (Homer-Fisher, Gagantua-Insecticide, Brutal-Claymorous, Cranial-Bloody, Dragoon-Dragoon, Satanic-Seraphim, Frame Guard-Beholder, Requiem-Divine, Cardi-Chemical and Safeguard-Liberation set) set) recipe - Piece of Shield 50 ea - Shadowdecon 20 ea Stability Shadow Combination Scroll give you 1 type of Stability shadow equipment randomly. (Stability Shield, Plasterer set, Insomniac set, Peerless set, Adulate set, Unfreezing set, Neutral set, Uncursed set and Vitality set) recipe - Will of Red Darkness 50 ea - Shadowdecon 20 ea Special Shadow Combination Scroll give you 1 type of Special shadow equipment randomly. (Kingbird Weapon, CriHit Weapon, Healing Weapon, Ancient Armor, Critical Armor, Immune Armor, Hard Armor, Hard Earring, Athena Shield, Spiritual Pendant, Spiritual Earring, Spiritual Weapon, Athena Earring, Resist Spell Power Pendant and Immortal Pendant) recipe - Orc Warlord Token 50 ea - Shadowdecon 20 ea Physical Shadow Combination Scroll give you 1 type of Physical shadow equipment randomly. recipe - Orc Warlord Token 50 ea - Shadowdecon 20 ea Magical Shadow Combination Scroll give you 1 type of Magical shadow equipment randomly. recipe - Mother Nightmare 50 ea - Shadowdecon 20 ea EXP Shadow Combination Scroll give you 1 type of EXP shadow equipment randomly. (Beginner, Rookie, Advanced and Expert set) recipe - Broken Horn 50 ea - Shadowdecon 20 ea Gemstone Shadow Combination Scroll give you 1 type of Gemstone shadow equipment randomly. recipe - Young Twig 50 ea - Shadowdecon 25 ea Bearer's Shadow Combination Scroll give you 1 type of Bearer's shadow equipment randomly. recipe - Tiger's Footskin 50 ea - Shadowdecon 25 ea Hasty Shadow Combination Scroll give you 1 type of Hasty shadow equipment randomly. recipe - Will of Red Darkness 50 ea - Shadowdecon 25 ea Critical Shadow Combination Scroll give you 1 type of Critical shadow equipment randomly. recipe - Shining Spear Blade 50 ea - Shadowdecon 25 ea Mortal Blow Shadow Combination Scroll give you 1 type of Mortal Blow shadow equipment randomly. recipe - Hatii Fang 50 ea - Shadowdecon 25 ea Penetration Shadow Combination Scroll give you 1 type of Penetration shadow equipment randomly. recipe - Skeletal Armor Piece 50 ea - Shadowdecon 30 ea Tempest Shadow Combination Scroll give you 1 type of Tempest shadow equipment randomly. recipe - Knotted Letter 50 ea - Shadowdecon 30 ea Blitz Shadow Combination Scroll give you 1 type of Blitz shadow equipment randomly. recipe - Ba Gua 50 ea - Shadowdecon 30 ea Reload Shadow Combination Scroll give you 1 type of Reload shadow equipment randomly. recipe - Loki Whisper 50 ea - Shadowdecon 30 ea Force&Spirit Shadow Combination Scroll give you 1 type of Force&Spirit shadow equipment randomly. (Force-Enhanced Force and Spirit-Enhanced Spirit set) recipe - Pocket Watch 150 ea - Shadowdecon 25 ea Infinity Shadow Combination Scroll give you 1 type of Infinity shadow equipment randomly. recipe - Gemstone 150 ea - Shadowdecon 25 ea Source: https://www.divine-pride.net/forum/index.php?/topic/3312-kro-changelog-july-18-2018/
  5. Cj

    Soul Explosion

    @Lai the soul explosion are still not working please fix it , thanks
  6. When activating Magic Bullet, it does not gives you any buff nor anything As you can see, i've got some MATK, so it should add something EDIT: it's a gunslinger skill, actually. .
  7. the number cant get higher than 32767 even when it should
  8. FilipinoPhil

    NEW SKILL(S) ABUSE RULE IN BG

    Upon reading through : I have not seen any rules towards SKILL(S) ABUSE IN BG.. So my suggestion is below Topic Name : NEW RULE FOR SKILL(S) ABUSE IN BG Character Names: Mister Kiko Describe your suggestion What is this? A new rule for Skill abuses in BG: I suggest that dispelling / manholing / sighting / ruwaching your teammate in purpose must be punishable Why do we have to add it? Because we need it as you GM's wants BG to be active Who will benefit this? Players who transfer from PvP to BG / BG players in general Will this change the system drastic? Absolutely not Room for improvement? --- Love, Kiko xxx
  9. Kolya

    Loner's Box (B)

    Loner's Box (B) / Angry Solo Hat [5449] Headgear failing to give skill - Scribble / Graffiti Problem persists after relog, switching headgears, leaving map. Lucky Break / (Stats don't seem important here, so I won't list them.)
  10. Skill Name : Silvervine Stem Spear Screenshot of the skill usage. Provided GIFS from kRO and Limit RO When you use this skill, which statuses are you in? Blessing, AGI UP, Bunch of Shrimps, Tuna Party. When you use this skill, which equipments/ammos/accessaries do you wear? Screenshot of equipments provided (in GIF) When you use this skill, are you mounted/do you have push cart/do you have falcon? No When you use this skill, what requirements do you think you need to meet? None When you use this skill, do you meet the requirements you think you need to meet? Yes What effects/behaviors do you expect the skill to have while it doesn't? Deal more damage, cast faster (like in kRO). ToolTips of the element is wrong (lvl 4 is fire for instance). How you draw the conclusion that it doesn't have the effects you expect it to have? Script which makes the damage lower than it should be. With 2 accessories for bonus damage, I hit around the same as in the GIF in kRO. Knowing the doram in kRO is only lvl 11, he shouldn't be dealing that much. Also he is chaining the silvervine stem Spear a lot faster. Footage of kRO (lvl 111 doram) Limit Ro test of skill + equipments
  11. Kizzukun

    Doram Skill : Picky peck

    Topic Skill Report Skill Name : Picky Peck Screenshot of the skill usage. Provided GIFS from kRO and Limit RO When you use this skill, which statuses are you in? Blessing, AGI UP, Arclouse dash. When you use this skill, which equipments/ammos/accessaries do you wear? Screenshot of equipments provided When you use this skill, are you mounted/do you have push cart/do you have falcon? No When you use this skill, what requirements do you think you need to meet? None When you use this skill, do you meet the requirements you think you need to meet? Yes What effects/behaviors do you expect the skill to have while it doesn't? Deal more damage (multi hit x5). Cast is instant, meaning there is probably no fixed cast time (The doram on the Gifs has 2 accessories that reduces variable cast time by 50% each) How you draw the conclusion that it doesn't have the effects you expect it to have? Script which makes final damage of this skill low. hits around 10k with 2 accessories and +9 exquisite foxtail wand (+477 weapon attack). Knowing the doram on this GIF cannot have access to this weapon, the difference of damage is doubtful. GIF of the kRO footage In limit RO My equipment
  12. Skill Name Cross Ripper Slasher Video of skill video (alot of video's for GX farm Biolab Nightamare KRO) When you use this skill, which statuses are you in? No buff When you use this skill, which equipments/ammos/accessaries do you wear? No When you use this skill, what requirements do you think you need to meet? you need atleast 1 spinning of Rolling cutter When you use this skill, do you meet the requirements you think you need to meet? Yes SIR! What effects/behaviors do you expect the skill to have while it doesn't? In LimitRO after spinning of RC doesn't allow you to used the CRS after you teleport but on the Official kRO after RC was activate and used Teleport/Flywing it allows you to used CRS How you draw the conclusion that it doesn't have the effects you expect it to have? See video above there's alot xP Give your source (why you think it's bug? Which info do you follow?) not need anymore... Your Char Name:Ouma Shu I
  13. I just reset my Warlock skill and try to put skill point on fire skill. When I try to pick Meteor Storm, it always failed (when I click apply button, skill points doesn't spend on those skills). I try to spend my skill point to other skill and it work. Only 3 skill (Sightrasher, Meteor Storm, and Fire Pillar) can't picked. Thank you.
  14. karmacrazy

    Simple Star Gladiator question

    Hello there, i've been asking this question around in-game, but i can't seem to find any answer, so i might as well try asking here, my star gladiator's name is Iris Sky, and she's currently base level 105, job 50, i was wondering: ¿Should SLS Shadow (Gives aspd at the cost of losing sight) work by now? i've been leveling for the past half hour but i dont seem to level up any more job levels, so i'm assuming job level 50 is the cap for star gladiators, thank you in advance for the answer!
  15. hello GM, i used to be farming using this "Spore explosion" skill last year, but now when i come back to limit and use my gene, its not giving any damage to mobs anymore (the damage number still showing) so i hope it can be fixed soon. and i already showing it to some player ex: Gab and they tell me to report in forum. best regard from Vera
  16. himmelmez

    Evil land skill range

    Skill Name Evil land Screenshot of the skill usage. None When you use this skill, which statuses are you in? None When you use this skill, which equipments/ammos/accessaries do you wear? Executioner hood [1] When you use this skill, are you mounted/do you have push cart/do you have falcon? None When you use this skill, what requirements do you think you need to meet? Attacked physically When you use this skill, do you meet the requirements you think you need to meet? Yes What effects/behaviors do you expect the skill to have while it doesn't? According to http://irowiki.org/wiki/NPC_EVILLAND the area of evil land skill should be 11x11 area, not 19x19 or entire screen How you draw the conclusion that it doesn't have the effects you expect it to have? Use the equipment directly Give your source (why you think it's bug? Which info do you follow?) http://irowiki.org/wiki/NPC_EVILLAND Have you tested in person? Yes Your Char Name LisaKahn
  17. kopet

    skill damage doram

    hai :3, wanna give some info for doram skill from youtube test skill ( i think its KRo coz use korean's letter on interface of skill ) this for MAGICAL Doram type : # test on skill limit RO : = meteor catnip hit slowly on each meteor and enemy can escape easily (on video more fast and continouse hitting enemy ) = meteor catnip ,must check damage calculation = silvervine stem spear, number of hit, must check damage calculation, chance repetition of skill depens 30 or over base lv, and casting duration (idk its bug or not ) add some skill info meteor : ================================================== this for PHISICAL doram type : # test on skill limit RO : = Picky peck, number of hit, chance repetition of skill depens 30 or over base lv, and casting duration ( idk its bug or not ) = Scar of taraou, damage calculation = Lunatic carrot beat, number of hit and maybe re-check on hitting speed... ++ ask : about 20 % Matk (power of land) and 20 % range dmg (power of life) ... its still bug or already fix? thx alot .. thx alot GM ... Limit RO :3
  18. Account : anthonyvk Character name : Deadly Sorcerer. Job : Warlock. Issue :When the Warlock uses 'Summon Fire/Water/Earth/Lightning ball' Skill , It shows only one b all on top , even after summoning many. Other than the current user other players can see many balls. I checked with other players , even they are facing it (they can see only 1 , but I can see their many summoned balls).
  19. valou69

    Homunculus S (Sera) Skill

    Hi, Name: Papagene Contact info: Topic Problem description: My Homunculus Sera reached the lvl 105 and didn't get the skill Needle of Paralysis. Screenshots: joined Thanks for your help EDIT : Solved with lvl 106...
  20. Zelrant

    Save Skill Build

    Hi everyone, I just want to suggest an option to save your current skill build, like how you can save your color palette. I believe this can help people who love to experiment with their skills and wants to switch builds more conveniently. ...or it can also help lazy people (Me) Jokes aside, any thoughts?
  21. Gemini

    New Third Job Skills

    How long we have to w8 for this? http://forums.irowiki.org/showthread.php?t=101531