Search the Community

Showing results for tags 'damage'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Tip Top
    • Changelogs
    • News/Announcements
    • Events
    • Guides
    • Suggestion Center
  • Welcome to LimitRO Forums
    • Please Login
  • Mainstream
    • Assembled
    • Questions
    • Support
    • Unofficial Guides
  • Market
  • Jobs Discussion
    • Doram
  • Endless War
    • Guilds
    • WoE Drama
    • LFG/Recruits
  • United Nations
    • America
    • Asia
    • Europe / Russia
  • Off The Hill
    • Say Hello
    • Circus Tent
    • Limitiant Art
    • Swimming Polls
    • Story Factory
    • Video Paradise
    • Birthday Thread
    • Forum Leaderboard


  • NPC Bug Reports
  • Item Bug Reports
  • Skill Bug Reports
  • Source Bug Reports
  • Player Reports
  • Client Bug Reports
  • Web/Wiki Reports


  • Community Calendar
  • Event Calendar

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start





Website URL








Found 6 results

  1. Updated as of Sept 18, 2018 Hi All, DragonSlayerBoy here! Im from Looney Tunes and we love hunting! I often get questions on how to play MVP Genetic sooo here it is! Making this short guide for newbies to learn how to use Genetic- Cart Cannon type. In my opinion, currently genetic would be the best for PVM. I'll keep this short because the best teacher is still practice and trying stuff out yourself. Table Contents: Skill Guide Suggested Items Suggested Stats Usable items 1) SKILL GUIDE (Sorry I don't know how to make those Skill Clickable- Maybe someone can help me hehe) MUST HAVE SKILLS FOR PVM!!! A. Cart Cannon- Level 5- Your bread and butter skill. This is the reason why genetic is OP for PVM B. Acid Demonstration- Level 10- A good to have skill. Makes genetic very versatile in PVM. Good for high HP Boss C. Cart Boost- Level 5- Damn can you imagine a walking genetic? That would suck so bad so get this skill! D. Crazy Weed- Level 10- Traps? No problem. CW destroy all land traps (Ankle Snare, LP, Bombs Pneuma) E. Full Chemical Protect- Level 5- Heard of MVP Stripping your items away? Well, use FCP. F. Call, Rest, Resurrect Homunculus.- Basically for PVM Genetic what you need to get is the Deiter Evolution. This will allow you to use the skill "Pyroclastic". This skill adds huge damage!! *GETTING HOMUNCULUS IS A MUST!!!* GOOD TO HAVE SKILLS A. Axe Mastery- If you are using Dofle Axe [3] or other Axe type as your weapon. B. Slimp Potion Pitcher- If you are going to use Sapphire Wrist [1] as your accessories. C. Thorn Trap- Good for trapping MVP, but if the boss could use teleport skill it will teleport. (Good for instance tho) D. Demonic Fire- You need this for Fire Expansion *Needs Bottle Grenade* E. Fire Expansion- Get level 3, 4, and 5. Very good skill but for advance players. Level 3- Decrease the damage you get from long range and melee. *Needs Smoke Powder* Level 4- Decrease accuracy of enemy. *Needs Tear Gas* Level 5- AoE version of Acid Demonstration *Needs Acid Bottle* F. Loud Exclamation- Additional ATK. Minimal but hey, its free! 2) SUGGESTED ITEMS HEADGEAR Old Midas Whisper [1]- The only headgear you should get. Higher refine more damage. (Every 2 refine increase cart cannon damage by 15% ) Crow Tengu Mask- Combine with Tengu Scroll - best damage so far + life steal. Tengu Scroll- Combine with Crow Tengu Mask - best damage so far + life steal. Sunglasses [1] - Want more card for HG? Go with slotted mid Monocle [1] - Want more card for HG? Go with slotted mid Robo Eye - Cheapest mid that has use. Golden Fish - +2 all stats. - If you are a stats freak why not!! Spiked Scarf- +30 atk, -2% HP Kiel-D-01 Card- MUST HAVE FOR GENE. You need this card to spam cart cannon. Fenrir Card- Want fast cast for AD? Use this. Have good increase for AD damage also. Violent Coelacanth Card- Can give 1% atk per 2 refine. Can be used with high Midas but you need Kiel more ARMOR Robe of Flattery [1]- +140 Matk and enchantable. If you have the money go with this. But you'll have to refine it to +13 to maximize the damage. Cursed Mail [1] - Good Mid-tier armor. Just need to +7 to get bonus. Heroic Light Mail [1]- Good for stats build but needs high refine. Gloom Under Night Card- Increase damage inflicted on Holy Property, Shadow Property, Angel monster and Demon monster by 40%. (Most MVP are demon hehe) Tao Gunka Card- Maximum HP + 100%. DEF - 50, MDEF - 50. If you want to survive more use this. Ktullanux Card - Increases damage against Fire Property monsters by 50%. (Not really needed since very few MVP is fire property) Realized Amdarais Card- ATK + 20%, MATK + 20%. Each 4 seconds lost 666 HP and 66 SP. Drain 6666 HP and 666 SP as the armor is unequipped. Boitata Card- Increase damage inflicted on brute race, insect, wind property, and earth property by 40%. Watcher Card- +30 ATK- The upgraded porcelio card haha! Good for newbies! Very Cheap! WEAPON Valkyrie Hammer [4]- People's choice weapon mainly due to it being 4 slots. Dofle Axe [3]- Good due to Genetic having Axe Mastery. Downsize is due to it being Axe it has size penalty for medium size monster. (Make sure to get the 3 slots) Hurricane Fury [1]- Good damage but you gonna lose shield Needs EA enchant. Mace of Vicious Mind [1]- Really good weapon if you have good enchant and high refine!! Robot's Arm [2]- On high refine, as tested, its not far off from VH with 3WK+TG + with Verus revamp it will become enchantable. Twin Edge of Naght Sieger(R) [3]- Sword Mastery must be learned. Can be enchanted with EA. Downsize is you can't use it with adrenaline rush. Glorious Morning Star- On high refine, good for bio hunting and other demi human. Turtle General Card- Increases damage inflicted on all enemies by 20%. Abyss Knight Card- Increase damage on Boss monster by 25% White Knight Card -ATK +15. Increase damage inflicted on medium and large size monsters by 20%. - I recommend this due to it being low cost! Archer Skeleton Card- +10% Range damage. Very low cost for newbie. Powerful Archer Skeleton Card- The Steroid version of AS card. Give total of 12% range damage if level 100 above. SHIELD Cursed Mad Bunny - The best shield!!! At +12 this shield allows you have uninterrupted cast and +5% atk and +20 atk. Valkyria's Shield [1] - Cheapest shield but very reliable due to good elemental redux. Immune Shield [1]- Good redux! Bijou Card - ATK +10% and can't be frozen! (Switching) Golden Thiefbug Card- Immune to all magic!!! (Switching) Khalitzburg Knight Card- Def +20, Reduce damage from M and L size monster by 25%. Combo card with White Knight Card. Recommended!! GARMENT Golden Wings [1]- Refine to at least +7 and get EA enchant. Currently the best garment you one can get. At +16 this gives a huge huge stats bonus Fallen Angel Wing [1] - Refined to at least +7 and get EA enchant. Mid Tier items Heroic Backpack [1] - Good for balance type. Average attack and def. -> I don't like this personally. But the greed skill is helpful. Menblatt Card- Best card for damage. Randel Card- Get a second garment and use this as switching. Provides Auto Guard Skill. *Very very helpful for mvp-ing* Raydric Card- If you die fast, try getting Raydric for additional neutral redux. SHOES Applause Sandals [1]- Another Must have for Cart Cannon Build. You won't be able to spam cart cannon without this. Amon Ra Card- Combo with Applause Sandals. Must have!! Temporal DEX Boots [1]- Not recommended but if you don't have Applause Sandals I guess this is the best. Low cost Essence of Evil Intelligence Lv3- More int!! ACCESSORIES Pendant of Maelstrom [1]- 6% Atk and Matk, +1 all stats. and its cheap!!! Money's worth! - Good for stats build Essence of Evil Intelligence Lv3- If you can't get insta-cast build this "card" would help! Gold Scaraba Card - +20 ATK Revolver Buffalo Bandit Card- Str+ 4, 4%ATK. Combo card with Shotgun Buffalo Card Shotgun Buffalo Bandit Card Agi+7, Hit +7. Combo card with Revolver Buffalo Card Marine Sphere Card- Enable Magnum Break (Switching) SHADOW EQUIPS Alchemist Shadow Armor- Must have Alchemist Shadow Shoes. Enable Adrenalin Rush!! -USE THIS!!! Alchemist Shadow Shoes- Must have Alchemist Shadow Armor. Enable Adrenalin Rush!! -USE THIS!!! Genetic Shadow Weapon- Don't get this unless you have the whole 6 shadow set. Genetic Shadow Shield Don't get this unless you have the whole 6 shadow set. Merchant Shadow Earring- If you have this, get the whole set!! +10 atll stats is dopppeee! Merchant Shadow Pendant- If you have this, get the whole set!! +10 atll stats is dopppeee! Scatter Shadow Weapon- +5 Dex!! Use this if you don't have the whole set. Scatter Shadow Shield- +5 Vit! Use this if you don't have the whole set. Scatter Shadow Earring- +5 Int! Use 2pcs of this don't get the pendant! DONATION EQUIPS 4x Destruction Gem Level 3 4x Almighty Gem Level 3 7x Atk Starstone or 7x Long Starstone Deco Stoneeee!!! 3) SUGGESTED STATS STR-> 100-120 // If you are going to use Tengu Set, you will need to put 120 str for bonus. AGI-> 60-90 // Helps in skill delay. VIT-> 20-30 // Not much needed in PVM. **As long as you don't get 1 shot!** You got pots, use it! INT-> 100-120 // Cart Cannon is highly base on Int. Higher better. DEX-> 80-120 // Get enough to have insta-cast cart cannon LUK-> 30-40 // Luk helps you to increase damage. Every 3 luk= 1 atk. Higher luk more immune to curse. 4) USEABLE ITEMS REGULAR USABLE ITEMS: +20 Foods- Yeahhh more stats= more damage +10 Foods- Yeahhh more stats= more damage Berserk Potion- Increase atkspeed. HP Increase Large Potion- More HP Yggdrasil Berry- When your dying and don't have time to use pots. Click your berry! Full health and SP Yggdrasil Seed- Half the effect of the Yggdrasil Berry. SKILL BASED ITEMS: Cannon Balls- Holy, Shadow, Neutral and Ghost, Get them all because converter doesn't work with gene now Acid Bottle - For AD and Fire Expansion Bottle Grenade- For AD and Demonic Fire Thorny Plant Seed- For Crazy Weed and Thorn Trap. Smoke Powder- Fire Expansion 3 Tear Gas- Fire Expansion 4 Glistening Coat - For Full Chemical Protect. OTHER TIPS: (From @Theodosia) NC off (/nc) - Mistakes happen. NC will minimize the chance of them happening. if you misclick you might get stuck in attacking a mob for long enough to get crowded over. @hold - Same thing. Hold is really good against tanky bosses (well uh, tankier) Thorn Trap is your friend. Makes some bosses like R Amda a cake walk even without a truly OP gear. And use your hom as a damage sponge. He can take a lot of punishment! OKAY GUYS THAT'S IT! HOPE YOU GUYS GET SOMETHING HERE. SEE YOU GUYS IN THE HUNTING FIELD!!! PLEASE NOTE THIS IS ONLY A GUIDE AND THERE ARE SOME THINGS THAT YOU NEED TO LEARN BY YOURSELF. FEEL FREE TO PM ME. *NOTE!!!! THIS IS ALL BASE ON MY OPINION AND EXPERIENCE SO I COULD BE WRONG!! FEEL FREE TO POINT OUT MY MISTAKES*
  2. Ok heres the deal, i was making this list to write the completed last part of my guide... these notes were to help me write the guide, but seeing as i've gotten a few requests for part 2, ill go ahead and release these notes and hope you can decipher them people xD... GL!! This is not complete by any means, i hope to get back to it soon and complete it, and clean it up to look op fancy nice... thank you again for bearing with me Divine-pride picky peck description: 700% atk over a bundle of 5hits *carries endowment *ranged atk *relies on hit vs flee *aftercast delay 1second Difference of Skill dmg vs dps possible for summoner to reach well over 1 million damage per picky peck picky peck has cast delay which means can be reduced for example if can cast 1m per sec @1 picky=1m picky dmg=dps 1m or 600k 3 picky per second=picky dmg 600k= dps 1.8m need balance, less cast delay means higher chance of hit lock, quicker changing targets anytime when reducing cast delay, need a)cast delay reduction b)aspd (chain only strong as weakest link 100% aftercast with 63 aspd =still slow, 190 aspd with 0% aftercast still slow) Hitlock extremely important especially vs high hp target/mvps without endure effect also more chances for u to hit (1picky per second with 50%chance 100% dmg per second, 3 picky a second 50% chance each time for 33.3% dmgper second) **mathematically a doram with max aspd(190) and with 80%aftercast delay reduction can cast 5 picky per second max, but 100% delay reduction is still 5 skill per second because of aspd ASPD Formula 50/(200-aspd)= how many auto atk per second doram max aspd = 190=50/10= 5 possible skill per second [180aspd would be half of 190 @ 2.5 skill per second potential 180aspd+60% aftercast=harmony 190aspd+80%aftercast=harmony) in order to harmonize max aspd of doram with skill delay time u need 80% aftercast delay and perfect timing (not to mention pretty much be a robot) for max potential. server max aspd= 193=50/7=7.14 possible skill per second talisman: -50%vct picky peck -increases picky dmg 1%per skill level learned per 6 base dex (120 highest possible doram max 125 stat = 5% per 6 dex=5x20=100%) -each talisman adds 100%dmg with 120dex upper headgears summoner race cap id#19205 5atk/matk per refine aspd 2% per per 3 refines +8 savage cooldownis reduced 4 seconds per level of lunatic carrot beat learned +11 reduces cast delay by 15% (which is like .5 kiel cards) Laser of Eagle id#19111 dex+2 long range physical dmg 10% chance to transform into cecil damon, during transformation cast delay=100% reduced +9 vanagrand helmet 18652 hp sp leeching Republic Hat[1] 19115 at +10 gives 12% ranged atk other alternatives Captains hat[1] 7% long range rideword hat[1] for hp sp leech Mid HG low hg Crow Tengu Mask 5933 *worn in combination with tengu scroll 19112 (highest picky dmg) New wave Sunglasses18813 nice to combo with spiked scarf 5462 (30atk) Sunglasses[1]2202 in conjunction with mob scarf28502 Headgear cards v.coacelenth KIEL!! maybe fenrir gemini/nightmare(not so much after new update with silence and sleep immunities) I hate Dark Pingicula cause of herbs Armors +7Cursed Magic Mail Abusive Robe (for Def bypass and str or dex enchants) Evil Dragon Armor for hp sp leech +7excellion str atk atk Doram suit(with or without set is ok for general tankishness) Cards Rama/ama (hate the drain) minerpitman (only 5% atk but has hit and no drain) watcher card 30atk tgk xtra hp = usually survive longer Garment FAW Max EA (more dmg than gwing but...) GWING max ea (i really like gwing because of all the hit added) Heroic BP (meh, still decent... but meh) Cloak of casualty[1] (see above note) +7 excellion atk atk atk (combo with suit gives 20% more to aftercast delay reduction) general redux garments immune heros etrans (at +10 is also nice because of the elimination of knockback) etc etc doram set (elegant) not horrible option to begin with, keep u alive a lot longer than most sets, pretty tanky bonuses Garment cards Menblatt brown rat noxious raydric orcbaby in combo with corrupt life shoes pure dmg wise pvm boils down to dps Applause sandals (2% aftercast redux per refine)(use amon, stats are <3) Picky dmg Heroic silver fox boots(range dmg but no after cast)(with blut hase for that raw powah of picky!) doram shoes Accessories for picky dmg is Chubby earthworm talisman with a whole plethora of card combination choices ppl have asked me if there might be better option for picky dmg... pom etc. NO!! each talisman adds 5% picky dmg (if level 5 picky learned) per every 6 base dex! 10% for 2 talismans per 6 base dex @120 dex thats 200% added nothing will touch that dmg. buffalo set g scaraba eoe str 3 marinesphere (one of most underglorified accessory cards) many more weapon either exquisite green foxtail model [2] or yellow exquisite[1] (but can be malangado for max of ea 6 double) shield cmb[1] op dmg asg good redux immune shield good neutral redux ironshield +8 eliminates knock back cards Thana + Bijou certain occasions phree or phreex2 for that needed hit wk + kk TG+ ominous TG mix and match some cool cards for some cool effects ***Need add ysf armor and mant for sure seems nice but expensive ****need at that 16.2 shield that gives ignore monster def Sorry this was sloppy, i wanted to get something added on to this guide sooner than this... didnt think u needed to wait any longer for at least a taste and pls remember... i wrote this originally for ME to write an official guide for u guys.... this was never meant to be posted... just thought i owed some people one... And This doesnt touch on pvp/bg/woe or anything really, its mainly for pvm... and yes dorams can reach good picky dmg pretty early on... enough to mvp hunt with just a decentlyupped foxtail(like +8 can do some serious dmg even) so keep testing urself keep improving urself we all should everyday ty for your time Tim "Meowch" MeowchsDoramGuide.txt
  3. Turisus Rune (Giant Growth) should increase damage by 250%. After testing, it appears the damage is increased by more than 250%. Tested with only 30 STR Buff (Using +20 STR Food and +10 STR food) and I deal around 6,4-6,6k damage When use Giant Growth (Turisus Rune), it should add 250% damage. So lets take 6500 damage for an example: 6500 + (6500*250%)= 22.750. But right now it becomes around 36k~39k ? It's like adding 500% damage instead of 250%. 6500+(6500*500%)= 39.000 Note: The test above is using my full equipment. Which are: If i only use katana: Just +30 str is 450ish to 600ish. So if i take 600 damage, it should be around: 600+(600*250%)= 2100 Now with Turisus Rune (just katana): Mind blowing 3k to 4kish damage xD All test use the following stat: (before any buff which is +30 str foods and turisus buff) Please correct me if I'm wrong or misinformed. Perhaps there's another calculation that i missed or something
  4. JCO9

    White Knight Card fail

    Hello, I found something interesting about the White Knight card that may be an error, it only makes 10% damage and not 20% as the description says, how do I know? I tried with my RK, with a Crimson Spear on Medium and Big monsters I put two Archer Skeleton Card (+20% damage ranged attacks), the damage of Hundred Spears was 70K (64K without cards) and then changed for two White Knight Cards, that should be +40% damage plus 30 attack and the result is............72K.... it is like the White Knight only takes 10% damage and not 20% so the small amount in damage is due to the +30 attack, am I doing something wrong? why am I losing 20% damage? Many thanks in advance, God bess JCO9
  5. hello GM, i used to be farming using this "Spore explosion" skill last year, but now when i come back to limit and use my gene, its not giving any damage to mobs anymore (the damage number still showing) so i hope it can be fixed soon. and i already showing it to some player ex: Gab and they tell me to report in forum. best regard from Vera
  6. Item Name Cat Ear Beret, Red Pom Band Item ID Screenshot of the item + item description Relevant text: "if upgrade to +5 or higher...", lvl5 refine inclusive. Describe the bug Refine at lvl5 should count towards demihu redux / dmg. Current script getrefine()-5 should be changed to getrefine()-4 Give your source (why you think it's bug, according which website?) Have you tested? Yes, +9 CEB only gives 8% redux / dmg: Redux test: only +9CEB (20def) and vesper core 02 (1def) vs +4evariant (21def), exactly 8% difference. Gears of choice to ensure same hard def Damage test: naked target, see below Your Char Name Marchrowl - mecha with maximize power buff only to have consistent dmg Your Char Stats - base stats all 1 except 130 dex (in order to hit test target). No str so no % bonus for melee weapon - used +0 ck I know i only tested CEB, but both headgears share the same getrefine number in the script so both should be fixed