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Found 6 results

  1. Introduction After the re-emergence and blooming popularity of Critical Rune Knight build. I've decided to share some of the information that newbies keep asking me about. I do not claim myself as the most knowledgeable on this build but I'll do the best I can to pass on the things that I do know. This guide will only encompasses the PvM aspect of the build. I'll be using only two-handed sword EXCLUSIVELY since I never really liked shield, but I may touch upon one-handed weapon + shield builds a bit. Update: After nearly 3 years, I am finally updating the guide with the current the newest META and upgrades. Especially after the most recent updates, the Ignition Break Build has become the go to build for Crit/Physical RK. The guide will have differentiation between builds on certain parts, which include: Ignition Break Build, Auto-Attack Build and others. WARNING: THIS IS A WORK IN PROGRESS. THE GUIDE IS CURRENTLY BEING UPDATED. HENCE THE MIX OF OLD AND NEW CONTENTS. Builds Overview Stats Status: AGI - Mainly for ASPD VIT - Raises your Max HP and HP recovery, a 100 total VIT will provide immunity to stun status effect. INT - Max SP, Faster Cast time for Ignition Break and bonus damage to Enchant Blade buff. DEX - Hit Rate and Faster Cast Time for Ignition Break. LUK - Raises CRIT rate and provides other misc attributes like sATK, sMATK, Flee, Hit and Perfect Dodge. Allocation suggestion (General): After the 200/70 level cap update, classes has more flexibility on allocating status points. This is just a basic guideline. You can freely fine-tune the stats to your preferences based on the equipment and buffs that you have. However, it is not recommended to raise Max status value over 120 as it would be would cost a fair bit of status points. Ignition Break, Auto-Attack STR - 120 AGI - 1~70* VIT - 100 INT - 100+ ** DEX - 100+ ** LUK - 120 *** *RK have an easier time reaching 193 ASPD than most classes due to various buffs at it's disposal. With additional AGI Buffs/Foods, Delay After Attack % bonus, and flat ASPD bonus it's pretty easy to reach top speed. However, for One-handed Spear+Shield builds a slightly higher AGI might be necessary to reach the same ASPD outside of zerking. **For faster cast time with Ignition Break Build. Also the extra INT and MATK will help boost your Enchant Blade damage for Auto-Attack Build. ***Fixed value for Temporal LUK Boots, Skills The skills mentioned below are ones that I feel relevant to physical RK build, divided by their uses such as: General, Situational, Ignition Break, Auto-Attack and others. Skill Setup Example Equipment Only the most optimal and closely viable equipment and cards are listed. (Does not include the Spear+Shield crit build) The equipment/weapon/card are classified as follows: General - Suited for most builds/skills, which includes below. Ignition Break - Suited for Ignition Break Auto-Attack - Suited for Auto-Attack (Includes Autocast and Zerking) Wind Cutter - Suited for Wind Cutter Sonic Wave - Suited for Sonic Wave Situational - Example: Farming, Tanking and HP/SP leech Weapons Headgears ( Upper, Middle and Lower) Armor Garment Footgear Accessory Essence of Evil Donation Costumes Costumes Headgears Aura Amulet & Costume Garment Shadow Gears Ignition Shadow Set Ignition Shadow Weapon + Rune Knight Shadow Shield Set Mortal Blow Shadow Set Class Specific Shadow Set Pets Your Rune Knight won't be complete without these adorable and practical pets. A pet is like another extra equipment slot with effects. More info on this page. Consumables Runestones HP/SP Recovery Status Boost Elemental Properties Guides Starter to Endgame Equipment Progression (TBA) Tips Future updates & equipments Videos Bios Island - Reaper Ankou FAQ/ DISCUSSION (WIP) Credits/Links My good friend @S e n t i m e n t a L a.k.a Grandmaster of DD GX a.k.a Yowai and his astonishingly detailed and LONG guide (which I shamelessly copied some of the info from. ). He inspired me to write this guide despite me being quite lazy. Another good friend @Caphleo just for being an awesome chap. A shout out to @kingtristan for updating the guide in my absence. Also to @Theodosia and @Gwenhwyfar for helping me keeping up to date with the changes. Much appreciated. A very big thank you to @Bibo that has been helping me out after I came back. You are MVP my man! This dude's channel. He is partly responsible for me to go crazy over this build all over again. blackCROSS's guide on warpportal forum. I'm not sure if he is flattered but, he influences me as well. Artwork (NSFW site) by Tsukimori Hiro and edited by @Skillhunter. Artwork by Garuku.
  2. Skill Name Berserk/Frenzy Screenshot of the skill usage. iRO Server Tests LRO Server Tests When you use this skill, which statuses are you in? Berserk When you use this skill, which equipments do you wear? A knife When you use this skill, are you mounted/do you have push cart/do you have falcon? Ferus When you use this skill, what requirements do you think you need to meet? Just activate Berserk When you use this skill, do you meet the requirements you think you need to meet? Yes What effects/behaviors do you expect the skill to have while it doesn't? The Berserk skill ATK Bonus Mod is +200% in official instead of +100% How you draw the conclusion that it doesn't have the effects you expect it to have? Tested and compared both the ATK increase values on iRO and LRO. Shown on above. The information on http://irowiki.org/wiki/Frenzy for the ATK bonus part is incorrect.
  3. Skill Name Berserk/Frenzy Screenshot of the skill usage. N/A When you use this skill, which statuses are you in? None When you use this skill, which equipments do you wear? None When you use this skill, are you mounted/do you have push cart/do you have falcon? None When you use this skill, what requirements do you think you need to meet? Reach Job level 50 as Lord Knight When you use this skill, do you meet the requirements you think you need to meet? Yes, but upon changing to Rune Knight I'm unable to raise the skill as it should. What effects/behaviors do you expect the skill to have while it doesn't? The prerequisites for Berserk/Frenzy should be Job Level 50 reached as a Lord Knight, but in-game it requires the advancement class (Rune Knight's) Job Level instead. How you draw the conclusion that it doesn't have the effects you expect it to have? After advancing your job to Rune Knight and resetting the skills before reaching level 50 Job level prevents you from raising the skill Berserk/Frenzy. It should be following the previous job's (Lord Knight) job level instead of the current job (Rune Knight). Supported in http://irowiki.org/wiki/Frenzy that the requirement to learn the skill is (Lord Knight) Job Level 50. The in-game description adds to this:
  4. Infinite Osiris and Sky Deleter Works perfectly on normal state. But on Berserk / Frenzy mode it doesn't. All important details are already stated. Please See Attached SS.
  5. Skill Name Berserk/Frenzy Screenshot of the skill usage. Before Berserk: During Berserk: When you use this skill, which statuses are you in? Berserk/Frenzy When you use this skill, which equipments do you wear? SS When you use this skill, are you mounted? Ferus When you use this skill, what requirements do you think you need to meet? Use Berserk When you use this skill, do you meet the requirements you think you need to meet? Yes What effects/behaviors do you expect the skill to have while it doesn't? Berserk no longer has the following negative effects: -Set all DEF and MDEF to 0 (removed) -Reduces Flee by half (removed) How you draw the conclusion that it doesn't have the effects you expect it to have? Tested in iRO and the negative effects mentioned were removed while Berserk is active. View the SS provided (Before and during Berserk) and you can see the DEF, MDEF and FLEE remains the same.
  6. Skill Name Berserk/Frenzy Screenshot of the skill usage. iRO Tested with a +9 Vanargand Helm (chance to absord 8% damage as HP). Observed the HP while attacking under influence of Berserk. The HP doesn't recover AT ALL while attacking. LRO Repeated the test with a Rideword Hat (chance to absord 8% damage as HP) in LRO. The HP CONSTANTLY recovers while attacking. [NOK] When you use this skill, which statuses are you in? Berserk When you use this skill, which equipments? Vanargand Helm (iRO), Rideword Hat (LRO) When you use this skill, are you mounted/do you have push cart/do you have falcon? Ferus (iRO) When you use this skill, what requirements do you think you need to meet? Equip a HP draining equipment and use berserk When you use this skill, do you meet the requirements you think you need to meet? Yes What effects/behaviors do you expect the skill to have while it doesn't? HP Draining Effect while attacking (HPDrainRate) should not work while under the effect of Berserk. How you draw the conclusion that it doesn't have the effects you expect it to have? Currently in-game, any equip/cards that provides HP draining (Hunter Fly, Rideword Hat, Vanargand Helm etc) still works while the user is under the influence of Berserk. Carried out some tests using Headgears with similar effect on both iRO and LRO (details above) and it is affirmed that this is an unusual behaviour.