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Found 4 results

  1. 1. Episode 17.2 Varmundt's Mansion Then new episode Varmundt's Mansion will be updated within 2019. The trace of Illusion lead us to the mansion of "Great sage Varmundt". New dungeons, New monsters and new equipment await! 2. New Madogear Appearance. 3. Glash Heim: Challenge Mode reworking Challenge mode on the maintenance by removing the maximum damage limit as many player suggested. So boss's MaxHP will be increased 4. Adds 2 modifiers We introduce 2 new modifiers which are under development. First is "melee physical damage modifier", quite similar to long ranged physical damage modifier. Second is reflect damage no longer trigger auto-spell.  And we'll add a new modifier "reduces damage taken from melee reflect damage". Those 2 new modifiers will be added in EP 17.2 update. 5. Classes Improvement Rune Knight - Some skill will has a chance to trigger critical damage. - Hundred Spear will deal more damage as heavier weapon. - Dragon Breath and Dragon Breath - Water gain new effect depending on Runestone active. Guillotine Cross - Dark Claw will remove reflect buff on target. - Improve range and rotating count of Rolling Cutter and Cross Ripper Slasher. - Poisonous Weapon will give the user new effect on weapon depends on type of Guillotine Cross's poison which is endowing. - Adjusts attack motion and cast range of Cross Impact. Genetics - Improves some skills of Sera, Bayeri, Eira and Eleanor. - Improves combat mode of Homunculus. - Improves Cart Cannon damage formula. - Improves efficiency of skills which consume item. 6. Stall Improvement You'll can change vending items price without closing vending stall. Source: https://www.divine-pride.net/forum/index.php?/topic/3999-kro-new-contents-which-will-be-updated-within-2019/&ct=1563597173 http://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=3968915
  2. Lex Luthor

    Add Kardui Ear Gladiator

    What is this? Adding this item to Gladiator NPC Why do we have to add it? most of the magic class need it, and also gives reduction for those class has little amount of HP , we already add to our server the Seraphim Coronet, Seraph of Feathers, Gambler Seal, Heart Poker's in Mouth and Royal Guard's Necklace, why not adding this one. Who will benefit this? Everyone Will this change the system drastic? No Room for improvement? if you can also add Huge Tree's Young Leaves give huge help for magic users Item ID: 5966 Kardui Ear An ears ornament modeled after the ears of king of Laphines. Every 10 base of DEX, MATK +2 When base DEX is 108 or higher, MATK +60, Cast rate -10%. When base DEX is 120 or higher, MATK +40, Cast rate -5%. +Tendrillion Card and equipped with Book or Staff, every refine increase magic attack against Demihuman by 2%. +Laphine Shield, when shield refined to +7, reduces Comet skill cooldown by 20 sec, When refined to +9, reduces Comet skill cooldown by 40 sec. if equipped with Fallen Bishop Card or Runaway Magic stone, then the cooldown reduction will not activated. Itemclass : Headgear Defense : 0 Location : Middle HG Weight : 30 Required Level : 70 http://www.divine-pride.net/forum/topic/16105/jro-update-2015-06-23 https://www.divine-pride.net/database/item/5966/ https://ragnarokonline.gungho.jp/store/summer-package2015.html
  3. Cj

    kRO Update 2019

    A. Update New Guide Skills There are 3 new guild skills will be updated. 1. Emergency Movement [Guild Master Skill] Can only be used in WoE map and used by guild master. Increases movement speed of guild master and nearby guild members for 10 seconds. <Increases the movement speed of all nearby guild members to increase the movement speed of "Speed change potion" 2. Charge Shout Flag [Guild Master Skill] Can only be used in WoE map and used by guild master. Places the staging flag in the target location. Last for 5 minutes. 3. Charge Shout Beating [Guild member skill] Can only be used in WoE map and used by guild members. Teleport to staging flag placed by guild member immediately. guild members must be in the same castle to use this skill. <With the flags and sound of the thrusting shout, you can use more tactics in the siege!> This new guild skill consists of the skills available in the siege. "Emergency movement" to increase the guild maneuverability, the new "settlement location" and "move to the land" through you will be able to utilize azit map more widely. B. Guild skill improvement The addition of new guild skills will improve the feeling of use of existing guild skills. And the guild skill will be improved to be able to register in the shortcut window. 1. Restore Reduces fixed casting time from 10 seconds to 1 second. Removes 5 minutes of guild skills global delay. Adds 3 minutes cooldown. 2. Regeneration Removes 5 minutes of guild skills global delay. Adds 3 minutes cooldown. 3. Combat Command Removes 5 minutes of guild skills global delay. Adds 3 minutes cooldown. 4. Emergency Call Removes 5 minutes of guild skills global delay. Adds 5 minutes cooldown. Removes the existing Guild Skill Global Kultime so that you can use your guild skill more abundantly. In addition, the skill shortened window can be registered to improve the use of easier to use the guild skills will be changed. <Improved to make guild skills easier to use now!> C. Expansion Base & Job Level for Expanded Class. Base level of Star Emperor, Soul Reaper, Kagerou, Oboro, Rebellion and Doram Summoner will be increased to 185. Job level of Star Emperor, Soul Reaper, Kagerou, Oboro and Rebellion will be increased to 65 while Doram Summoner will be increased to 55. The EXP table will be adjusted to be the same as normal third classes. And max level of some skills of Star Emperor, Soul Reaper, Kagerou, Oboro and Rebellion will be increased and adjusted. 1. Star Emperor - Solar Burst Increases max level from 7 to 10. Increases area of effect from 5x5 to 7x7. Damage will be increased from 1600% to 2450% on level 7 and 3200% on level 10. - Full Moon Increases max level from 7 to 10. - Meteor Fall Increases max level from 7 to 10. 2. Soul Reaper Soul Ripper When moving to a specific area, the soul energy is changed so that it is not reset when reconnecting. - Espa Increases max level from 5 to 10. On level 10 the skill will no longer consume soul energy. - Eswhoo Increases max level from 7 to 10. On level 10 the skill will reduce soul energy consumption to 1. - Evil Spirits Curse changes debuff inflicting from [Curse] to the new debuff [Evil Curse]. Target under Evil Curse will receive more damage from shadow property by 100% (Reduces effect on boss to 20%). - Curse Explosion Increases max level from 5 to 10. Changes bonus damage against target under Curse debuff to Evil Curse debuff.. 3. Kagerou & Oboro - Fire Charm: - - Increases Blaze Shield damage from 10% to 20% per 1 charm. - - Increases Exploding Dragon damage from 15% to 100% per 1 charm. - - If 10 Fire Charms are collected. enchants weapon with fire property and increases physical damage against earth property enemies by 30%. - Ice Charm: - - Increases Freezing Spear damage from 5% to 20% per 1 charm. - - Increases Snow Flake Draft damage from 25% to 100% per 1 charm. - - If 10 Ice Charms are collected. enchants weapon with water property and increases physical damage against fire property enemies by 30%. - Earth Charm: - - If 10 Earth Charms are collected. enchants weapon with earth property and increases physical damage against wind property enemies by 30%. - Wind Charm: - - Increases Lightning Jolt damage from 15% to 20% per 1 charm. - - Increases First Wind damage from 10% to 100% per 1 charm. - - If 10 Wind Charms are collected. enchants weapon with wind property and increases physical damage against water property enemies by 30%. - Swirling Petal: - - Increases max level from 5 to 10. Reduces skill delay from 1 second to 0.5 seconds. - - Variable casting time is adjusted to 1.5 seconds regardless of skill level. - - Changes from ground skill to target skill. - - Changes damage formula. Adjusts bonus damage from caster's Agi and Dex to Str. Damage will be increased depends on caster base level. - Kunai Splash - - Reduces kunai consumption from 8 to 2. - Cross Splash - - Increases max level from 5 to 10. Changes cooldown to 3.1 seconds on level 10. Damage will be increased depends on caster base level. - Kunia Explosion - - Increases area of effect from 3x3 to 5x5. Changes from ground skill to target skill. - - Damage will be increased depends on caster base level. - Shadow Warrior - - The skill will increases Kunai Explosion, Kunai Splash, Cross Slash and Swirling Petal damage by 20% 4. Rebellion - Fire Dance - - Increases max level from 5 to 10. Changes damage formula by reduces influence of Desperado skill level. - - Increases skill damage. - - Damage will be increased depends on caster base level - Vanishing Buster - - Increases max level from 5 to 10. Reduces fixed casting time from 1 second to 0.7 seconds. Adjusted variable casting time to 1 second. - - Reduces cooldown from 2 seconds to 1 second. Adds skill delay by 1 second. - - Changes damage formula. Damage will be increased depends on caster base level. - Hammer of God - - Increases max level from 5 to 10. Reduces cooldown from 30 seconds to 20 seconds. Reduces skill delay from 2 seconds to 0.5 seconds. - - Change skill logic from target skill to be cast immediately. (skill will seek target marked by Crimson Marker or attack randomly if there is no marked target around the caster) - - Skill will deal additional damage against target marked by Crimson Marker and this additional damage also affects nearby target too. - - Area of effect is increases to 7x7 on level 6 and higher. - - Damage will be increased depends on caster base level. - - Removes stun inflicting. - Dragon Tail - - Increases max level from 5 to 10. Reduces cooldown from 5 seconds to 3.5 seconds. Reduces skill delay from 2 seconds to 1 second. - - Change skill logic to target skill. - - Skill will deal additional damage against target marked by Crimson Marker and this additional damage also affects nearby target too. - - Damage will be increased depends on caster base level. - Round trip - - Increases max level from 5 to 10 4. Super Novice Reorganization and Level Expansion HP and SP table of Super Novice will be adjusted. some skills (Flasher, Sandman, Freezing Trap, etc.) will be removed. Skills such as Guard, Repair Weapon and Back Stab will be added. 3 exclusive skills for Super Novice will be added. A. Breakthrough: Passive skill that increases incoming heal effectiveness along with MaxHP, MaxSP and Atk of Super Novice. B. Transcendence: Passive skill that increases incoming heal effectiveness along with MaxHP, MaxSP and Matk of Super Novice. 3) Angel help me! : Active skill that recovers HP and SP of nearby target for the duration. 5. Improvement of Minstrels and Wanderer. Minstrels & Wanderer's job improvement update is going to be going on. 1) Voice Lessons The skill will have influence greatly on Minstrel and Wanderer songs. 2) Improvised Song Reworks skill. The skill will remove chorus skill requirement instead of casting random magic. 3) In the valley of Death Success rate is set to 100%. 4) Gloomy Shyness Reworks skill. The skill can be used in PVP and WoE map only. Removes bonus damage on certain skills. Adds debuffs that increases skill delay and SP consumption of target enemies. The existing effects, reduces target flee, movement speed, attack speed and removes target mount still remains. 5) Circle of Nature Change from recovers HP per second to increases HP recovery rate. 6) Deep Sleep Lullaby Increases success rate and the skill will only affect enemy players within target range. 7) Great Echo Removes bonus from additional performers in party. Increase skill damage. Damage will be increased depends on caster base level. 😎 Lerald's Dew Change increased HP from flat amount to percentage. Reduces skill cooldown. Additional bonus HP will be increased depends on caster's Voice Lessons level. Removes bonus from additional performers in party 9) Song of Mana Improves SP regeneration effect. Reduces skill cooldown. Adds SP recovery effect. Additional bonus SP recovery will be increased depends on caster's Voice Lessons level. Removes bonus from additional performers in party. 10) Sinking of Melody Improves SP draining and Int reduction effect. Reduces skill cooldown. Additional success rate will be increased depends on caster's Voice Lessons level. Removes bonus from additional performers in party. 11) Warcry From Beyond The skill will reduces target Str instead and Improves MaxHP reduction effect. Reduces skill cooldown. Additional success rate will be increased depends on caster's Voice Lessons level. Removes bonus from additional performers in party. 12) Song of Destruction Reworks skill. The skill will double amount of damage enemy player received for certain duration. The duration will be increased depends on caster's Voice Lessons level. 13) Saturn Night Fever Changes HP/SP draining effect to disabling target HP/SP recovery rate instead. Hit and Flee reduction will be changed from percentage to flat value. Additional success rate will be increased depends on caster's Voice Lessons level. Removes bonus from additional performers in party. 14) Unlimited Humming Reworks skill. The skill will grant targets to be immunity to burning, deep sleep, crystallization, freezing, guillotine cross's poisons except oblivion curse for certain duration. The duration will be increased depends on caster's Voice Lessons level. 15) Dances with Wargs Adds bonus long ranged physical damage. Removes bonus from additional performers in party. 16) Windwill Rush Adjusts Atk bonus formula. Atk bonus will be increased depends on caster's Voice Lessons level. Adds bonus movement speed. Increases duration from 60 seconds to 180 seconds. 17) Moonlight Serenade Adjusts Matk bonus formula. Matk bonus will be increased depends on caster's Voice Lessons level. Increases duration from 60 seconds to 180 seconds. 18) Swing Dance Slightly reduces attack speed bonus. Increases duration from 60 seconds to 180 seconds. Attack speed bonus will be increased depends on caster's Voice Lessons level. 19) Symphony for Love Change Mdef bonus from percentage to flat value. 6. Sura Job Improvement The skill tree of Sura will be changed in addition of skill adjustment as below.Number of attack hit will match skill level (5 hits on level 5). Due to changing number of attack hit the skill formula will be changed. Changes bonus damage condition from equipping wind element weapon to knuckle weapon instead. 1) Lightning Ride Number of attack hit will match skill level (5 hits on level 5). Due to changing number of attack hit the skill formula will be changed. Changes bonus damage condition from equipping wind element weapon to knuckle weapon instead. 2) Gentle Touch - Energy Gain Changes the skill to can be used with Gentle Touch - Convert and Gentle Touch - Revitalize. 3) Gentle Touch - Cure Reduces sphere consumption from 2 to 1. 4) Gentle Touch - Convert Reduces sphere consumption from 2 to 1 can be used on self and party members only. Bonus Atk will be depends on target's WeaponAtk and this bonus will be increased as percentage as skill level. Removes MaxHP and Mdef reduction debuffs. 5) Gentle Touch - Revitalize Reduces sphere consumption from 2 to 1 can be used on self and party members only. Changes bonus Def from SoftDef to HardDef. 6) Earth Shaker No longer consume sphere. No longer require Dragon Combo as prerequisite skill. Changes damage formula. Removes stun inflicting. Target attacked by this skill will take more damage from Rampage Blast by 50% for 5 seconds. 7) Rampage Blast Reduces sphere consumption from all caster has to 5 and can only be used while under Fury state. No longer require Earth Shaker as prerequisite skill. Changes damage formula as consumed sphere is changed. 8 ) Sky Blow No longer require Dragon Combo as prerequisite skill. Changes damage formula and removes knock-back inflicting. Slightly increases SP consumption. 9) Gate of Hell Cast range will be 7 regardless skill level. Reduces sphere consumption from 5 to 2. Changes SP consumption from percentage to 100. 10) Tiger Cannon No longer consume HP/SP as percentage but bonus damage from HP/SP still remains (skill will check caster's MaxHP/MaxSP to calculate damage instead). Damage will be increased when combo after Fallen Empire. No longer drain SP from enemy player. 11) Knuckle Arrow Damage will be increased when attack boss monsters. 7. Improvement 3rd Skills Effect We are in the process of improving the effects of some of the skills in the 3rd job class. <Some of the new effects have changed!> 8. Improved Water Field Effects We are in the process of replacing the water field effect with a new effect. <The water field effect becomes even more beautiful!> Source: Thanks for Sigma https://www.divine-pride.net/forum/index.php?/topic/3674-kro-update-schedule-in-the-first-quarter-of-2019/ http://ro.gnjoy.com/news/devnote/View.asp?category=1&amp;seq=3921697&amp;curpage=1 @Lai @Yuuki I'm still waiting for gods items upgrade .
  4. Lex Luthor

    Add Items

    Describe your suggestion What is this? Adding a new set of items you can put either Deepsea, Deepmines, PvP crafts or Dragon craft Why do we have to add it? most of the magic class need it, and also gives reduction for those class has little amount of HP Who will benefit this? Everyone Will this change the system drastic? No Room for improvement? Nothing Item ID: 5966 Kardui Ear An ears ornament modeled after the ears of king of Laphines. Every 10 base of DEX, MATK +2 When base DEX is 108 or higher, MATK +60, Cast rate -10%. When base DEX is 120 or higher, MATK +40, Cast rate -5%. +Tendrillion Card and equipped with Book or Staff, every refine increase magic attack against Demihuman by 2%. +Laphine Shield, when shield refined to +7, reduces Comet skill cooldown by 20 sec, When refined to +9, reduces Comet skill cooldown by 40 sec. if equipped with Fallen Bishop Card or Runaway Magic stone, then the cooldown reduction will not activated. Itemclass : Headgear Defense : 0 Location : Middle HG Weight : 30 Required Level : 70 http://www.divine-pride.net/forum/topic/16105/jro-update-2015-06-23 https://www.divine-pride.net/database/item/5966/ https://ragnarokonline.gungho.jp/store/summer-package2015.html Item ID: 19299 Huge Tree's Young Leaves Towards Eclach Young leaves of huge trees. From that young leave magical power It is always overflowing. ------------- Cast time - 5% ------------- [Caldue's ear] and When equipped together, additionally Matk + 10 Cast time - 2% From players Damage received - 2% When pure Dex is 108 or more, In addition Matk + 20 Cast time - 3% From players Damage received - 2% When pure Dex is 120 or more, In addition Matk + 30 Cast time - 5% From players Damage received - 4% ------------- [Tedorillion card] and When both are equipped, Book, one handed cane, two handed cane Add every additional refining value When a magic attack, To the player Damage given + 2% https://www.divine-pride.net/database/item/19299/ https://forum.divine-pride.net/index.php?/topic/2754-jro-changelog-august-22-2017/&tab=comments#comment-3761 https://ragnarokonline.gungho.jp/store/ragcan2017september.html Item ID: 20907 Fairy Cloth [1] Mdef + 10 Reduces damage taken from demihuman monsters by 5%. If refine rate is 5 or higher, Perfect Dodge + 10, Def + 50, Mdef + 5. If refine rate is 7 or higher, Perfect Dodge + 10, Def + 50, Mdef + 5. When equipped with Jakk card, reduces damage taken from fire property by 45%. When equipped with Dustiness card, reduces damage taken from wind property by 45%. When equipped with Hode card, reduces damage taken from water property by 45%. When equipped with Marse card, reduces damage taken from earth property by 45%. When equipped with Choco card, Perfect Dodge - 5. https://www.divine-pride.net/database/item/20907/1 https://ragnarokonline.gungho.jp/store/15th-package.html Item ID: 20973 Spiritual Cloth [1] Mdef + 10. MaxHP + 3%, MaxSP + 3%. Reduces delay after skills by 5%. Reduces damage taken from demihuman monsters and dorams by 5%. If refine rate is 7 or higher, MaxHP + 7%, MaxSP + 7%, reduces delay after skills by 5%. If refine rate is 9 or higher, MaxHP + 10%, MaxSP + 10%, reduces delay after skills by 5%. When equipped with Eclipse Card, reduces damage taken from holy property by 75%, increases damage taken from holy property by 5 per each level of Faith user learned. When equipped with Orc Zombie Card. reduces damage taken from undead property by 45%. When equipped with Marionette Card, reduce damage taken from ghost property by 45%. When equipped with Myst Card. reduces damage taken from poison property by 45%. https://www.divine-pride.net/database/item/20973/jRO https://ragnarokonline.gungho.jp/store/summer-package2019-cp.html Item ID: 32263 Shield Ring [1] Str + 5, Int + 5, Dex + 5. Increases physical damage by 5%. If user learned Earth Drive level 5, reduces delay after skill by 30%. If user learned Inspiration level 5, reduces cooldown of Earth Drive by 1.5 seconds. If user learned Sacrifice level 5, Str + 5, Int + 5, Dex + 5, Atk + 100. If user learned Pinpoint Attack level 5, reduces casting time of Earth Drive by 0.5 seconds, reduces SP consumption of Earth Drive by 25. Class: Accessory https://www.divine-pride.net/forum/index.php?/topic/3820-jro-changelog-april-16-2019/&tab=comments#comment-5674 https://ragnarokonline.gungho.jp/store/ragcan2019spring.html https://www.divine-pride.net/database/item/32263/jRO Item ID: 19381 Protect Cloth Mdef + 5, MaxHP + 5%. When equipped with Protect Feather, Def + 50, Mdef + 5, Vit + 5, Attack Speed + 5%, reduces damage taken from players by 3%. If base Vit is 108 or higher, additional Def + 50, Mdef + 5, Vit + 5, Attack Speed + 5%. If base Vit is 120 or higher, additional Def + 100, Mdef + 10, Vit + 10. https://www.divine-pride.net/forum/index.php?/topic/3224-jro-changelog-june-05-2018/&tab=comments#comment-4574 https://ragnarokonline.gungho.jp/store/summer-package2018.html Item ID: 32258 Ring of Jupiter [1] Enables Level 5 Blessing. When equipped to Right Accessory (1), For every 10 base Luk, Atk + 15 Matk + 15 If the user's base Luk is 125 or higher, Increases Physical and Magical damage on boss monsters by 15%. When equipped to Left Accessory (2), For every 10 base Vit, Max HP + 2% Max SP + 2% If the user's base Vit is 125 or higher, Def + 300 Mdef + 50 Reduces damage taken from Human Player and Doram race enemies by 3%. https://www.divine-pride.net/database/item/32258/1 https://ragnarokonline.gungho.jp/store/ragcan2019march.html https://www.divine-pride.net/forum/index.php?/topic/3685-jro-changelog-february-12-2019/&tab=comments#comment-5451