• Arm cannon (no animation delay when instant cast)


    Hades
    • Skill Name: Arm Cannon
      Job Name: Mechanic
      Skill Correct Behavior:

      1)In the Kro video  at 02:51 you can see that instant cast arm cannon does not have animation. 

      2) Even in IRO as well instant cast arm cannon does not have any animation.

       

      Provide test steps:

      1st)Got Instant cast with dex and int food.

      2) Tried arm cannon and I still had animation.

       

      Screenshot & Proof: Fixed

    Arm cannon should not have any animation once its instant cast,



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    On 5/18/2017 at 9:04 AM, Inkfish said:

    have an official account which has a mechanic who can instant cast this skill 

    and then , capture the packet

    Meaning until if we cant produce the packet for this skill, the bug will not be fixed? I started making mecha in iRO, @Akin can you leech my lvl 20 merchant. 😁

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    @Caphleo @Ssechtre do you have any friends in kRO that have access on this. Need help bros. I already message the youtube uploader on the video links, but still no reply from them.

    On 5/17/2017 at 4:48 PM, Inkfish said:

    i may need a packet to fix this

    i need to know what;s the packet sent when instant cast

     

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    3 hours ago, rvmanzanojr said:

    @Caphleo @Ssechtre do you have any friends in kRO that have access on this. Need help bros. I already message the youtube uploader on the video links, but still no reply from them.

     

    Can we have other class as reference?

    This should be the same with AB's Kyrie Eleison.
    With Dex Boots + -100% cast reduction = Casting KE will have no animation. You can test it.
     

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    Sorry, I don't know anyone playing kRO personally. And that would involve using a third party program to catch the packets.

     

    I agree that we should just copy Kyrie Ellison, since it behaves the same way. Animation delay is completely removed when its insta cast. 

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    Kyrie Ellison is a support skill and arms cannon deals damage

    kyrie's animation is from cast packet which isn't sent on instant cast

    arms cannon's animation is from damage packet which is also used for displaying damage number

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    5 hours ago, Inkfish said:

    Kyrie Ellison is a support skill and arms cannon deals damage

    kyrie's animation is from cast packet which isn't sent on instant cast

    arms cannon's animation is from damage packet which is also used for displaying damage number

    What about Acid Demonstration/Acid Bomb from Geneticists?

    You can instant cast acid bomb with Fenrir Card+Fenrir Scroll. No animation on the skill if instant cast. It's also a damage skill.

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    On ‎2017‎年‎6‎月‎5‎日 at 8:07 PM, Ssechtre said:

    What about Acid Demonstration/Acid Bomb from Geneticists?

    You can instant cast acid bomb with Fenrir Card+Fenrir Scroll. No animation on the skill if instant cast. It's also a damage skill.

    show me what animation you are talking about?

    the yellow aura around the character when casting? that's from casting packet

    i don't see any animation on damage packet when using acid bomb even not instant cast. 

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    i'll ask again

    what animation are you talking about here!!!!!

    i can see animation when mechanic doing instant cold shower

    595b41629b188_.PNG.42ca0e022d6b47ccbee943c2d466f050.PNG

     

    the video doesn't show the circumstance when having cast time

     

    the only thing i can notice in the AD video is that  only when having cast time there is a yellow aura when casting

    so

    what animation are you talking about here!!!!!

    the yellow aura around the character when casting?

    simply answer yes or no

     

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    @Hades

    I think @Inkfish need you give him source or answer, Arm Cannon in official RO, casting animation is same as AD casting animation got yellow cast aura ?

    *****Example: Cart Cannon is blue cast aura

    CC.png.d2dfbdab7c65101e8e48e79d314274d7.png

    **** Arm Cannon is Yellow Cast Aura ---- YES

    595bbf7b3c4ba_Yes_Yellow.thumb.png.29ca45a209ba74a8fd6ceef6c654b720.png

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    • Status Definitions

      Pending = We are still working on this report.

      Fixed = The issue has been fixed and the resolution will be available in the next version.

      Closed = Feedback or opinion better posted on our forum for discussion. Also for reports we cannot reproduce or need more information. In this case just add a comment and we will review it again.

      Proof = Lack of evidence, need more proof.