• Missing Cast Delay Timer/Indicator.


    Akin
    • Screenshot & Proof: Pending

    Bug Description:

    Cast Delay or Global Cooldown on skills are no longer visible on the hotkey after the client change.

    Sources:

    Cast delay should always be visible after casting a skill that has cast delay (on Limit RO, that would be EVERY SINGLE SKILL).

    Seen here on a kro video dated 6th April 2017. At minute 2:46 of the video, the player uses Magnum Break causes all skill to have timers/cooldown (Skill Cast delay).

    Magnum break has 2 second cast delay as stated here.

     

     





    User Feedback


    This is actually pretty important. Especially that we have a custom cast delay in place.

    P/S: If this not on the client side. Please move it to the appropriate section.

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    I am experiencing the same, skill cooldown indicator of dragon breath and overbrand wont show unlike before, i agree those indicator is important so you can well time your next follow up hit. I hope they will fix it XD.

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    Especially if you have autocast skills. Since ALL SKILLS have delay, when it procs so very often it's hard to guess when you can use other skills w/o the timer.

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    Bumping. Am I the only one concerned that a game mechanic.. is missing around here?

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    • Status Definitions

      Pending = We are still working on this report.

      Fixed = The issue has been fixed and the resolution will be available in the next version.

      Closed = Feedback or opinion better posted on our forum for discussion. Also for reports we cannot reproduce or need more information. In this case just add a comment and we will review it again.

      Proof = Lack of evidence, need more proof.