Chester

Limitronian
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Chester last won the day on July 9 2016

Chester had the most liked content!

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About Chester

  • Rank
    Marin
  • Birthday June 17

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  • Gender
    Male
  • Location
    Malaysia
  • Guild
    Malaysia

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  1. Robe enchants

    When x2
  2. [Video Compilation] Testing my PVM Sorc

    Both can Stack ๐Ÿ˜Š Vs Undead I will use Fire and Earth Insignia I suggest minimum get LvL1, at least you cast Earth Insignia to enemy, Enemy Receive 50% more Damage from Fire Physical and Magical . (if vs Earth Element Enemy better don't do that, have some reason on bug(?)๐Ÿค’) Cast Fire Insignia LvL3 on you character can increase Fire magical Damage 25% (currently iRO is bugged on this, because they behavior is +25 damage only๐Ÿ˜† )
  3. [Video Compilation] Testing my PVM Sorc

    nice video @Leliel you no up insignia skill? i didn't saw you cast this skill
  4. Crown of Deceit (#5564)

    +1! That also 1 of the good option.
  5. Banquet for Heroes sidequests/dailyquests

    sometime i quite disappointed on this EP16.1, isit this server less and no Limitronian to play high end magical classes or hatred? like no people care about this EP16.1 token, currently server just released 2-3 EP16.1 quest and daily quest only(i think server main point just need release bijou and sky fortress instance only otherwise like not too care about it) iRo release Ep16.1 almost half year, LimitRo almost 1 month, server got a lot of changelog, but not related to EP16.1 update(just bugfix instance)...iRo take 1 month farm flattery robe , follow LimitRO current EP16.1 status, at least need 3~4 month to farm flattery robe
  6. Id: (23537) ํ”ผ๋น›์˜ ์Šคํฌ๋กค๊ธฐ๊ฐ„ ํ•œ์ • ํ”ผ๋น›์˜ ์Šคํฌ๋กค. ๋ฌด๊ธฐ 11์ œ๋ จ ์ƒํ’ˆ๊ถŒ, ๋ฐฉ์–ด๊ตฌ 11์ œ๋ จ ์ƒํ’ˆ๊ถŒ ,์ €์ฃผ๋ฐ›์€ ๊ธฐ์‚ฌ์˜ ๋ฐฉํŒจ ์ƒ์ž, ๊ณ ๋Œ€ ์˜์›…์˜ ๋ถ€์ธ , ์™•๊ฐ€์˜ ํ™œ, ์‰๋„์šฐ ์Šคํƒœํ”„, ์•„์ด์–ธ ๋„ค์ผ๋“ฑ๋“ฑ ์—ฌ๋Ÿฌ๊ฐ€์ง€ ํฌ๊ท€ํ•œ ์•„์ดํ…œ ์ค‘ ํ•˜๋‚˜๋ฅผ ์–ป์„ ์ˆ˜ ์žˆ๋‹ค. ๋ฌด๊ฒŒ : 1 Iron Nail [2] Atk + 10 per 2 refine rate. Increases long ranged physical damage by 4% per 3 refine rate. If refine rate is 9 or higher, increases Rampage Blast damage by 5%. If refine rate is 11 or higher, reduces cooldown of Rampage Blast by 1 second. When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 2 and Atk + 15% for 7 seconds. Class : Knuckle Attack : 180 Weight : 80 Weapon Level : 4 Required Level : 100 Usable Jobs : Sura Royal Bow [2] Atk + 10 per 2 refine rate. Increases Arrow Storm damage by 12% per 3 refine rate. If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 11 or higher, increases long ranged physical damage by 5%. When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases bow damage by 20% for 7 seconds. Class : Bow Attack : 180 Weight : 100 Weapon Level : 4 Required Level : 100 Usable Jobs : Ranger, Shadow Chaser Ancient Hero Boots [1] MaxHP + 500, MaxSP + 50. MaxHP + 2% and MaxSP + 1% per 3 refine rate. If refine rate is 9 or higher, reduces fixed casting time by 0.3 second. If refine rate is 12 or higher, reduces fixed casting time by additional 0.2 second. If refine rate is 14 or higher, reduces delay after skill by 5%. Class : Shoes Defense : 15 Weight : 60 Required Level : 100 Usable Jobs : All Shadow Staff [2] Matk + 155 Matk + 10 per 2 refine rate. Increases Earth Grave damage by 12% per 3 refine rate. If refine rate is 9 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, reduces cooldown of Psychic Wave by 1 second. When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds. Class : One-handed Staff Attack : 40 Weight : 50 Weapon Level : 4 Required Level : 100 Usable Jobs : Sorcerer Cursed Knight's Shield [1] Increases attack speed (reduces delay after attack by 10%). Atk + 3%, Matk + 3%. Reduces damage taken from all properties by 7%. When receiving damage, has a low chance to recovery 25 SP per second for 5 seconds. When dealing physical or magical damage, has a low chance to recovery 150 HP per second for 5 seconds. If refine rate is 7 or higher, Atk + 10, Matk + 10. If refine rate is 9 or higher, ASPD + 1. If refine rate is 12 or higher, reduces delay after skill by 3%. Class : Shield Defense : 0 Weight : 80 Required Level : 1 Usable Jobs : All Bloody Knight's Shield [1] Increases attack speed (reduces delay after attack by 10%). Atk + 3%, Matk + 3%. Reduces damage taken from all properties by 7%. When receiving damage, has a low chance to recovery 25 SP per second for 5 seconds. When dealing physical or magical damage, has a low chance to recovery 150 HP per second for 5 seconds. If refine rate is 7 or higher, Atk + 10, Matk + 10. If refine rate is 9 or higher, ASPD + 1. If refine rate is 12 or higher, reduces delay after skill by 3%. Class : Shield Defense : 0 Weight : 80 Required Level : 1 Usable Jobs : All Purified Knight's Shield [1] Increases attack speed (reduces delay after attack by 10%). Atk + 5%, Matk + 5%. Reduces damage taken from all properties by 10%. When receiving damage, has a low chance to recovery 50 SP per second for 5 seconds. When dealing physical or magical damage, has a low chance to recovery 300 HP per second for 5 seconds. If refine rate is 7 or higher, Atk + 20, Matk + 20. If refine rate is 9 or higher, ASPD + 2. If refine rate is 12 or higher, reduces delay after skill by 5%. Class : Shield Defense : 0 Weight : 80 Required Level : 1 Usable Jobs : All Wow, you Can get New Offense Shield on kRO and can be enchantment ๐Ÿ˜ฎ This shield can be enchanted up to 3 slots, the enchants are random as following list. 1st slot : - Reduces damage taken from random race (exclude player) by 2~7% - Increases physical damage against random race (exclude player) by 1~5% - Increases magical damage against random race (exclude player) by 1~5% - Reduces variable casting time by 1~5% - MaxHP + 100~1000 - MaxSP + 20~200 - Def + 30~100 - Mdef + 3~10 - Increases heal effectiveness by 5~10% 2nd slot : - Reduces damage taken from random race (exclude player) by 2~7% - Increases physical damage against random race (exclude player) by 1~5% - Increases magical damage against random race (exclude player) by 1~5% - Reduces delay after attack by 1~5% - MaxHP + 100~1000 - MaxSP + 20~200 - Def + 30~100 - Mdef + 3~10 - Increases heal effectiveness by 5~10% 3rd slot : - Increases physical damage against random race (exclude player) by 5~10% - Increases magical damage against random race (exclude player) by 5~10% - Ignores Def of random race (exclude player) by 30~60% - Ignores Mdef of random race (exclude player) by 30~60% - Reduces delay after skill by 1~5% - Ignores size penalty - Ignores Def of boss type by 30~60% - Ignores Mdef of boss type by 30~60% - ASPD + 1 Reference Links:- https://forum.divine-pride.net/index.php?/topic/2819-kro-changelog-october-02-2017/ https://forums.warpportal.com/index.php?/topic/209933-how-is-magician-class-sorc-warlock-these-days/?p=2718140
  7. Devil Worshipper Shoes

    Topic Name : [Suggestion] jRO Item Add into Deepsea >> Devil Worshipper Shoes Character Names: This not important Describe your suggestion What is this? Devil Worshipper Shoes [0] Shoes made by a worshipper of Baphomet with magical powers. Class: Shoes Defense: 15 Weight: 50 Required Level: 100 Required Jobs: All Jobs Max HP + 3% Max SP + 3% Matk + 2% Increases the damage of Neutral and Fire property magical attacks on targets by 2%. If upgrade level is +5 or higher, Additional Max HP + 7% Additional Max SP + 7% Additional Matk + 3% Increases the damage of Neutral and Fire property magical attacks on targets by an additional 3%. If upgrade level is +7 or higher, Additional Max HP + 10% Additional Max SP + 10% Additional Matk + 5% Increases the damage of Neutral and Fire property magical attacks on targets by an additional 5%. Why do we have to add it? All Magical Classes and Other HP build classes Who will benefit this? Magical Classes Will this change the system drastic? No Room for improvement? No Other
  8. Crashing after maintance

    I also same problem Edit: After I try run 2 time 'rsu-kro-rag-lite.exe' no issue anymore
  9. Come on @Inkfish I not sure and no proof only will give some question, you fix or not fix I also not mind because I test something found out this kind of thing. Based on your experience, you said they don't stack that don't stack. Both also is ground skill can't stack, yes this I know, but def mode is ground skill buff, passive is self passive skill buff , if both dont stack , should be take 20% , right? Like FCT or buff item, can't stack , but still will use the higher 1, right? But now the behaviour is select use 15% . I also dont have any example ground and passive/self buff is can't be stack
  10. Def Mode hp boost is from Ground skill and benefit for all member inside the barrier, Passive Mode only boost hp boost on summoner itself, both should be stack isit?
  11. Correct should be only 1sec FCT, but current skill have around 1.1~1.2sec FCT Full_Video.mp4
  12. THE LORD OF THE DEAD CARD

    have you try on melee classes? I saw the script like work on melee attack only