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Chester last won the day on July 9 2016

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About Chester

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  1. thank info I remember Silversmith Bracelet is Spell Breaker, Dispel is from VR Card only. @S e n t i m e n t a L quick go buy VR😁
  2. Oh No, I hate this : ( , but I remember reflect shield can be dispel is't?
  3. I hope can full remove all the customized, like Mvp and Mobs skill and skill condition, and drop rate
  4. Old: magic damage + magic damage * sf lv/2 Now: magic damage + magic damage *(100+5*sf lv)/100 Correct: magic damage *(100+5*sf lv)/100 OLD: 2900+2900*5/2= 10150 Now: 2900+2900*(100+5*5)/100 = 6525 Correct: 2900*(100+5*5)/100 = 3625 **2900 is fire bolt full hit damage
  5. i forgot she got this video?, the reference note(checked jRO is 2014 start 3rd job) is come from Official jRO website, mention about recast the same mode again will cancel the skill(even Passive mode), but the video show dun have this limitation. For my conclusion, maybe server silent changed and/or is common bug on this(good is can confirm in iRO and kRO)... @teluoborgif you dun mind, can test other 3 element also can work properly and defensive mode switch to passive mode will work or not also << and you can test this method work fine on LRO?
  6. Therefore, @Caphleo I not sure iRO and kRO how it working, this update reference link is in jRO on 2014 implement(?). Take a Example: You cast Defensive mode and cast Defensive mode again only will cancel the skill, if you cast defensive mode and change to Passive Mode the skill Zephyr should be still continue 15sec , so this is the concept what was i thinking... Defensive > Defensive = Cancel Defensive > Passive > Defensive = Recast 1 time Zephyr << this is jRO spellfist user cast Zephyr video
  7. I not sure this is a bug or not on the defensive mode(no source on iRO and Kro to proof), actually this skill correctly will be like Passive Mode, Passive mode if you recast the Passive mode again the skill will be cancel, I check source on jRO also got mention about the skill recast will canceled the skill Link for reference:-
  8. Spell Fist DMG still Bug...
  9. Skill customized also?
  10. Gold set to 0.5% Bloody Coin set to 0.25% both should be 10% x 25 server drop rate = 100%
  11. before my first report SF bug the skill DMG have issue, just i dun know and no care about it. I think last report GM make the skill concept is correct, the correct SF flag is ad.flag = BF_WEAPON|BF_SHORT; i think is just the Skill formula cause the skill has Atk Modifier, dun know what formula on SF will get another extra 2.5~2.7x Damage is calc
  12. Current SF has 2 Bug, Damage and Normal Attack Modifier work on SF. Damage should be around range 3k+ only, but now LRO spell fist dealing 9k+ damage... Link for Reference Video For Reference (jRO SpellFist is 1500%) (kRO) If I wrong info, please correct me? don't blame me, I am also a victim?
  13. I have time maybe need to make a full report on Spell Fist ? , TOO MANY BUG NOW !!! Actually the damage also bug now, damage from begin i join this server also bug...
  14. i try re-test after maintenance done, the skill has been fixed, i think maybe @Inkfish really forgot to upload... GM please Close it.