Cj

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Cj last won the day on October 25

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About Cj

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  • Birthday 12/25/1992

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  1. Cj

    SUSPECTED DUPLICATING MVP CARDS

    He even drag my Genetic , I'm from Mangekyou guild so all the mvps cards from us are legit , Regardless this was fixed before and punish those individuals who abuse the bugs.
  2. Cj

    Vending Limit Increase to 2B

    As far as I know our client only max out to 1b only for vending. @Inkfish any way to adjust it to 2b ?
  3. @Maguiia its Magical Intoxication kRO decided rework again for performers skill (Minstrel and Wanderer) the skill revision will be announce after the Gene update. http://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=3978525&curpage=1
  4. Why should I tell you? for you to use against us ,hell No . you hypothetically pointing out that the warlock does not have any chance to win with sura in woe/pvp. So scientifically speaking you don't have enough knowledge to use/handle this type of class , better to ask someone much better than you, but the real question is are they willing to share with you those knowledge. @Maguiia you don't have to tell anything to them they need to figure out to thereself. We spent our time/effort to test to a certain skill/class on how to counter / survive. No hard feelings but they cannot afford it. @Lai I strongly suggest if we prioritize warlock improvement first before gx , kRO Timeline Class improvement = Sura > Warlock > GX > RK > Gene > Minstrel .
  5. yes you provide some examples but it does mean that you can kill the skilled suras with those skills practically the example that was given are commonly used especially for newbie , why should I tell you? you need to figure to yourself , I cannot simply spoon feeding to you ? We spent our time for us to identify how to counter classes/skills .
  6. kRO already made 2 patch for skill improvement updates for sura I hope that's final one , right now you may feel sura is OP to this server but its not , you just a proper mind set / knowledge / gears / skill for you to beat sura class that's also the reason why I suggested to lowering it down the demi/player redux to 98% for you to have a chance to kill your opponent not just sura , @Lai I think its better to implement the skill improvement for other class like GX, RK ,Gene and performers for them to see which one is most OP "Gene is a No match to sura" seriously ? don't make any kind assumption you just need more practice/ get a good gears.
  7. Cj

    Episode 17.2 Varmundt's Mansion

    New Cards Broken Guard Beta Card Vit + 3. MaxHP + 10%, increases Vanishing Point and Cannon Spear damage by 10%. When equipped with Verporta Card and Greater Research Assistant Bot Card, increases Vanishing Point and Cannon Spear damage by 20%, increases Vanishing Point damage by additional 5% per 2 refine rate of shoes and increases Cannon Spear damage by additional 5% per 2 refine rate of weapon. Compounded on : Accessory Suffix : of Royal Guard Broken Cleaning Robot Omega Card Dex + 2, Vit + 1. MaxHP + 10%, increases Axe Boomerang and Vulcan Arm damage by 10%. When equipped with Kick and Kick Card and Greater Papila Card, increases Axe Boomerang and Vulcan Arm damage by 20%, increases Axe Boomerang damage by additional 5% per 2 refine rate of shoes and increases Vulcan Arm damage by additional 5% per 2 refine rate of weapon. Compounded on : Accessory Suffix : of Mechanic Sweetie Card Increases Fire Dance damage by 60%. Increases SP consumption of Fire Dance by 25%. Compounded on : Weapon Prefix : Mad Dance Red Pepper Card Increases magical damage against formless and fish race enemies by 30%. Increases magical damage against holy and water property enemies by 30%. Compounded on : Armor Prefix : Middle Dry Greater Red Pepper Card Increases magical damage against formless and fish race enemies by 50%. Increases magical damage against holy and water property enemies by 50%. Compounded on : Armor Prefix : Dry Research Assistant Bot Card Int + 2. MaxHP + 10%, MaxSP + 10%. Increases Fire Ball damage by 25%. Compounded on : Shoes Suffix : of Magician Greater Research Assistant Bot Card When compounded on Spear or Two-handed Spear, increases long ranged physical damage by 10%. Increases long ranged physical damage by additional 2% per 2 refine rate of weapon. Compounded on : Weapon Prefix : Piercing Dried Rafflesia Card Agi + 2. MaxHP + 10%, MaxSP + 10%. Increases Freezing Spear and Throw Kunai damage by 15%. Compounded on : Shoes Suffix : of Ninja Greater Dried Rafflesia Card. Reduces damage taken from holy property by 30%. Flee + 5. Compounded on : Garment Suffix : of Holy Special Alnoldi Card Str + 2. MaxHP + 10%, MaxSP + 10%. Atk + 7 per each level of Kihop user learned. Compounded on : Shoes Suffix : of Taekwon Greater Special Alnoldi Card When compounded on Two-handed Sword, increases melee physical damage by 10%. Increases melee physical damage by additional 1% per refine rate of weapon. If refine rate is 11 or higher, the weapon can't be destroyed. Compounded on : Weapon Prefix : Vanguard's Broken Gardener Beta Card Luk + 2. MaxHP + 10%, MaxSP + 10%. Increases Silvervine Stem Spear and Scar of Tarou damage by 10%. Compounded on : Shoes Suffix : of Shadow Cat Greater Broken Gardener Beta CardWhen compounded on Book, Hit + 20, Atk + 5%.Increases melee physical damage by additional 1% per refine rate of weapon.If refine rate is 10 or higher, increase Full Moon Kick and Falling Star damage by 15%.Compounded on : WeaponPrefix : Fallen Star Verporta Card Str + 2. MaxHP + 10%, MaxSP + 10%. Increases Magnum Break damage by 25%. Compounded on : Shoes Suffix : of Assault Verporte Card Increases earth property magical damage by 10%. Increases SP consumption by 5%. If refine rate is 9 or higher, increases earth property magical damage by additional 10%. Compounded on : Shoes Suffix : of Land Power Papila Card Dex + 2. MaxHP + 10%, MaxSP + 10%. Increases Desperado, Full Blast and Spread Attack damage by 10%. Compounded on : Shoes Suffix : of Gunman Greater Papila Card Luk + 2. MaxHP + 10%, MaxSP + 10%. Increases Cart Revolution damage by 50%. Compounded on : Shoes Suffix : of Merchant Papila Ruba Card Int + 2. MaxHP + 10%, MaxSP + 10%. Increases Holy Light damage by 50%. Compounded on : Shoes Suffix : of Acolyte Greater Papila Ruba Card When compounded on Two-handed Sword, increases critical damage by 20%. Increases critical damage by additional 2% per 2 refine rate of weapon. Compounded on : Weapon Prefix : Mad Lethal Papila Cae Card Dex + 2. MaxHP + 10%, MaxSP + 10%. Increases Arrow Shower damage by 25%. Compounded on : Shoes Suffix : of Keen Greater Papila Cae Card When compounded on Musical Instrument or Whip, Matk + 20. If refine rate is 10 or higher, Matk + 20, reduces variable casting time by 10%. If refine rate is 13 or higher, Matk + 20. Compounded on : Weapon Prefix : Harmony Aries Card Agi + 2. MaxHP + 10%, MaxSP + 10%. Increases Envenom damage by 25%. Compounded on : Shoes Suffix : of Thief Greater Aries Card Matk + 5. Increases Wind Blade, Freezing Spear and Flaming Petals damage by 10%. If refine rate is 7 or higher, Matk + 20, reduces variable casting time by 5%. Compounded on : Garment Prefix : Vision's Silva Papilia Card Reduces damage taken from normal enemies by 20%. Increases incoming heal effectiveness by 15%. Compounded on : Shield Suffix : of Minor Guard Gran Papilia Card Reduces damage taken from boss enemies by 25%. Increases incoming heal effectiveness by 30%. Compounded on : Shield Suffix : of Major Guard Broken Cleaner Card Str + 3. MaxHP + 10%, increases Dragon Breath and Dragon Breath - Water damage by 10%. When equipped with Verporta Card and Greater Papila Ruba Card, increases Dragon Breath and Dragon Breath - Water damage by 20%, increases Dragon Breath damage by additional 5% per 2 refine rate of shoes and increases Dragon Breath - Water damage by additional 5% per 2 refine rate of weapon. Compounded on : Accessory Suffix : of Rune Knight Bath Manager Card Int + 3. MaxHP + 10%, increases Cart Cannon and Spore Explosion damage by 10%. When equipped with Powerful Archer Skeleton Card and Greater Papila Card, increases Cart Cannon and Spore Explosion damage by 20%, increases Cart Cannon damage by additional 5% per 2 refine rate of shoes and increases Spore Explosion damage by additional 5% per 2 refine rate of weapon. Compounded on : Accessory Suffix : of Genetic Bath Mermaid Card Matk + 15. If refine rate is 9 or higher, increases magical damage against fish and demihuman enemies by 10%. If refine rate is 11 or higher, reduces delay after skill by 3%. Compounded on : Shoes Prefix : Mermaid Bookworm Card Int + 2, Vit + 1. MaxHP + 10%, increases Psychic Wave and Diamond Dust damage by 10%. When equipped with Blue Pitaya Card and Research Assistant Bot Card, increases Psychic Wave and Diamond Dust damage by 20%, increases Psychic Wave damage by additional 5% per 2 refine rate of shoes and increases Diamond Dust damage by additional 5% per 2 refine rate of weapon. Compounded on : Accessory Suffix : of Sorcerer Roaming Spellbook Card Int + 3. MaxHP + 5%, MaxSP + 5%, increases Crimson Rock and Comet damage by 10%. When equipped with Red Pitaya Card and Research Assistant Bot Card, increases Crimson Rock and Comet damage by 20%, increases Comet damage by additional 5% per 2 refine rate of shoes and increases Crimson Rock damage by additional 5% per 2 refine rate of weapon. Compounded on : Accessory Suffix : of Warlock Red Pitaya Card When compounded on Staff or Two-handed Staff, increases fire property magical damage by 10%. If refine rate of weapon is 10 or higher, increases fire property magical damage by additional 10%. If refine rate of weapon is 14 or higher, increases fire property magical damage by additional 10%. Compounded on : Weapon Prefix : Fire Magical Meow CardIncreases recovery rate of Apple and Banana by 500%.Compounded on : AccessoryPrefix : Fruit Sewage Venenum Card Agi + 2, Dex + 1. MaxHP + 10%, increases Fatal Menace and Triangle Shot damage by 10%. When equipped with Scimitar Buffalo Bandit Card and Aries Card, increases Fatal Menace and Triangle Shot damage by 20%, increases Fatal Menace damage by additional 5% per 2 refine rate of shoes and increases Triangle Shot damage by additional 5% per 2 refine rate of weapon. Compounded on : Accessory Suffix : of Shadow Chaser Sewage Cramp Card Dex + 2, Str + 1. MaxHP + 10%, increases Rolling Cutter and Counter Slash damage by 10%. When equipped with Mutant Dolor Card and Aries Card, increases Rolling Cutter and Counter Slash damage by 20%, increases Rolling Cutter and Counter Slash damage by additional 5% per 3 refine rate of shoes. Compounded on : Accessory Suffix : of Guillotine Cross Sewage Waterfall Card Agi + 2, Int + 1. MaxHP + 10%, increases Kunai Explosion and Cross Slash damage by 10%. When equipped with Armed Guard Soheon Card and Dried Rafflesia Card, increases Kunai Explosion and Cross Slash damage by 20%, increases Kunai Explosion and Cross Slash damage by additional 5% per 3 refine rate of shoes. Compounded on : Accessory Suffix : of Kagerou Elite Bellare Card Agi + 2, Int + 1. MaxHP + 10%, increases Flaming Petals, Freezing Spear and Wind Blade damage by 10%. When equipped with E-EA1L Card and Dried Rafflesia Card, increases Flaming Petals, Freezing Spear and Wind Blade damage by 20%, increases Flaming Petals, Freezing Spear and Wind Blade damage by additional 5% per 3 refine rate of shoes. Compounded on : Accessory Suffix : of Oboro Magic-poisoned Dolor Card Int + 2, Vit + 1. MaxHP + 10%, increases Eswhoo and Curse Explosion damage by 10%. When equipped with Magic-poisoned Plaga Card and Special Alnoldi Card, increases Eswhoo and Curse Explosion damage by 20%, increases Curse Explosion damage by additional 5% per 2 refine rate of shoes and increases Eswhoo damage by additional 5% per 2 refine rate of weapon. Compounded on : Accessory Suffix : of Soul Reaper Unleashed Magic CardInt + 2, Vit + 1.MaxHP + 10%, increases Reverberation and Severe Rainstorm damage by 10%.When equipped with Greater Papila Cae Card and Papila Cae Card, increases Reverberation and Severe Rainstorm damage by 20%, increases Reverberation damage by additional 5% per 2 refine rate of shoes and increases Severe Rainstorm damage by additional 5% per 2 refine rate of weapon.Compounded on : AccessorySuffix : of Talent Magic-poisoned Plaga Card When compounded on Staff or Two-handed Staff, increases neutral property magical damage by 10%. If refine rate of weapon is 10 or higher, increases neutral property magical damage by additional 10%. If refine rate of weapon is 14 or higher, increases neutral property magical damage by additional 10%. Compounded on : Weapon Prefix : Immortal Magical Magic-poisoned Sanare Card Int + 2, Dex + 1. MaxHP + 10%, increases Adoramus and Judex damage by 10%. When equipped with Sanare Card and Papila Ruba Card, increases Adoramus and Judex damage by 20%, increases Adoramus damage by additional 5% per 2 refine rate of shoes and increases Judex damage by additional 5% per 2 refine rate of weapon. Compounded on : Accessory Suffix : of Archbishop Powerful Magic Card Str + 2, Int + 1. MaxHP + 10%, increases Rampage Blast and Tiger Cannon damage by 10%. When equipped with Mutant Plaga Card and Papila Ruba Card, increases Rampage Blast and Tiger Cannon damage by 20%, increases Tiger Cannon damage by additional 5% per 2 refine rate of shoes and increases Rampage Blast damage by additional 5% per 2 refine rate of weapon. Compounded on : Accessory Suffix : of Sura Sharp Magic Card Dex + 2, Agi + 1. MaxHP + 10%, increases Arrow Storm and Bomb Cluster damage by 10%. When equipped with Powerful Archer Skeleton Card and Papila Cae Card, increases Arrow Storm and Bomb Cluster damage by 20%, increases Bomb Cluster damage by additional 5% per 2 refine rate of shoes and increases Arrow Storm damage by additional 5% per 2 refine rate of weapon. Compounded on : Accessory Suffix : of Ranger Boiling Phen Card Str + 2, Vit + 1. MaxHP + 10%, increases Full Moon Kick and Falling Star damage by 10%. When equipped with Greater Broken Gardener Beta Card and Special Alnoldi Card, increases Full Moon Kick and Falling Star damage by 20%, increases Falling Star damage by additional 5% per 2 refine rate of shoes and increases Full Moon Kick damage by additional 5% per 2 refine rate of weapon. Compounded on : Accessory Suffix : of Star Master Boiling Swordfish Card Dex + 2, Agi + 1. MaxHP + 10%, increases Round Trip and Hammer of God damage by 10%. When equipped with Greater Bellare Card and Papila Card, increases Round Trip and Hammer of God damage by 20%, increases Hammer of God damage by additional 5% per 2 refine rate of shoes and increases Round Trip damage by additional 5% per 2 refine rate of weapon. Compounded on : Accessory Suffix : of Rebellion Boiling Piranha Card Matk + 2%. When equipped with Piranha Card, Matk + 10, increases magical damage against water property enemies by 15%. Compounded on : Accessory Prefix : Shoal's Boiling Marc Card Increases holy and water property magical damage by 5%. Increases holy and water property magical damage by additional 1% per 2 refine rate of shoes. Compounded on : Shoes Prefix : Water Surface's Yellow Pitaya Card Reduces damage taken from neutral property by 15%. Increases holy property magical damage by 3% per refine rate. When equipped with Boiling Marc Card, reduces damage taken from neutral property by additional 5%. Compounded on : Garment Prefix : Saint Purple Pitaya Card Reduces damage taken from neutral property by 15%. Increases neutral property magical damage by 3% per refine rate. When equipped with Boiling Marc Card, reduces damage taken from neutral property by additional 5%. Compounded on : Garment Prefix : Formless's Blue Pitaya Card When compounded on Staff or Two-handed Staff, increases water property magical damage by 10%. If refine rate of weapon is 10 or higher, increases water property magical damage by additional 10%. If refine rate of weapon is 14 or higher, increases water property magical damage by additional 10%. Compounded on : Weapon Prefix : Water Magical Green Pitaya Card Luk + 2, Int + 1. MaxHP + 10%, increases Picky Peck and Catnip Meteor damage by 10%. When equipped with Magic-poisoned Plaga Card and Broken Gardener Beta Card Card, increases Picky Peck and Catnip Meteor damage by 20%, increases Catnip Meteor damage by additional 5% per 2 refine rate of shoes and increases Picky Peck damage by additional 5% per 2 refine rate of weapon. Compounded on : Accessory Suffix : of Summoner Azure Princess CardMatk + 15.If refine rate is 9 or higher, increases magical damage against fish and demihuman enemies by 10%.If refine rate is 11 or higher, reduces delay after skill by 3%.Compounded on : ShoesPrefix : Mermaid Source: https://www.divine-pride.net/forum/index.php?/topic/4148-kro-changelog-october-16-2019/
  8. Cj

    Episode 17.2 Varmundt's Mansion

    I'm currently gather more info. for the other new mobs . New Maps guide to go Varmundt's Mansion.
  9. Cj

    Episode 17.2 Varmundt's Mansion

    17.2 New Monster
  10. Cj

    Episode 17.2 Varmundt's Mansion

    Automatic Modification Module (Defense)Grants Automatic Modification Orb (Defense) to equipment.[Enchant effects]Def + 150.If refine rate is 9 or higher, Def + 75.If refine rate is 11 or higher, Def + 75.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-typeAutomatic Engine wing A-typeAutomatic Engine wing B-typeAutomatic Leg A-typeAutomatic Leg B-type Automatic Modification Module (Magic Defense)Grants Automatic Modification Orb (Magic Defense) to equipment.[Enchant effects]Mdef + 15.If refine rate is 9 or higher, Mdef + 7.If refine rate is 11 or higher, Mdef + 7.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-typeAutomatic Engine wing A-typeAutomatic Engine wing B-typeAutomatic Leg A-typeAutomatic Leg B-type Automatic Modification Module (Vit)Grants Automatic Modification Orb (Vit) to equipment.[Enchant effects]Vit + 3, MaxHP + 1%.[Enchant-able equipment]Automatic Booster RAutomatic Booster LAutomatic Battle chip RAutomatic Battle chip L Automatic Modification Module (Luk)Grants Automatic Modification Orb (Luk) to equipment.[Enchant effects]Luk + 3, increases critical damage 1%.[Enchant-able equipment]Automatic Booster RAutomatic Booster LAutomatic Battle chip RAutomatic Battle chip L Automatic Modification Module (Str)Grants Automatic Modification Orb (Str) to equipment.[Enchant effects]Str + 3, Atk + 2%.[Enchant-able equipment]Automatic Booster RAutomatic Battle chip R Automatic Modification Module (Agi)Grants Automatic Modification Orb (Agi) to equipment.[Enchant effects]Agi + 3, increases attack speed (reduces delay after attack by 2%).[Enchant-able equipment]Automatic Booster RAutomatic Battle chip R Automatic Modification Module (Int)Grants Automatic Modification Orb (Int) to equipment.[Enchant effects]Int + 3, Matk + 2%.[Enchant-able equipment]Automatic Booster LAutomatic Battle chip L Automatic Modification Module (Dex)Grants Automatic Modification Orb (Dex) to equipment.[Enchant effects]Dex + 3, increases long ranged physical damage 2%.[Enchant-able equipment]Automatic Booster LAutomatic Battle chip L Automatic Modification Module (HP recovery)Grants Automatic Modification Orb (HP recovery) to equipment.[Enchant effects]HP recovery + 30%.[Enchant-able equipment]Automatic Booster RAutomatic Battle chip R Automatic Modification Module (SP recovery)Grants Automatic Modification Orb (SP recovery) to equipment.[Enchant effects]SP recovery + 30%.[Enchant-able equipment]Automatic Booster LAutomatic Battle chip L Automatic Modification Module (Spell)Grants Automatic Modification Orb (Spell) to equipment.[Enchant effects]Matk + 20, reduces variable casting time by 10%.[Enchant-able equipment]increases attack speedAutomatic Booster RAutomatic Booster LAutomatic Battle chip RAutomatic Battle chip L Automatic Modification Module (Attack Speed)Grants Automatic Modification Orb (Attack Speed) to equipment.[Enchant effects]Atk + 20, increases attack speed (reduces delay after attack by 10%).[Enchant-able equipment]Automatic Booster RAutomatic Booster LAutomatic Battle chip RAutomatic Battle chip L Automatic Modification Module (Fatal)Grants Automatic Modification Orb (Fatal)to equipment.[Enchant effects]Cri + 10, increases critical damage by 10%.[Enchant-able equipment]Automatic Booster RAutomatic Booster LAutomatic Battle chip RAutomatic Battle chip L Automatic Modification Module (Expert Archer)Grants Automatic Modification Orb (Expert Archer) to equipment.[Enchant effects]Hit + 10, increases long ranged physical damage by 10%.[Enchant-able equipment]Automatic Booster RAutomatic Booster LAutomatic Battle chip RAutomatic Battle chip L Automatic Modification Module (Vital)Grants Automatic Modification Orb (Vital) to equipment.[Enchant effects]MaxHP + 5%, MaxHP + 1500.If refine rate is 9 or higher, additional MaxHP + 2%.If refine rate is 11 or higher, additional MaxHP + 3%.[Enchant-able equipment]Automatic Leg A-typeAutomatic Leg B-type Automatic Modification Module (Mental)Grants Automatic Modification Orb (Mental) to equipment.[Enchant effects]MaxSP + 5%, MaxSP + 300.If refine rate is 9 or higher, additional MaxSP + 2%.If refine rate is 11 or higher, additional MaxSP + 3%.[Enchant-able equipment]Automatic Leg A-typeAutomatic Leg B-type Automatic Modification Module (Heal)Grants Automatic Modification Orb (Heal) to equipment.[Enchant effects]Increases heal effectiveness by 5%.If refine rate is 9 or higher, increases heal effectiveness by additional 5%.If refine rate is 11 or higher, increases heal effectiveness by additional 7%.[Enchant-able equipment]Automatic Leg A-typeAutomatic Leg B-type Automatic Modification Module (Power)Grants Automatic Modification Orb (Power) to equipment.[Enchant effects]Atk + 5%, Atk + 75.If refine rate is 9 or higher, increases melee physical damage by 2%.If refine rate is 11 or higher, increases melee physical damage by additional 3%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Modification Module (Magic)Grants Automatic Modification Orb (Magic) to equipment.[Enchant effects]Matk + 5%, Matk + 75.If refine rate is 9 or higher, additional Matk + 2%.If refine rate is 11 or higher, additional Matk + 3%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Modification Module (Shooter)Grants Automatic Modification Orb (Shooter) to equipment.[Enchant effects]Increases long ranged physical damage by 3%.If refine rate is 9 or higher, increases long ranged physical damage by additional 3%.If refine rate is 11 or higher, increases long ranged physical damage by additional 3%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Modification Module (Speed)Grants Automatic Modification Orb (Speed) to equipment.[Enchant effects]ASPD + 1.If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 5%).If refine rate is 11 or higher, increases attack speed (reduces delay after attack by additional 5%).[Enchant-able equipment]Automatic Engine wing A-typeAutomatic Engine wing B-type Automatic Modification Module (Caster)Grants Automatic Modification Orb (Caster) to equipment.[Enchant effects]Reduces variable casting time by 5%.If refine rate is 9 or higher, reduces variable casting time by additional 5%.If refine rate is 11 or higher, reduces variable casting time by additional 5%.[Enchant-able equipment]Automatic Engine wing A-typeAutomatic Engine wing B-type Automatic Modification Module (Critical)Grants Automatic Modification Orb (Critical) to equipment.[Enchant effects]Cri + 10.If refine rate is 9 or higher, increases critical damage by 5%.If refine rate is 11 or higher, increases critical damage by additional 7%.[Enchant-able equipment]Automatic Engine wing A-typeAutomatic Engine wing B-type Automatic Modification Module (Magical Force)Grants Automatic Modification Orb (Magical Force) to equipment.[Enchant effects]Matk + 20, reduces variable casting time by 10%, increases all property magical damage by 2%.If refine rate is 9 or higher, increases all property magical damage by additional 1%.If refine rate is 11 or higher, increases all property magical damage by additional 2%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Modification Module (Attacker Force)Grants Automatic Modification Orb (Attacker Force) to equipment.[Enchant effects]Atk + 20, increases melee physical damage by 10%, increases physical damage against all size enemies by 3%.If refine rate is 9 or higher, increases physical damage against all size enemies by additional 1%.If refine rate is 11 or higher, increases physical damage against all size enemies by additional 1%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Modification Module (Range Force)Grants Automatic Modification Orb (Range Force) to equipment.[Enchant effects]Atk + 20, increases long ranged physical damage by 10%, increases physical damage against all size enemies by 3%.If refine rate is 9 or higher, increases physical damage against all size enemies by additional 1%.If refine rate is 11 or higher, increases physical damage against all size enemies by additional 1%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Modification Module (Critical Force)Grants Automatic Modification Orb (Critical Force) to equipment.[Enchant effects]Cri + 5, increases critical damage by 10%, increases physical damage against all size enemies by 3%.If refine rate is 9 or higher, increases physical damage against all size enemies by additional 1%.If refine rate is 11 or higher, increases physical damage against all size enemies by additional 1%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Modification Module (Recovery Force)Grants Automatic Modification Orb (Recovery Force) to equipment.[Enchant effects]Matk + 20, reduces variable casting time by 10%, increases heal effectiveness by 5%.If refine rate is 9 or higher, increases heal effectiveness by additional 5%.If refine rate is 11 or higher, increases heal effectiveness by additional 5%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Modification Module (Delay After Skill)Grants Automatic Modification Orb (Delay After Skill) to equipment.[Enchant effects]Reduces delay after skill by 4%.If refine rate is 9 or higher, reduces delay after skill by additional 6%.If refine rate is 11 or higher, reduces delay after skill by additional 6%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Modification Module (Fixed Casting)Grants Automatic Modification Orb (Fixed Casting) to equipment.[Enchant effects]Reduces fixed casting time by 0.1 seconds.If refine rate is 9 or higher, reduces fixed casting time by additional 0.2 seconds.If refine rate is 11 or higher, reduces fixed casting time by additional 0.5 seconds.[Enchant-able equipment]Automatic Leg A-typeAutomatic Leg B-type Automatic Modification Module (Above All)Grants Automatic Modification Orb (Above All) to equipment.[Enchant effects]Reduces physical and magical damage taken from normal and boss enemies by 7%.If refine rate is 7 or higher, reduces physical and magical damage taken from all size enemies by 7%.If refine rate is 9 or higher, reduces physical and magical damage taken from all race enemies by 7% (excludes players).[Enchant-able equipment]Automatic Engine wing A-typeAutomatic Engine wing B-type Automatic Modification Module (Drain Life)Grants Automatic Modification Orb (Drain Life) to equipment.[Enchant effects]Has a 2% chance to restore 3% of damage as HP when dealing physical damage.[Enchant-able equipment]Automatic Booster RAutomatic Battle chip R Automatic Modification Module (Drain Soul)Grants Automatic Modification Orb (Drain Soul) to equipment.[Enchant effects]Has a 1% chance to restore 2% of damage as SP when dealing physical damage.[Enchant-able equipment]Automatic Booster LAutomatic Battle chip L Automatic Modification Module (Magic Healing)Grants Automatic Modification Orb (Magic Healing) to equipment.[Enchant effects]Has a 2% chance to recover 500 HP per 0.4 seconds for 23 times when dealing magical damage.[Enchant-able equipment]Automatic Booster RAutomatic Battle chip R Automatic Modification Module (Magic Soul)Grants Automatic Modification Orb (Magic Soul) to equipment.[Enchant effects]Has a 1% chance to recover 120 SP per 0.4 second for 23 times when dealing magical damage.[Enchant-able equipment]Automatic Booster LAutomatic Battle chip L Automatic Modification Module (Power Force)Grants Automatic Modification Orb (Power Force) to equipment.[Enchant effects]Atk + 3%, Matk + 3%.If refine rate is 9 or higher, additional Atk + 3% and Matk + 3%.If refine rate is 11 or higher, additional Atk + 4% and Matk + 4%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Modification Module (Robust)Grants Automatic Modification Orb (Robust) to equipment.[Enchant effects]MaxHP + 2000, MaxSP + 300, MaxHP + 5%, MaxSP + 5%.If refine rate is 9 or higher, additional MaxHP + 2% and MaxSP + 2%.If refine rate is 11 or higher, additional MaxHP + 3% and MaxSP + 3%.[Enchant-able equipment]Automatic Leg A-typeAutomatic Leg B-type Automatic Modification Module (Powerful)Grants Automatic Modification Orb (Powerful) to equipment.[Enchant effects]Increases melee and long ranged physical damage by 5%, increases all property magical damage by 5%.If refine rate is 9 or higher, increases melee and long ranged physical damage by additional 2%, increases all property magical damage by additional 2%.If refine rate is 11 or higher, increases melee and long ranged physical damage by additional 3%, increases all property magical damage by additional 3%.[Enchant-able equipment]Automatic Engine wing A-typeAutomatic Engine wing B-type Automatic Modification Module (All Force)Grants Automatic Modification Orb (All Force) to equipment.[Enchant effects]Increases melee physical damage by 5%, increases long ranged physical damage by 5%, increases all property magical damage by 5%.Automatic Booster RAutomatic Booster LAutomatic Battle chip RAutomatic Battle chip L Automatic Module (Unlimited Vital)Grants Automatic Orb (Unlimited Vital) to equipment.[Enchant effects]Has 5% chance to gain "Enhanced Everlasting Life" for 10 seconds when receiving physical or magical damage.[Everlasting Life]Vit + 50, recovers 800 HP per 0.5 seconds for 23 times for 10 seconds.[Enchant-able equipment]Automatic Leg A-typeAutomatic Leg B-type Automatic Module (Spell Buster)Grants Automatic Orb (Spell Buster) to equipment.[Enchant effects]Has 3% chance to gain "Enhanced Magic Storm" for 10 seconds when dealing magical damage.[Magic Storm]Int + 50, Matk + 25% for 10 seconds.[Enchant-able equipment]Automatic Leg A-typeAutomatic Leg B-type Automatic Module (Firing Shot)Grants Automatic Orb (Firing Shot) to equipment.[Enchant effects]Has 3% chance to gain "Enhanced Plunging Shooter" for 10 seconds when dealing physical damage.[Plunging Shooter]Dex + 50, increases long ranged physical damage by 15% for 10 seconds.[Enchant-able equipment]Automatic Leg A-typeAutomatic Leg B-type Automatic Module (Overpower)Grants Automatic Orb (Overpower) to equipment.[Enchant effects]Has a chance to gain "Enhanced Raging Fight" for 10 seconds when dealing physical damage.[Raging Fight]Str + 50, Atk + 15%, increases melee physical damage by 10% for 10 seconds.Automatic Leg A-typeAutomatic Leg B-type Automatic Module (Fatal Flash)Grants Automatic Orb (Fatal Flash) to equipment.[Enchant effects]Has 3% chance to gain "Enhanced Deadly Lightspeed" for 10 seconds when dealing physical damage.[Deadly Lightspeed]Agi + 50, increases critical damage by 15% for 10 seconds.[Enchant-able equipment]Automatic Leg A-typeAutomatic Leg B-type Automatic Module (Lucky Strike)Grants Automatic Orb (Lucky Strike) to equipment.[Enchant effects]Has a chance to gain "Enhanced Good Fortune" for 10 seconds when dealing magical damage.[Good Fortune]Luk + 50, increases all property magical damage by 15% for 10 seconds.[Enchant-able equipment]Automatic Leg A-typeAutomatic Leg B-type Automatic Module (Dragonic Breath)Grants Automatic Orb (Dragonic Breath) to equipment.[Enchant effects]Increases Dragon Breath and Dragon Breath - Water damage by 15%.If refine rate is 9 or higher, increases Dragon Breath and Dragon Breath - Water damage by additional 3%.If refine rate is 11 or higher, increases Dragon Breath and Dragon Breath - Water damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Wave Break)Grants Automatic Orb (Wave Break) to equipment.[Enchant effects]Increases Sonic Wave and Ignition Break damage by 15%.If refine rate is 9 or higher, increases Sonic Wave and Ignition Break damage by additional 3%.If refine rate is 11 or higher, increases Sonic Wave damage by additional 7%, reduces cooldown of Ignition Break by 0.25 seconds.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Hundred Spiral)Grants Automatic Orb (Hundred Spiral) to equipment.[Enchant effects]Increases Clashing Spiral and Hundred Spear damage by 15%.If refine rate is 9 or higher, Increases Clashing Spiral and Hundred Spear damage by additional 3%.If refine rate is 11 or higher, Increases Clashing Spiral damage by additional 7%, reduces cooldown of Hundred Spear by 0.25 seconds.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Drive Press)Grants Automatic Orb (Drive Press) to equipment.[Enchant effects]Increases Earth Drive and Shield Press damage by 15%.If refine rate is 9 or higher, increases Earth Drive and Shield Press damage by additional 3%.If refine rate is 11 or higher, increases Earth Drive and Shield Press damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Vanishing Cannon)Grants Automatic Orb (Vanishing Cannon) to equipment.[Enchant effects]Increases Vanishing Point and Cannon Spear damage by 15%.If refine rate is 9 or higher, increases Vanishing Point and Cannon Spear damage by additional 3%.If refine rate is 11 or higher, increases Vanishing Point and Cannon Spear damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Genesis Pressure)Grants Automatic Orb (Genesis Pressure) to equipment.[Enchant effects]Increases Gloria Domini and Genesis Ray damage by 15%.If refine rate is 9 or higher, increases Gloria Domini and Genesis Ray damage by additional 3%.If refine rate is 11 or higher, increases Gloria Domini and Genesis Ray damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Boost Cannon)Grants Automatic Orb (Boost Cannon) to equipment.[Enchant effects]Increases Knuckle Boost and Arm Cannon damage by 15%.If refine rate is 9 or higher, increases Knuckle Boost and Arm Cannon damage by additional 3%.If refine rate is 11 or higher, increases Knuckle Boost and Arm Cannon damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Cold Flare)Grants Automatic Orb (Cold Flare) to equipment.[Enchant effects]Increases Ice Launcher and Flame Launcher damage by 15%.If refine rate is 9 or higher, increases Ice Launcher and Flame Launcher damage by additional 3%.If refine rate is 11 or higher, increases Ice Launcher and Flame Launcher damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Tornado Swing)Grants Automatic Orb (Tornado Swing) to equipment.[Enchant effects]Increases Axe Tornado and Power Swing damage by 15%.If refine rate is 9 or higher, increases Axe Tornado and Power Swing damage by additional 3%.If refine rate is 11 or higher, increases Axe Tornado and Power Swing damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Cannon Tornado)Grants Automatic Orb (Cannon Tornado) to equipment.[Enchant effects]Increases Cart Cannon and Cart Tornado damage by 15%.If refine rate is 9 or higher, increases Cart Cannon and Cart Tornado damage by additional 3%.If refine rate is 11 or higher, increases Cart Cannon and Cart Tornado damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Crazy Mandragora)Grants Automatic Orb (Crazy Mandragora) to equipment.[Enchant effects]Increases Crazy Vines damage by 15%, reduces cooldown of Mandragora Howl by 0.3 seconds.If refine rate is 9 or higher, increases Crazy Vines damage by additional 3%, reduces cooldown of Mandragora Howl by additional 0.3 seconds.If refine rate is 11 or higher, increases Crazy Vines damage by additional 7%, reduces cooldown of Mandragora Howl by additional 0.4 seconds.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Acid Explosion)Grants Automatic Orb (Acid Explosion) to equipment.[Enchant effects]Increases Acid Bomb and Spore Explosion damage by 15%.If refine rate is 9 or higher, increases Acid Bomb and Spore Explosion damage by additional 3%.If refine rate is 11 or higher, increases Acid Bomb and Spore Explosion damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Sonic Impact)Grants Automatic Orb (Sonic Impact) to equipment.[Enchant effects]Increases Sonic Blow and Cross Impact damage by 15%.If refine rate is 9 or higher, increases Sonic Blow and Cross Impact damage by additional 3%.If refine rate is 11 or higher, increases Sonic Blow and Cross Impact damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Cutter Slasher)Grants Automatic Orb (Cutter Slasher) to equipment.[Enchant effects]Increases Rolling Cutter and Cross Ripper Slasher damage by 15%.If refine rate is 9 or higher, increases Rolling Cutter and Cross Ripper Slasher damage by additional 3%.If refine rate is 11 or higher, increases Rolling Cutter and Cross Ripper Slasher damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Berserk Slash)Grants Automatic Orb (Berserk Slash) to equipment.[Enchant effects]Increases Soul Destroyer and Counter Slash damage by 15%.If refine rate is 9 or higher, increases Soul Destroyer and Counter Slash damage by additional 3%.If refine rate is 11 or higher, increases Soul Destroyer and Counter Slash damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Fatal Raid)Grants Automatic Orb (Fatal Raid) to equipment.[Enchant effects]Increases Fatal Menace and Sightless Mind damage by 15%.If refine rate is 9 or higher, increases Fatal Menace and Sightless Mind damage by additional 3%.If refine rate is 11 or higher, increases Fatal Menace and Sightless Mind damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Shadow Spell)Grants Automatic Orb (Shadow Spell) to equipment.[Enchant effects]Increases all property magical damage by 15%.If refine rate is 9 or higher, increases all property magical damage by additional 3%.If refine rate is 11 or higher, increases all property magical damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Angle Shot)Grants Automatic Orb (Angle Shot) to equipment.[Enchant effects]Increases Triangle Shot damage by 15%, increases long ranged physical damage by 10%.If refine rate is 9 or higher, increases Triangle Shot damage by additional 3%.If refine rate is 11 or higher, increases Triangle Shot damage by additional 7%, increases long ranged physical damage by additional 5%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Crimson Strain)Grants Automatic Orb (Crimson Strain) to equipment.[Enchant effects]Increases Crimson Rock and Earth Strain damage by 15%.If refine rate is 9 or higher, increases Crimson Rock and Earth Strain damage by additional 3%.If refine rate is 11 or higher, increases Crimson Rock and Earth Strain damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Jack Lightning)Grants Automatic Orb (Jack Lightning) to equipment.[Enchant effects]Increases Jack Frost and Chain Lightning damage by 15%.If refine rate is 9 or higher, increases Jack Frost and Chain Lightning damage by additional 3%.If refine rate is 11 or higher, increases Jack Frost and Chain Lightning damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Comet Vortex)Grants Automatic Orb (Comet Vortex) to equipment.[Enchant effects]Increases Comet and Tetra Vortex damage by 15%.If refine rate is 9 or higher, increases Comet and Tetra Vortex damage by additional 3%.If refine rate is 11 or higher, increases Comet and Tetra Vortex damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Double Bolt)Grants Automatic Orb (Double Bolt) to equipment.[Enchant effects]Increases Fire Bolt, Cold Bolt and Lightning Bolt damage by 15%.If refine rate is 9 or higher, increases Fire Bolt, Cold Bolt and Lightning Bolt damage by additional 3%.If refine rate is 11 or higher, increases Fire Bolt, Cold Bolt and Lightning Bolt damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Warm Wave)Grants Automatic Orb (Warm Wave) to equipment.[Enchant effects]Increases Psychic Wave damage by 15%, reduces cooldown of Warmer by 1 second.If refine rate is 9 or higher, increases Psychic Wave damage by additional 3%, reduces cooldown of Warmer by additional 2 seconds.If refine rate is 11 or higher, increases Psychic Wave damage by additional 7%, reduces cooldown of Warmer by additional 4 seconds.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Diamond Grave)Grants Automatic Orb (Diamond Grave) to equipment.[Enchant effects]Increases Diamond Dust and Earth Grave damage by 15%.If refine rate is 9 or higher, increases Diamond Dust and Earth Grave damage by additional 3%.If refine rate is 11 or higher, increases Diamond Dust and Earth Grave damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Magnusmus)Grants Automatic Orb (Magnusmus) to equipment.[Enchant effects]Increases Magnus Exorcismus and Adoramus damage by 15%.If refine rate is 9 or higher, increases Magnus Exorcismus and Adoramus damage by additional 3%.If refine rate is 11 or higher, increases Magnus Exorcismus and Adoramus damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Holy Judex)Grants Automatic Orb (Holy Judex) to equipment.[Enchant effects]Increases Holy light and Judex damage by 15%.If refine rate is 9 or higher, increases Holy light and Judex damage by additional 3%.If refine rate is 11 or higher, increases Holy light and Judex damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Duple lica)Grants Automatic Orb (Duple lica) to equipment.[Enchant effects]Increases Duple Light damage by 15%, reduces cooldown of Basilica by 2 seconds.If refine rate is 9 or higher, increases Duple Light damage by additional 3%, reduces cooldown of Basilica by additional 3 seconds.If refine rate is 11 or higher, increases Duple Light damage by additional 7%, reduces cooldown of Basilica by additional 5 seconds.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Tiger Empire)Grants Automatic Orb (Tiger Empire) to equipment.[Enchant effects]Increases Tiger Cannon and Fallen Empire damage by 15%.If refine rate is 9 or higher, increases Tiger Cannon and Fallen Empire damage by additional 3%.If refine rate is 11 or higher, increases Tiger Cannon and Fallen Empire damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Rampage Arrow)Grants Automatic Orb (Rampage Arrow) to equipment.[Enchant effects]Increases Rampage Blast and Knuckle Arrow damage by 15%.If refine rate is 9 or higher, increases Rampage Blast and Knuckle Arrow damage by additional 3%.If refine rate is 11 or higher, increases Rampage Blast and Knuckle Arrow damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Raging Combo)Grants Automatic Orb (Raging Combo) to equipment.[Enchant effects]Increases Raging Thrust and Chain Crush Combo damage by 15%.If refine rate is 9 or higher, increases Raging Thrust and Chain Crush Combo damage by additional 3%.If refine rate is 11 or higher, increases Raging Thrust and Chain Crush Combo damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Cluster)Grants Automatic Orb (Cluster) to equipment.[Enchant effects]Increases Bomb Cluster damage by 15%.If refine rate is 9 or higher, increases Bomb Cluster damage by additional 3%.If refine rate is 11 or higher, increases Bomb Cluster damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Breeze Shooting)Grants Automatic Orb (Breeze Shooting) to equipment.[Enchant effects]Increases Focused Arrow Strike damage by 15%, increases critical damage by 10%.If refine rate is 9 or higher, increases Focused Arrow Strike damage by additional 3%.If refine rate is 11 or higher, increases Focused Arrow Strike damage by additional 7%, increases critical damage by additional 5%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Aimed Storm)Grants Automatic Orb (Aimed Storm) to equipment.[Enchant effects]Increases Aimed Bolt and Arrow Storm damage by 15%.If refine rate is 9 or higher, increases Aimed Bolt and Arrow Storm damage by additional 3%.If refine rate is 11 or higher, increases Aimed Bolt and Arrow Storm damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Metal Echo)Grants Automatic Orb (Metal Echo) to equipment.[Enchant effects]Increases Metallic Sound and Great Echo damage by 15%.If refine rate is 9 or higher, increases Metallic Sound and Great Echo damage by additional 3%.If refine rate is 11 or higher, increases Metallic Sound and Great Echo damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Reverberation)Grants Automatic Orb (Reverberation) to equipment.[Enchant effects]Increases Reverberation damage by 15%.If refine rate is 9 or higher, increases Reverberation damage by additional 3%.If refine rate is 11 or higher, increases Reverberation damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Vulcan Severe)Grants Automatic Orb (Vulcan Severe) to equipment.[Enchant effects]Increases Arrow Vulcan and Severe Rainstorm damage by 15%.If refine rate is 9 or higher, increases Arrow Vulcan and Severe Rainstorm damage by additional 3%.If refine rate is 11 or higher, increases Arrow Vulcan and Severe Rainstorm damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Prominence Burst)Grants Automatic Orb (Prominence Burst) to equipment.[Enchant effects]Increases Prominence Kick and Solar Burst damage by 15%.If refine rate is 9 or higher, increases Prominence Kick and Solar Burst damage by additional 3%.If refine rate is 11 or higher, increases Prominence Kick and Solar Burst damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Moon Kick)Grants Automatic Orb (Moon Kick) to equipment.[Enchant effects]Increases New Moon Kick and Full Moon Kick damage by 15%.If refine rate is 9 or higher, increases New Moon Kick and Full Moon Kick damage by additional 3%.If refine rate is 11 or higher, increases New Moon Kick and Full Moon Kick damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Flash Falling)Grants Automatic Orb (Flash Falling) to equipment.[Enchant effects]Increases Flash Kick and Falling Star damage by 15%.If refine rate is 9 or higher, increases Flash Kick and Falling Star damage by additional 3%.If refine rate is 11 or higher, increases Flash Kick and Falling Star damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Eswhoo)Grants Automatic Orb (Eswhoo) to equipment.[Enchant effects]Increases Esma and Eswhoo damage by 15%.If refine rate is 9 or higher, increases Esma and Eswhoo damage by additional 3%.If refine rate is 11 or higher, increases Esma and Eswhoo damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Espa)Grants Automatic Orb (Espa) to equipment.[Enchant effects]Increases Espa damage by 15%.If refine rate is 9 or higher, increases Espa damage by additional 3%.If refine rate is 11 or higher, increases Espa damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Curse Explosion)Grants Automatic Orb (Curse Explosion) to equipment.[Enchant effects]Increases Curse Explosion damage by 15%.If refine rate is 9 or higher, increases Curse Explosion damage by additional 3%.If refine rate is 11 or higher, increases Curse Explosion damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Des Hammer Dance)Grants Automatic Orb (Des Hammer Dance) to equipment.[Enchant effects]Increases Desperado, Fire Dance and Hammer of God damage by 15%.If refine rate is 9 or higher, increases Desperado, Fire Dance and Hammer of God damage by additional 3%.If refine rate is 11 or higher, increases Desperado, Fire Dance and Hammer of God damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Fire Howling Tail)Grants Automatic Orb (Fire Howling Tail) to equipment.[Enchant effects]Increases Fire Rain, Howling Mine and Dragon Tail damage by 15%.If refine rate is 9 or higher, increases Fire Rain, Howling Mine and Dragon Tail damage by additional 3%.If refine rate is 11 or higher, increases Fire Rain, Howling Mine and Dragon Tail damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Storm Buster Trip)Grants Automatic Orb (Storm Buster Trip) to equipment.[Enchant effects]Increases Shattering Storm, Vanishinhg Buster and Round Trip damage by 15%.If refine rate is 9 or higher, increases Shattering Storm, Vanishinhg Buster and Round Trip damage by additional 3%.If refine rate is 11 or higher, increases Shattering Storm, Vanishinhg Buster and Round Trip damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Flame Ice Wind)Grants Automatic Orb (Flame Ice Wind) to equipment.[Enchant effects]Increases Flaming Petals, Freezing Spear and Wind Blade damage by 15%.If refine rate is 9 or higher, increases Flaming Petals, Freezing Spear and Wind Blade damage by additional 3%.If refine rate is 11 or higher, increases Flaming Petals, Freezing Spear and Wind Blade damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Cross Slash)Grants Automatic Orb (Cross Slash) to equipment.[Enchant effects]Increases Cross Slash damage by 15%.If refine rate is 9 or higher, increases Cross Slash damage by additional 3%.If refine rate is 11 or higher, increases Cross Slash damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Exploding Flake Wind)Grants Automatic Orb (Exploding Flake Wind) to equipment.[Enchant effects]Increases Exploding Dragon, Snow Flake Draft and First Wind damage by 15%.If refine rate is 9 or higher, increases Exploding Dragon, Snow Flake Draft and First Wind damage by additional 3%.If refine rate is 11 or higher, increases Exploding Dragon, Snow Flake Draft and First Wind damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Power of Sea)Grants Automatic Orb (Power of Sea) to equipment.[Enchant effects]Reduces cooldown of Tuna Party and Tasty Shrimp Party by 0.5 seconds.If refine rate is 9 or higher, reduces cooldown of Tuna Party and Tasty Shrimp Party by additional 1 second.If refine rate is 11 or higher, reduces cooldown of Tuna Party and Tasty Shrimp Party by additional 1.5 seconds.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Power of Land)Grants Automatic Orb (Power of Land) to equipment.[Enchant effects]Increases Silvervine Stem Spear and Catnip Meteor damage by 15%.If refine rate is 9 or higher, increases Silvervine Stem Spear and Catnip Meteor damage by additional 3%.If refine rate is 11 or higher, increases Silvervine Stem Spear and Catnip Meteor damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Power of Life)Grants Automatic Orb (Power of Life) to equipment.[Enchant effects]Increases Picky Peck and Lunatic Carrot Beat damage by 15%.If refine rate is 9 or higher, increases Picky Peck and Lunatic Carrot Beat damage by additional 3%.If refine rate is 11 or higher, increases Picky Peck and Lunatic Carrot Beat damage by additional 7%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Mirror Counter)Grants Automatic Orb (Mirror Counter) to equipment.[Enchant effects]Reduces damage taken from reflect damage by 2%.If refine rate is 9 or higher, reduces damage taken from reflect damage by additional 2%.If refine rate is 11 or higher, reduces damage taken from reflect damage by additional 3%.[Enchant-able equipment]Automatic Armor A-typeAutomatic Armor B-type Automatic Module (Reflection Reject)Grants Automatic Orb (Reflection Reject) to equipment.[Enchant effects]Reduces damage taken from reflect damage by 3%.If refine rate is 9 or higher, reduces damage taken from reflect damage by additional 2%.If refine rate is 11 or higher, reduces damage taken from reflect damage by additional 4%.[Enchant-able equipment]Automatic Engine wing A-typeAutomatic Engine wing B-type Source: Sigma Translation https://www.divine-pride.net/forum/index.php?/topic/4127-kro-changelog-october-02-2019/
  11. Cj

    Episode 17.2 Varmundt's Mansion

    Automatic Armor A-type [1]Atk + 125.Atk + 10 per 2 refine rate.If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%).When equipped with Automatic Engine wing A-type, Atk + 50.When equipped with Automatic Engine wing B-type, reduces delay after skill by 10%.Class : ArmorDefense : 135Weight : 100Required Level : 160Usable Jobs : All Automatic Armor B-type [1]Matk + 125.Matk + 10 per 2 refine rate.If refine rate is 7 or higher, reduces variable casting time by 15%.When equipped with Automatic Engine wing A-type, increases attack speed (reduces delay after attack by 10%).When equipped with Automatic Engine wing B-type, Matk + 50.Class : ArmorDefense : 135Weight : 100Required Level : 160Usable Jobs : All Automatic Engine wing A-type [1]MaxHP + 1500.MaxHP + 100 per 2 refine rate.If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).When equipped with Automatic Leg A-type, increases critical damage by 15%.When equipped with Automatic Leg B-type, reduces variable casting time by 15%.Class : GarmentDefense : 70Weight : 90Required Level : 160Usable Jobs : All Automatic Engine wing B-type [1]MaxHP + 1000.MaxHP + 100 per 2 refine rate.If refine rate is 7 or higher, reduces variable casting time by 7%.When equipped with Automatic Leg A-type, increases long ranged physical damage by 7%.When equipped with Automatic Leg B-type, increases all properties magic damage by 15%.Class : GarmentDefense : 70Weight : 90Required Level : 160Usable Jobs : All Automatic Leg A-type [1]MaxSP + 250MaxSP + 20 per 2 refine rate.If refine rate is 7 or higher, increases long ranged physical damage by 7%.When equipped with Automatic Armor A-type, Atk + 7%.When equipped with Automatic Armor B-type, increases attack speed (reduces delay after attack by 7%).Class : ShoesDefense : 70Weight : 50Required Level : 160Usable Jobs : All Automatic Leg B-type [1]MaxSP + 250MaxSP + 20 per 2 refine rate.If refine rate is 7 or higher, increases increases all property magical damage by 7%.When equipped with Illusion Armor A-type, MaxSP + 7%.When equipped with Illusion Armor B-type, Matk + 7%.Class : ShoesDefense : 70Weight : 50Required Level : 160Usable Jobs : All Automatic Booster R [1]Atk + 5%, MaxHP + 5%.Class : Accessory (right)Defense : 0Weight : 10Required Level : 160Usable Jobs : All Automatic Booster L [1]Atk + 5%, MaxSP + 5%.Class : Accessory (left)Defense : 0Weight : 10Required Level : 160Usable Jobs : All Automatic Battle chip R [1]Matk + 5%, MaxHP + 5%.Class : Accessory (right)Defense : 0Weight : 10Required Level : 160Usable Jobs : All Automatic Battle chip L [1]Matk + 5%, MaxSP + 5%.Class : Accessory (left)Defense : 0Weight : 10Required Level : 160Usable Jobs : All Weapons Hypocrisy Machine [3]Can't be destroyed.Increases melee physical damage by 3% per 2 refine rate.Cri + 2 per 3 refine rate.If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 20%).If refine rate is 9 or higher, increases physical damage against small and large size enemies by 25%.If refine rate is 11 or higher, enables to use Bowling Bash which has the same level as Sword Mastery user learned.Class: SwordAttack: 250Weight: 300Weapon Level: 4Required Level: 150Usable Jobs: Novice classes Invidia Bundle [2]Increases Cart Tornado damage by 10%.Atk + 12 per 3 refine rate.If refine rate is 7 or higher, increases Cart Tornado damage by additional 15%.If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).If refine rate is 11 or higher, increases Cart Tornado damage by additional 25%.Class: SwordAttack: 210Weight: 180Weapon Level: 4Required Level: 150Usable Jobs: Genetic Wrath Rack [2]Matk + 170.Increases Flaming Petals and Freezing Spear damage by 10%.Matk + 6 per 3 refine rate.If refine rate is 7 or higher, increases Flaming Petals and Freezing Spear damage by additional 10%.If refine rate is 9 or higher, reduces variable casting time by 10%.If refine rate is 11 or higher, increases Flaming Petals and Freezing Spear damage by additional 10%.Class: DaggerAttack: 160Weight: 80Weapon Level: 4Required Level: 150Usable Jobs: Ninja classes Gula Teeth [2]Increases Fatal Menace damage by 10%.Atk + 12 per 3 refine rate.If refine rate is 7 or higher, increases Fatal Menace damage by additional 10%.If refine rate is 9 or higher, reduces delay after skill by 10%.If refine rate is 11 or higher, increases Fatal Menace damage by additional 15%.Class: DaggerAttack: 180Weight: 90Weapon Level: 4Required Level: 150Usable Jobs: Shadow Chaser Pride Steel [2]Can't be destroyed.Increases Power Swing damage by 10%.Atk + 12 per 3 refine rate.If refine rate is 7 or higher, increases Power Swing damage by additional 15%.If refine rate is 9 or higher, reduces cooldown of Axe Tornado by 1 second.If refine rate is 11 or higher, increases Axe Boomerang damage by 25%.Class: AxeAttack: 250Weight: 300Weapon Level: 4Required Level: 150Usable Jobs: Mechanic Gluttony Stick [2]Matk + 200.Increases Genesis Ray damage by 10%.Matk + 12 per 3 refine rate.If refine rate is 7 or higher, increases Genesis Ray damage by additional 10%.If refine rate is 9 or higher, reduces variable casting time by 10%.If refine rate is 11 or higher, increases Genesis Ray damage by additional 15%.Class: SpearAttack: 190Weight: 200Weapon Level: 4Required Level: 150Usable Jobs: Royal Guard Sloth Text [2]Can't be destroyed.Increases New Moon Kick damage by 10%.Atk + 12 per 3 refine rate.If refine rate is 7 or higher, increases New Moon Kick damage by additional 15%.If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).If refine rate is 11 or higher, increases Full Moon Kick damage by 25%.Class: BookAttack: 210Weight: 50Weapon Level: 4Required Level: 150Usable Jobs: Star Emperor Sloth Bible [2]Matk + 220.When dealing physical or magical damage, has a chance to recovers 300 SP per second for 5 seconds, reduces damage taken from normal monster by 15%.Matk + 6 and reduces variable casting time by 3% per 3 refine rate.If refine rate is 7 or higher, increases Fire Bolt and Lightning Bolt damage by 25%.If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).If refine rate is 11 or higher, increases Fire Bolt and Lightning Bolt damage by additional 30%.Class: BookAttack: 160Weight: 70Weapon Level: 4Required Level: 150Usable Jobs: Sorcerer Greed Wand [2]Matk + 200.Increases Espa damage by 10%.Matk + 12 per 3 refine rate.If refine rate is 7 or higher, increases Espa damage by additional 15%.If refine rate is 9 or higher, reduces variable casting time by 10%.If refine rate is 11 or higher, increases Eswhoo damage by 25%.Class: StaffAttack: 130Weight: 80Weapon Level: 4Required Level: 150Usable Jobs: Soul Reaper Addiction Plant [2]Can't be destroyed.Matk + 330.When dealing magical damage, has a chance to recovers 300 SP per second for 5 seconds, reduces damage taken from normal monster by 15%.Matk + 6 and reduces variable casting time by 3% per 3 refine rate.If refine rate is 7 or higher, increases Silvervine Stem Spear and Catnip Meteor damage by 15%.If refine rate is 9 or higher, reduces cooldown of Catnip Meteor by 1.5 seconds.If refine rate is 11 or higher, increases Silvervine Stem Spear and Catnip Meteor damage by additional 15%.Class: StaffAttack: 280Weight: 150Weapon Level: 4Required Level: 150Usable Jobs: Summoner (Doram) Ira Fist [2]Increases Lightning Ride damage by 15%.Atk + 12 per 3 refine rate.If refine rate is 7 or higher, increases Lion's Howl damage by 15%.If refine rate is 9 or higher, reduces cooldown of Lion's Howl by 2 seconds.If refine rate is 11 or higher, increases Lightning Ride and Lion's Howl damage by additional 10%.Class: KnuckleAttack: 200Weight: 80Weapon Level: 4Required Level: 150Usable Jobs: Sura Pigritia Wave [2]Matk + 210.Increases Metallic Sound and Reverberation damage by 10%.Matk + 8 per 3 refine rate.If refine rate is 7 or higher, reduces variable casting time by 10%.If refine rate is 9 or higher, increases Metallic Sound and Reverberation damage by additional 15%.If refine rate is 11 or higher, reduces cooldown of Metallic Sound by 2 seconds, reduces SP consumption of Reverberation by 20%.Class: Musical InstrumentAttack: 150Weight: 70Weapon Level: 4Required Level: 150Usable Jobs: Minstrel Pigritia Spark [2]Matk + 210.Increases Metallic Sound and Reverberation damage by 10%.Matk + 8 per 3 refine rate.If refine rate is 7 or higher, reduces variable casting time by 10%.If refine rate is 9 or higher, increases Metallic Sound and Reverberation damage by additional 15%.If refine rate is 11 or higher, reduces cooldown of Metallic Sound by 2 seconds, reduces SP consumption of Reverberation by 20%.Class: WhipAttack: 150Weight: 70Weapon Level: 4Required Level: 150Usable Jobs: Wanderer Envy Blunt [2]Can't be destroyed.Matk + 210.Increases Duple Light damage by 15%.Matk + 12 per 3 refine rate.If refine rate is 7 or higher, increases Duple Light damage by additional 20%.If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).If refine rate is 11 or higher, increases Duple Light damage by additional 35%, reduces fixed casting time of Duple Light by 0.5 seconds.Class: MaceAttack: 180Weight: 150Weapon Level: 4Required Level: 150Usable Jobs: Archbishop Avaritia Metal [2]Increases Rolling Cutter damage by 10%.Atk + 12 per 3 refine rate.If refine rate is 7 or higher, increases Cross Ripper Slasher damage by 15%.If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).If refine rate is 11 or higher, increases Rolling Cutter and Cross Ripper Slasher damage by additional 15%.Class: KatarAttack: 220Weight: 180Weapon Level: 4Required Level: 150Usable Jobs: Guillotine Cross Luxuria Pierce [2]Increases Hundred Spear damage by 10%.Atk + 12 per 3 refine rate.If refine rate is 7 or higher, increases Hundred Spear damage by additional 15%.If refine rate is 9 or higher, reduces cooldown of Hundred Spear by 1.5 seconds.If refine rate is 11 or higher, increases Hundred Spear damage by additional 20%.Class: Two-handed SpearAttack: 250Weight: 330Weapon Level: 4Required Level: 150Usable Jobs: Rune Knight Pride Stone [2]Can't be destroyed.Matk + 320.Increases neutral and water property magical damage by 15%.Matk + 6 and reduces variable casting time by 3% per 3 refine rate.If refine rate is 7 or higher, increases Comet and Jack Frost damage by 10%.If refine rate is 9 or higher, reduces cooldown of Comet by 10 seconds and reduces cooldown of Jack Frost by 1.5 seconds.If refine rate is 11 or higher, increases Comet and Jack Frost damage by additional 20%.Class: Two-handed StaffAttack: 180Weight: 150Weapon Level: 4Required Level: 150Usable Jobs: Warlock Wrath Wheel [2]Can't be destroyed.Increases Swirling Petal damage by 15%.Atk + 6 and reduces variable casting time by 2% per 3 refine rate.If refine rate is 7 or higher, increases Cross Slash damage by 15%.If refine rate is 9 or higher, reduces cooldown of Swirling Petal by 2 seconds and reduces cooldown of Cross Slash by 1 second.If refine rate is 11 or higher, increases Swirling Petal and Cross Slash damage by additional 20%.Class: Huuma ShurikenAttack: 320Element : WindWeight: 180Weapon Level: 4Required Level: 150Usable Jobs: Ninja classes Superbia String [2]Increases Arrow Storm damage by 10%.Atk + 12 per 3 refine rate.If refine rate is 7 or higher, increases Arrow Storm damage by additional 10%.If refine rate is 9 or higher, reduces cooldown of Arrow Storm by 1 second.If refine rate is 11 or higher, increases Arrow Storm damage by additional 15%.Class: BowAttack: 220Weight: 140Weapon Level: 4Required Level: 150Usable Jobs: Ranger Gula Gun [2]Increases Triangle Shot damage by 10%.Atk + 12 per 3 refine rate.If refine rate is 7 or higher, increases Triangle Shot damage by additional 15%.If refine rate is 9 or higher, reduces delay after skill by 10%.If refine rate is 11 or higher, increases Triangle Shot damage by additional 20%.Class: BowAttack: 220Weight: 120Weapon Level: 4Required Level: 150Usable Jobs: Shadow Chaser Lust Pointer [2]Increases Hammer of God damage by 10%.Atk + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine rate.If refine rate is 7 or higher, increases Hammer of God damage by additional 15%.If refine rate is 9 or higher, reduces cooldown of Hammer of God by 3 seconds.If refine rate is 11 or higher, reduces cooldown of Hammer of God by additional 4 seconds, increases Hammer of God damage by additional 25% for 10 seconds when using Crimson Marker.Class: RifleAttack: 260Weight: 130Weapon Level: 4Required Level: 150Usable Jobs: Gunslinger classes. Lust Shatter [2]Increases Slug Shot damage by 10%.Atk + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine rate.If refine rate is 7 or higher, increases Slug Shot damage by additional 15%, increases Shattering Storm damage by 10%.If refine rate is 9 or higher, reduces cooldown of Slug Shot by 2 seconds, reduces cooldown of Shattering Storm by 1 second.If refine rate is 11 or higher, increases Slug Shot damage by additional 25%, increases Shattering Storm damage by additional 25% for 10 seconds when using Slug Shot.Class: ShotgunAttack: 310Weight: 160Weapon Level: 4Required Level: 150Usable Jobs: Gunslinger classes. Lust Crusher [2]Increases Fire Rain damage by 10%.Atk + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine rate.If refine rate is 7 or higher, increases Fire Rain damage by additional 15%, increases Round Trip damage by 10%.If refine rate is 9 or higher, reduces cooldown of Fire Rain by 2 seconds.If refine rate is 11 or higher, increases Fire Rain damage by additional 25%, increases Round Trip damage by additional 15% for 10 seconds when using Fire Rain.Class: Gatling GunAttack: 230Weight: 200Weapon Level: 4Required Level: 150Usable Jobs: Gunslinger classes. Lust Boom [2]Increases Howling Mine damage by 10%.Atk + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine rate.If refine rate is 7 or higher, increases Howling Mine damage by additional 10%, increases Dragon Tail damage by 10%.If refine rate is 9 or higher, reduces cooldown of Howling Mine and Dragon Tail by 1 second.If refine rate is 11 or higher, increases Howling Mine damage by additional 25%, increases Dragon Tail damage by additional 25% for 10 seconds when using Crimson Marker.Class: Grenade LauncherAttack: 330Weight: 240Weapon Level: 4Required Level: 150Usable Jobs: Gunslinger classes. Hypocrisy Edge [2]Can't be destroyed.Increases Wind Cutter damage by 10%.Atk + 12 per 3 refine rate.If refine rate is 7 or higher, increases Wind Cutter damage by additional 10%.If refine rate is 9 or higher, reduces delay after skill by 10%.If refine rate is 11 or higher, increases Wind Cutter damage by additional 15%.Class: Two-handed SwordAttack: 280Weight: 300Weapon Level: 4Required Level: 150Usable Jobs: Rune Knight Pigritia Rhythm [2]Increases Severe Rainstorm damage by 10%.Atk + 12 per 3 refine rate.If refine rate is 7 or higher, increases Severe Rainstorm damage by additional 15%.If refine rate is 9 or higher, reduces cooldown of Severe Rainstorm by 2.5 seconds.If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 20%.Class: BowAttack: 190Weight: 100Weapon Level: 4Required Level: 150Usable Jobs: Minstrel, Wanderer
  12. Cj

    Episode 17.2 Varmundt's Mansion

    I believe yes, since it does not mention they remove ground trap effect , they only change the physical ground to long range type
  13. Cj

    Episode 17.2 Varmundt's Mansion

    17.2 Sage's Legacy The adventure in Varmundt's Mansion will begin The upgraded version of Illusion equipment "Automatic equipment" that require level 160 to equips along with "Automatic Module". And new weapons that require level 150 to equips and can be obtained from dungeons in the mansion. many dungeons will be added! Many equipment, enchants and card will be updated! 2. Field Difficulty Adjustment We'll adjust the difficulty of mobs in some map as below. 2.1. Earth and Sky Petite : Removes ghost element attack and reduces damage of elemental attack. 2.2. Dark Priest : Removes Dark Cross and reduces damage of elemental attack. 2.3. Dimension Crack : Removes Magic Mirror from Incarnation of Morocc (Angel) and increases population of Incarnation of Morocc (Ghost). 2.4. Thanatos Tower 7F : Increases population of Dame of Sentinel. 2.5. Illusion of Frozen : Removes Magic Mirror. 2.6. Illusion of Luanda : Increases drop chance of Megalith Token and Wootan Token, lowers mobs stats, removes Power Up. 2.7. Illusion of Abyss Turtle Island : Removes hallucination. 2.8. Illusion of Labyrinth : Reduces the chance to use hallucination of Chaotic Baphomet Jr. 2.9. Illusion of Teddy Bear : Lowers mobs stats. 2.10. Increases drop chance of Bloody Page on Death Word and Mystic Horn on Cornus. 2.11. Nameless Island : Removes Shield Reflect on Necromancer and lowers the frequency to use Dark Strike on Banshee. 2.12. Nogg Road 3F : Removes Power Up, Hell Judgement and Acid Terror. Lowers mobs population, mobs HP and experience gained by 20%. 2.13. Glast Heim Abyss : Removes some skills such as Power Up and Agi Up, slightly increases mobs population. 2.14. Einbech Mine 3F : Increases population of Jewelry Ant and White Porcellio. Adds some skill to Jewgoliant. 2.15. Abyss Lake 4F : Removes equipment destruction skills and acid terror. 3. Class Improvement Genetic 1. Spore Explosion Improves damage formula. Damage is increased from 1700%Atk to 3000%Atk on level 10. 2. Cart Cannon Improves damage formula. Damage will scale with base level. 3. Crazy Vines - Changes skill element from forced earth property to depends on weapon element instead. The damage type becomes long ranged physical damage. - Improves damage formula. Damage is increased from 1500%Atk to 1700%Atk per 1 vine on level 10. - Damage will scale with base level and changes damage display to 2 hits. - Increases number of vine from 8 to 10 on level 10. 4. Item Sling and Bomb Creation - Both skill will be removed, list of items in Change Material also be removed. 5. Special Pharmacy. - Adds new 3 buff potions and 3 recovery potions. - - Golden X : Reduces damage taken from melee reflect damage by 100% for 30 seconds. - - Red Herb Activator : Increases melee physical damage and long ranged physical damage by 15% for 500 seconds. - - Blue Herb Activator : Increases all property magical damage by 15% for 500 seconds. - - Concentrated Red Syrup Potion : Recovers about 675 HP / weight : 0.2 / available for level 120 or higher. - - Concentrated Blue Syrup Potion : Recovers about 360 SP / weight : 0.2 / available for level 120 or higher. - - Concentrated Golden Syrup Potion : Recovers about 2750 HP / weight : 0.2 / available for level 180 or higher 6. Hell Plant - Changes the skill logic. The skill will be cast immediately. - The skill will deal melee physical damage to surrounding enemies as interval over time for certain duration. 7. Homunculus Eleanor: Sonic Claw - Changes damage formula, increases cast range from 1 to 3 cells. - Reduces cooldown. 8. Homunculus Eleanor: Silvervein Rush - Changes damage formula, increases cast range from 1 to 3 cells. - Removes stun inflicting effect. 9. Homunculus Eleanor:Midnight Frenzy - Changes damage formula, increases cast range from 1 to 3 cells. - Removes fear inflicting effect. - Reduces spirit sphere consumption to 1. 10. Homunculus Eleanor: Tinder Breaker - Changes damage type. - Removes immobilization inflicting effect, removes penalty that reduces flee on target and Eleanor to 0. - The skill will reduce target's flee. - The skill will works on boss monsters. 11. Homunculus Eleanor: C. B. C. - Changes damage type. - The skill will works on boss monsters. 12. Homunculus Eleanor: C.O. C. - Changes damage type, skill cooldown and delay after skill. - The skill will works on boss monsters. 13: Homunculus Eira: Overed Boost - Changes value of Flee and ASPD adjustment - Adds skill cooldown. 14. Homunculus Eira:Light of Regenerate - Removes intimacy penalty. 15. Homunculus Eira: Eraser Cutter - Changes damage formula, adds Mdef ignoring effect. 16. Homunculus Eira: Xeno Slasher - Changes damage formula, adds Mdef ignoring effect. - Removes fixed casting time. 17. Homunculus Sera: Needle of Paralyze - Changes damage formula, adds Mdef ignoring effect. 18: Homunculus Bayeri: Heilige Stange - Changes damage formula, adds Mdef ignoring effect. 19. Homunculus Bayeri: Stahl Horn - Changes damage formula. Source: Sigma translation https://www.divine-pride.net/forum/index.php?/topic/4123-kro-new-updates-episode-172/ https://www.divine-pride.net/forum/index.php?/topic/3723-kro-classes-improvement-project/page/2/ http://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=3987555&curpage=1
  14. Cj

    Gloom Egg

    That was release first week of august MVP gloom under night egg. Source: https://www.divine-pride.net/forum/index.php?/topic/3237-pet-evolution/
  15. Cj

    LimitRO 17.1? Or stay 16.2?

    On my own opinion its better to implement it. why? Because there's are some class that needs improvement with gears . The Gravity made it because they don't want you to content with one build instead they would like you to test other builds too. That's the reason why they add switching gears features. Mostly those new gears in Ep. 17.1 will improves other skills like Sonic Wave, Spore Explosion, Fatal Menace,Fallen Empire,Aimed Bolt, Metallic Sound, Cart Tornado and many more.