Cj

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About Cj

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  • Birthday 12/25/1992

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  1. Cj

    kRO Update 2019

    It applies to all levels.
  2. Cj

    kRO Update 2019

    Curse Explosion Variable Cast: 3 Seconds Fixed Cast: 1 Second Aftercast: 0.5 Second Cooldown: 1 Second Espa Variable Cast: 0.5 Second Fixed Cast: 1 Second Aftercast: None Cooldown: None Esha Variable Cast: 0.5 Seconds Fixed Cast: 1 Second Aftercast: 0.5 Seconds Cooldown: 3 Seconds Eswhoo Variable Cast: 0.5 Seconds Fixed Cast: 1 Second Aftercast: 0.5 Seconds Cooldown: 2 Seconds The source I'll send it via pm.
  3. @Lai @Yuuki would be possible for you guys to add the remaining ancient hero weapons?
  4. Cj

    kRO Update 2019

    I'm currently checking my source, to see the exact FCT of the skill.
  5. Soul Linker Stone (Top) Matk + 2 for each level of Happy Break user learned. Soul Linker Stone (Middle) Increases Esma damage by 20%. Soul Linker Stone (Bottom) Reduces variable casting time by 2% for each level of Kaahi user learned. Soul Reaper Stone (Garment) Increases Eswhoo damage by 20%. When equipped with Soul Linker Stone (Top), increases Eswhoo damage by 20%. When equipped with Soul Linker Stone (Middle), increases Espa damage by 20%. When equipped with Soul Linker Stone (Bottom), reduces fixed casting time by 0.5 seconds. Star Gladiator Stone (Top) Atk + 2 for each level of Peaceful Break user learned. Star Gladiator Stone (Middle) Reduces fixed casting time of Feelings of Sun, Moon, and Star and Hatred of Sun, Moon, and Star by 50%. Star Gladiator Stone (Bottom) Increases attack speed (reduces delay after attack by 1%) for each level of Knowledge of Sun, Moon, and Star user learned. Star Emperor Stone (Garment) Increases Falling Star, Solar Burst and Full Moon Kick damage by 20%. When equipped with Star Gladiator Stone (Top), increases Falling Star damage by 15%. When equipped with Star Gladiator Stone (Middle), increases Solar Burst damage by 15%. When equipped with Star Gladiator Stone (Bottom), has a 1% chance to restore 1% of damage as SP when dealing physical damage. Ninja Stone (Top) Atk + 2 and Matk + 2 for each level of Ninja Mastery user learned. Ninja Stone (Middle) Increases Throw Huuma Shuriken damage by 20%. Ninja Stone (Bottom) Increases Exploding Dragon, Snow Flake Draft and First Wind damage by 20%. Kagerou Stone (Garment) Increases Swirling Petal damage by 25%. When equipped with Ninja Stone (Top), increases Cross Slash damage by 25%. When equipped with Ninja Stone (Middle), increases Kunai Explosion damage by 25%. When equipped with Ninja Stone (Bottom), has a 1% chance to restore 1% of damage as SP when dealing physical damage. Oboro Stone (Garment) Increases Flaming Petals damage by 20%. When equipped with Ninja Stone (Top), increases Exploding Dragon, Snow Flake Draft and First Wind damage by 30%. When equipped with Ninja Stone (Middle), increases Freezing Spear and Wind Blade damage by 20%. When equipped with Ninja Stone (Bottom), reduces variable casting time by 15%. Gunslinger Stone (Top) Atk + 2 for each level of Snake Eyes user learned. Gunslinger Stone (Middle) Increases Desperado damage by 20%. Gunslinger Stone (Bottom) Increases long ranged physical damage by 1% for 2 levels of Chain Action user learned. Rebellion Stone (Garment) Increases Hammer of God and Round Trip damage by 20%. When equipped with Gunslinger Stone (Top), increases Round Trip damage by 15%. When equipped with Gunslinger Stone (Middle), increases Hammer of God damage by 20%. When equipped with Gunslinger Stone (Bottom), increases Vanishing Buster damage by 25%. Doram Stone (Top) Atk + 7 and Matk + 7 for each level of Scratch user learned. Doram Stone (Middle) Increases Lunatic Carrot Beat damage by 20%. Doram Stone (Bottom) Increases Silvervine Stem Spear damage by 20%. Doram Stone (Garment) Increases Picky Peck and Catnip Meteor damage by 20%. When equipped with Doram Stone (Top), increases Lunatic Carrot Beat and Silvervine Stem Spear damage by 20%. When equipped with Doram Stone (Middle), reduces cooldown of Spirit of Savage by 1 second. When equipped with Doram Stone (Bottom), reduces cooldown of Catnip Meteor by 1 second.
  6. Cj

    Costume Wings

    Describe the bug / issue in details. Give us your testing steps. Example, 1st I did this, 2nd I did that etc... I preview the wings in Asgard ex. Phoenix Wings Same with Seraphin Wings I even test it in the Test server, same issue with Soul Reaper. These are the other wings 14159 Bloody Wings 14160 Crystal Wings 14164 Gundam Wing 14144 Gold Cupid Wings 14135 Saraphin Wings 14134 Pheonix Wings 14133 Gaea Wings 14132 Devil Wings 14131 Death Wings 14130 Crow Wings 14128 Succubus Wings 14127 Raven Wings 14124 Imp Wings 14122 Gorgoyle Wings 14120 Firefly wings 14119 Divine Wings 14118 Buttery Wings 14117 Balde Wings 14113 Black Cupid Wings 14112 White cupid wings 14111 sky Cupid wings 14107 pink cupid wings *I notice all official wings are perfectly working fine , The incorrect behavior only shows for those costume wings (Not Official) that was added here in the server.
  7. Cj

    kRO Update 2019

    Star Emperor Skills Full Moon KickMax level: 10Prerequisite skill: New Moon Kick level 7Type: Attack / SpecialDescription: Moon skill.Can be used when caster is in [New Moon] state only.End [New Moon] state, deal damage to surrounding enemies and has a high chance to inflict blind to the targets.Damage increases according to the base level.[Level 1]: damage 1200% / Area of effect: 7 X 7[Level 2]: damage 1300% / Area of effect: 7 x 7[Level 3]: damage 1400% / Area of effect: 7 x 7[Level 4]: damage 1500% / Area of effect: 7 X 7[Level 5]: damage 1600% / Area of effect: 7 x 7[Level 6]: damage 1700% / Area of effect: 7 x 7[Level 7]: damage 1800% / Area of effect: 7 x 7[Level 8]: damage 1900% / Area of effect: 7 x 7[Level 9]: damage 2000% / Area of effect: 7 x 7[Level 10]: damage 2100% / Area of effect: 7 x 7 Falling StarMax level: 10Prerequisite skill: Flash Kick level 7Type: Buff / SpecialDescription: Star skill.When dealing a physical attack, Has a certain chance to drop the falling star to the target marked by Stellar Mark.Stellar Mark deal damage on the marked target and surrounding enemies.The damage increases according to the base level.[Level 1]: damage 200% / Area of effect: 5 X 5[Level 2]: damage 300% / Area of effect: 5 X 5[Level 3]: damage 400% / Area of effect: 5 X 5[Level 4]: damage 500% / Area of effect: 5 X 5[Level 5]: damage 600% / Area of effect: 5 X 5[Level 6]: damage 700% / Area of effect: 5 X 5[Level 7]: damage 800% / Area of effect: 5 X 5[Level 8]: damage 900% / Area of effect: 5 X 5[Level 9]: damage 1000% / Area of effect: 5 X 5[Level 10]: damage 1100% / Area of effect: 5 X 5 Solar BurstMax level: 10Prerequisite skill: Prominence Kick level 7Type: AttackDescription: Sun skills.Must be used after Prominence Kick.Endows the energy of the sun to yourself and deal damage to surrounding enemies.Damage increases according to the base level.[Level 1]: damage 1220% / Area of effect: 7 X 7[Level 2]: damage 1440% / Area of effect: 7 X 7[Level 3]: damage 1660% / Area of effect: 7 X 7[Level 4]: damage 1880% / Area of effect: 7 X 7[Level 5]: damage 2100% / Area of effect: 7 X 7[Level 6]: damage 2320% / Area of effect: 7 X 7[Level 7]: damage 2540% / Area of effect: 7 X 7[Level 8]: damage 2760% / Area of effect: 7 X 7[Level 9]: damage 2980% / Area of effect: 7 X 7[Level 10]: damage 3200% / Area of effect: 7 X 7 Soul Reaper Skills Curse explosionMax level: 10Prerequisite skill: Evil spirit's Curse level 3Type: Attack / DamageDescription: Deal shadow magical damage to the target and surrounding enemies in 7 x 7 cells.It will deal more damage to the target inflicted by Evil Curse.[Level 1]: magical damage 500% / damage to the cursed target 1700%[Level 2]: magical damage 600% / damage to the cursed target 1900%[Level 3]: magical damage 700% / damage to the cursed target 2100%[Level 4]: magical damage 800% / damage to the cursed target 2300%[Level 5]: magical damage 900% / damage to the cursed target 2500%[Level 6]: magical damage 1000% / damage to the cursed target 2700%[Level 7]: magical damage 1100% / damage to the cursed target 2900%[Level 8]: magical damage 1200% / damage to the cursed target 3100%[Level 9]: magical damage 1300% / damage to the cursed target 3300%[Level 10]: magical damage 1400% / damage to the cursed target 3500% Evil spirit's CurseMax level: 5Prerequisite skill: Soul Reap level 3Type: DebuffDescription: Consumes 3 soul energy.Uses evil spirit to inflict Evil Curse to the target and surrounding enemies.Target under Evil Curse take more damage from shadow property by 100% (20% for boss monster and players).[Level 1]: Evil Curse chance: 40% / Area of effect: 7 X 7[Level 2]: Evil Curse chance: 50% / Area of effect: 7 X 7[Level 3]: Evil Curse chance: 60% / Area of effect: 7 X 7[Level 4]: Evil Curse chance: 70% / Area of effect: 7 X 7[Level 5]: Evil Curse chance: 80% / Area of effect: 7 X 7  EspaMax level: 5Prerequisite skill: Esha level 1Type: Attack / SpecialDescription: Consumes 1 soul energy.Deal magical damage to target.Damage increases according to base level, and you can use Eswhoo within 5 seconds after using Espa.Consumes 1 soul energy per cast, on level 10 the skill no longer consume soul energy.However, This skill can not be used on the player.[Level 1]: magical damage 750%[Level 2]: magical damage 1000%[Level 3]: magical damage 1250%[Level 4]: magical damage 1500%[Level 5]: magical Damage 1750%[Level 6]: magical Damage 2000%[Level 7]: magical Damage 2250%[Level 8]: magical Damage 2500%[Level 9]: magical Damage 2750%[Level 10]: magical Damage 3000%, not consume soul energy EswhooMax level: 5Prerequisite skill: Espa level 1Type: Attack / SpecialDescription: Consumes 2 soul energy.Deal magical damage to target and surrounding enemies.Damage increases according to base level, and you can use Esma within 5 seconds after using Espa.Consumes 2 soul energy per cast, on level 10 the skill consumes 1 soul energy instead.However, it can not be used on the player.[Level 1]: magical damage 1700% / Area of effect: 3 X 3[Level 2]: magical damage 1900% / Area of effect: 3 X 3[Level 3]: magical damage 2100% / Area of effect: 3 X 3[Level 4]: magical damage 2300% / Area of effect: 5 X 5[Level 5]: magical damage 2500% / Area of effect: 5 X 5[Level 6]: magical damage 2700% / Area of effect: 5 X 5[Level 7]: magical damage 2900% / Area of effect: 7 X 7[Level 8]: magical damage 3100% / Area of effect: 7 X 7[Level 9]: magical damage 3300% / Area of effect: 7 X 7[Level 10]: magical damage 3500% / Area of effect: 9 X 9 Super Novice Breakthrough Max Level: 5 Type: Passive Description: Extreme physical training skills acquired through continuous training. When acquiring skills, MHP, MSP, ATK, healing amount received increases. [Lv 1]: Increases ATK 15, MHP 350, MSP 30, received heal by 2%. [Lv 2]: Increases ATK 30, MHP 700, MSP 60, and received heal by 4%. [Lv 3]: Increases ATK 45, MHP 1050, MSP 90, receiving heal 6%. [Lv 4]: Increases ATK 60, MHP 1400, MSP 120, receiving heal by 8%. [Lv 5]: Increases ATK 100, MHP 2000, MSP 200, receiving heal by 10%. Angel Help Me! Max Level: 1 Type: Active / Recovery Target: Instant casting Description: I feel the heart of the angel who wants to save the nervous in crisis. Recovers HP, SP of party members within 15X15 range including caster. Transcendence Max level: 5 Type: Passive Description: Extreme mental training skills acquired through continuous training. When you acquire skills, MHP, MSP, MATK, heal amount increases. [Lv 1]: Increases MATK 15, MHP 350, MSP 30, and Heal 2%. [Lv 2]: Increases MATK 30, MHP 700, MSP 60, and Heal's 4%. [Lv 3]: Increases MATK 45, MHP 1050, MSP 90 and Heal's 6%. [Lv 4]: Increases MATK 60, MHP 1400, MSP 120, and Heal's by 8%. [Lv 5]: Increases MATK 100, MHP 2000, MSP 200, and Heal's by 10%. Source: Sigma https://www.divine-pride.net/forum/index.php?/topic/3688-kro-changelog-february-13-2019/
  8. Cj

    Limit Tester Team

    Char Name: Thexan Time Zone: GMT +8 Time in LimitRO: 35 hrs per week. Time in RO 00:00 - 04:00AM Saturday to Wednesday, All Day Thursday and Friday.
  9. Cj

    kRO Update 2019

    New Guild Skills ID: (10017) Charge Shout Flag Category: Active Description: This skill is only available in siege mode, siege mode. Only the guild master is available, and the flag is set up so that guild members can gather immediately. ID: (10018) Charge Shout Beating Category: Active Description: This skill is only available in siege mode, siege mode. Can be used by any guild member, moving immediately to the location where the bombardment flag is installed ID: (10019) Emergency Move Category: Active Description: This skill is only available in siege mode, siege mode. Only the guild master can be used, which greatly increases the guild's movement speed around the guild master. Source: https://www.divine-pride.net/forum/index.php?/topic/3654-kro-changelog-january-23-2019/
  10. Cj

    kRO Update 2019

    A. Update New Guide Skills There are 3 new guild skills will be updated. 1. Emergency Movement [Guild Master Skill] Can only be used in WoE map and used by guild master. Increases movement speed of guild master and nearby guild members for 10 seconds. <Increases the movement speed of all nearby guild members to increase the movement speed of "Speed change potion" 2. Charge Shout Flag [Guild Master Skill] Can only be used in WoE map and used by guild master. Places the staging flag in the target location. Last for 5 minutes. 3. Charge Shout Beating [Guild member skill] Can only be used in WoE map and used by guild members. Teleport to staging flag placed by guild member immediately. guild members must be in the same castle to use this skill. <With the flags and sound of the thrusting shout, you can use more tactics in the siege!> This new guild skill consists of the skills available in the siege. "Emergency movement" to increase the guild maneuverability, the new "settlement location" and "move to the land" through you will be able to utilize azit map more widely. B. Guild skill improvement The addition of new guild skills will improve the feeling of use of existing guild skills. And the guild skill will be improved to be able to register in the shortcut window. 1. Restore Reduces fixed casting time from 10 seconds to 1 second. Removes 5 minutes of guild skills global delay. Adds 3 minutes cooldown. 2. Regeneration Removes 5 minutes of guild skills global delay. Adds 3 minutes cooldown. 3. Combat Command Removes 5 minutes of guild skills global delay. Adds 3 minutes cooldown. 4. Emergency Call Removes 5 minutes of guild skills global delay. Adds 5 minutes cooldown. Removes the existing Guild Skill Global Kultime so that you can use your guild skill more abundantly. In addition, the skill shortened window can be registered to improve the use of easier to use the guild skills will be changed. <Improved to make guild skills easier to use now!> C. Expansion Base & Job Level for Expanded Class. Base level of Star Emperor, Soul Reaper, Kagerou, Oboro, Rebellion and Doram Summoner will be increased to 185. Job level of Star Emperor, Soul Reaper, Kagerou, Oboro and Rebellion will be increased to 65 while Doram Summoner will be increased to 55. The EXP table will be adjusted to be the same as normal third classes. And max level of some skills of Star Emperor, Soul Reaper, Kagerou, Oboro and Rebellion will be increased and adjusted. 1. Star Emperor - Solar Burst Increases max level from 7 to 10. Increases area of effect from 5x5 to 7x7. Damage will be increased from 1600% to 2450% on level 7 and 3200% on level 10. - Full Moon Increases max level from 7 to 10. - Meteor Fall Increases max level from 7 to 10. 2. Soul Reaper Soul Ripper When moving to a specific area, the soul energy is changed so that it is not reset when reconnecting. - Espa Increases max level from 5 to 10. On level 10 the skill will no longer consume soul energy. - Eswhoo Increases max level from 7 to 10. On level 10 the skill will reduce soul energy consumption to 1. - Evil Spirits Curse changes debuff inflicting from [Curse] to the new debuff [Evil Curse]. Target under Evil Curse will receive more damage from shadow property by 100% (Reduces effect on boss to 20%). - Curse Explosion Increases max level from 5 to 10. Changes bonus damage against target under Curse debuff to Evil Curse debuff.. 3. Kagerou & Oboro - Fire Charm: - - Increases Blaze Shield damage from 10% to 20% per 1 charm. - - Increases Exploding Dragon damage from 15% to 100% per 1 charm. - - If 10 Fire Charms are collected. enchants weapon with fire property and increases physical damage against earth property enemies by 30%. - Ice Charm: - - Increases Freezing Spear damage from 5% to 20% per 1 charm. - - Increases Snow Flake Draft damage from 25% to 100% per 1 charm. - - If 10 Ice Charms are collected. enchants weapon with water property and increases physical damage against fire property enemies by 30%. - Earth Charm: - - If 10 Earth Charms are collected. enchants weapon with earth property and increases physical damage against wind property enemies by 30%. - Wind Charm: - - Increases Lightning Jolt damage from 15% to 20% per 1 charm. - - Increases First Wind damage from 10% to 100% per 1 charm. - - If 10 Wind Charms are collected. enchants weapon with wind property and increases physical damage against water property enemies by 30%. - Swirling Petal: - - Increases max level from 5 to 10. Reduces skill delay from 1 second to 0.5 seconds. - - Variable casting time is adjusted to 1.5 seconds regardless of skill level. - - Changes from ground skill to target skill. - - Changes damage formula. Adjusts bonus damage from caster's Agi and Dex to Str. Damage will be increased depends on caster base level. - Kunai Splash - - Reduces kunai consumption from 8 to 2. - Cross Splash - - Increases max level from 5 to 10. Changes cooldown to 3.1 seconds on level 10. Damage will be increased depends on caster base level. - Kunia Explosion - - Increases area of effect from 3x3 to 5x5. Changes from ground skill to target skill. - - Damage will be increased depends on caster base level. - Shadow Warrior - - The skill will increases Kunai Explosion, Kunai Splash, Cross Slash and Swirling Petal damage by 20% 4. Rebellion - Fire Dance - - Increases max level from 5 to 10. Changes damage formula by reduces influence of Desperado skill level. - - Increases skill damage. - - Damage will be increased depends on caster base level - Vanishing Buster - - Increases max level from 5 to 10. Reduces fixed casting time from 1 second to 0.7 seconds. Adjusted variable casting time to 1 second. - - Reduces cooldown from 2 seconds to 1 second. Adds skill delay by 1 second. - - Changes damage formula. Damage will be increased depends on caster base level. - Hammer of God - - Increases max level from 5 to 10. Reduces cooldown from 30 seconds to 20 seconds. Reduces skill delay from 2 seconds to 0.5 seconds. - - Change skill logic from target skill to be cast immediately. (skill will seek target marked by Crimson Marker or attack randomly if there is no marked target around the caster) - - Skill will deal additional damage against target marked by Crimson Marker and this additional damage also affects nearby target too. - - Area of effect is increases to 7x7 on level 6 and higher. - - Damage will be increased depends on caster base level. - - Removes stun inflicting. - Dragon Tail - - Increases max level from 5 to 10. Reduces cooldown from 5 seconds to 3.5 seconds. Reduces skill delay from 2 seconds to 1 second. - - Change skill logic to target skill. - - Skill will deal additional damage against target marked by Crimson Marker and this additional damage also affects nearby target too. - - Damage will be increased depends on caster base level. - Round trip - - Increases max level from 5 to 10 4. Super Novice Reorganization and Level Expansion HP and SP table of Super Novice will be adjusted. some skills (Flasher, Sandman, Freezing Trap, etc.) will be removed. Skills such as Guard, Repair Weapon and Back Stab will be added. 3 exclusive skills for Super Novice will be added. A. Breakthrough: Passive skill that increases incoming heal effectiveness along with MaxHP, MaxSP and Atk of Super Novice. B. Transcendence: Passive skill that increases incoming heal effectiveness along with MaxHP, MaxSP and Matk of Super Novice. 3) Angel help me! : Active skill that recovers HP and SP of nearby target for the duration. 5. Improvement of Minstrels and Wanderer. Minstrels & Wanderer's job improvement update is going to be going on. 1) Voice Lessons The skill will have influence greatly on Minstrel and Wanderer songs. 2) Improvised Song Reworks skill. The skill will remove chorus skill requirement instead of casting random magic. 3) In the valley of Death Success rate is set to 100%. 4) Gloomy Shyness Reworks skill. The skill can be used in PVP and WoE map only. Removes bonus damage on certain skills. Adds debuffs that increases skill delay and SP consumption of target enemies. The existing effects, reduces target flee, movement speed, attack speed and removes target mount still remains. 5) Circle of Nature Change from recovers HP per second to increases HP recovery rate. 6) Deep Sleep Lullaby Increases success rate and the skill will only affect enemy players within target range. 7) Great Echo Removes bonus from additional performers in party. Increase skill damage. Damage will be increased depends on caster base level. 😎 Lerald's Dew Change increased HP from flat amount to percentage. Reduces skill cooldown. Additional bonus HP will be increased depends on caster's Voice Lessons level. Removes bonus from additional performers in party 9) Song of Mana Improves SP regeneration effect. Reduces skill cooldown. Adds SP recovery effect. Additional bonus SP recovery will be increased depends on caster's Voice Lessons level. Removes bonus from additional performers in party. 10) Sinking of Melody Improves SP draining and Int reduction effect. Reduces skill cooldown. Additional success rate will be increased depends on caster's Voice Lessons level. Removes bonus from additional performers in party. 11) Warcry From Beyond The skill will reduces target Str instead and Improves MaxHP reduction effect. Reduces skill cooldown. Additional success rate will be increased depends on caster's Voice Lessons level. Removes bonus from additional performers in party. 12) Song of Destruction Reworks skill. The skill will double amount of damage enemy player received for certain duration. The duration will be increased depends on caster's Voice Lessons level. 13) Saturn Night Fever Changes HP/SP draining effect to disabling target HP/SP recovery rate instead. Hit and Flee reduction will be changed from percentage to flat value. Additional success rate will be increased depends on caster's Voice Lessons level. Removes bonus from additional performers in party. 14) Unlimited Humming Reworks skill. The skill will grant targets to be immunity to burning, deep sleep, crystallization, freezing, guillotine cross's poisons except oblivion curse for certain duration. The duration will be increased depends on caster's Voice Lessons level. 15) Dances with Wargs Adds bonus long ranged physical damage. Removes bonus from additional performers in party. 16) Windwill Rush Adjusts Atk bonus formula. Atk bonus will be increased depends on caster's Voice Lessons level. Adds bonus movement speed. Increases duration from 60 seconds to 180 seconds. 17) Moonlight Serenade Adjusts Matk bonus formula. Matk bonus will be increased depends on caster's Voice Lessons level. Increases duration from 60 seconds to 180 seconds. 18) Swing Dance Slightly reduces attack speed bonus. Increases duration from 60 seconds to 180 seconds. Attack speed bonus will be increased depends on caster's Voice Lessons level. 19) Symphony for Love Change Mdef bonus from percentage to flat value. 6. Sura Job Improvement The skill tree of Sura will be changed in addition of skill adjustment as below.Number of attack hit will match skill level (5 hits on level 5). Due to changing number of attack hit the skill formula will be changed. Changes bonus damage condition from equipping wind element weapon to knuckle weapon instead. 1) Lightning Ride Number of attack hit will match skill level (5 hits on level 5). Due to changing number of attack hit the skill formula will be changed. Changes bonus damage condition from equipping wind element weapon to knuckle weapon instead. 2) Gentle Touch - Energy Gain Changes the skill to can be used with Gentle Touch - Convert and Gentle Touch - Revitalize. 3) Gentle Touch - Cure Reduces sphere consumption from 2 to 1. 4) Gentle Touch - Convert Reduces sphere consumption from 2 to 1 can be used on self and party members only. Bonus Atk will be depends on target's WeaponAtk and this bonus will be increased as percentage as skill level. Removes MaxHP and Mdef reduction debuffs. 5) Gentle Touch - Revitalize Reduces sphere consumption from 2 to 1 can be used on self and party members only. Changes bonus Def from SoftDef to HardDef. 6) Earth Shaker No longer consume sphere. No longer require Dragon Combo as prerequisite skill. Changes damage formula. Removes stun inflicting. Target attacked by this skill will take more damage from Rampage Blast by 50% for 5 seconds. 7) Rampage Blast Reduces sphere consumption from all caster has to 5 and can only be used while under Fury state. No longer require Earth Shaker as prerequisite skill. Changes damage formula as consumed sphere is changed. 8 ) Sky Blow No longer require Dragon Combo as prerequisite skill. Changes damage formula and removes knock-back inflicting. Slightly increases SP consumption. 9) Gate of Hell Cast range will be 7 regardless skill level. Reduces sphere consumption from 5 to 2. Changes SP consumption from percentage to 100. 10) Tiger Cannon No longer consume HP/SP as percentage but bonus damage from HP/SP still remains (skill will check caster's MaxHP/MaxSP to calculate damage instead). Damage will be increased when combo after Fallen Empire. No longer drain SP from enemy player. 11) Knuckle Arrow Damage will be increased when attack boss monsters. 7. Improvement 3rd Skills Effect We are in the process of improving the effects of some of the skills in the 3rd job class. <Some of the new effects have changed!> 8. Improved Water Field Effects We are in the process of replacing the water field effect with a new effect. <The water field effect becomes even more beautiful!> Source: Thanks for Sigma https://www.divine-pride.net/forum/index.php?/topic/3674-kro-update-schedule-in-the-first-quarter-of-2019/ http://ro.gnjoy.com/news/devnote/View.asp?category=1&amp;seq=3921697&amp;curpage=1 @Lai @Yuuki I'm still waiting for gods items upgrade .
  11. A new set of cash items in kRO @Lai @Yuuki
  12. Cj

    Happy Birthday Cj

    @Lex Luthor Thank you 😆
  13. Cj

    kRO December Update 2018

  14. Topic Name: Add Days for Gourmet Day Character Names: Arcann Describe your suggestion: The Gourmet day is only good for Tuesday only, most of the ppl on game farming foods add at least 2 ~ 3 days (like Saturday or Monday). https://www.limitro.com/wiki/feature-guides/17-feature/210-farming-spotlight Why do we have to add it? This was implemented but it would really helpful if we add additional days . Who will benefit this? Everyone. Will this change the system drastic? No. Room for improvement? ....