Cj

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Cj last won the day on February 15

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About Cj

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  • Birthday 12/25/1992

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  1. I got my source here I only sent thru gm only , although I just saw the latest kro logs they had some issue on that skill does not work correctly , so they decided to work on now both players and mob.
  2. Cj

    Comet buff 50% vs mobs

    Its not affected the monster only players.
  3. Magical Intoxication wont work on monster only in players its based on kRO.
  4. Cj

    @Inkfish check pm. Thanks

  5. Cj

    kRO Update 2020

    There's some changes on critical able skills as per Sigma Dev Notes. https://www.divine-pride.net/forum/index.php?/topic/4514-note-upcoming-updates-and-balance-adjustments/ They made some skill adjustment to Sura and Genetics , but they also improve Royal Guard and Mechanics. https://www.divine-pride.net/forum/index.php?/topic/3723-kro-jobs-improvement-project/page/5/&tab=comments#comment-7430
  6. I agree with these ,although the only problem here is the skill improvement for those class some of the skill has a new skill animation , I don't think our client supports it right @Lai? We need to release a new client first.
  7. Cj

    kRO Update 2020

    Instance Improvement Update: 1. Illusion dungeons (Illusion of Moonlight, Illusion of Vampire, Illusion of Frozen, Illusion of Abyss Turtle Island, Illusion of Teddy Bear, Illusion of Launda, Illusion of Labyrinth, Illusion of Under Water) 1.1. All monsters will drop Illusion Stone. 1.2. All normal and boss monsters in each Illusion dungeons will drop refine box that is corresponding to the dungeon. 1.3. Normal and boss monsters in each Illusion dungeons will drop Illusion weapons (with random enchants) that is corresponding to the dungeon. 1.4. Normal and boss monsters in each Illusion dungeons will drop Illusion armors that is corresponding to the dungeon. 2. EDDA Somatology Laboratory 2.1. Nameless Swordsman will drop Specimen Weapon Box and Ancient Hero Weapon Box. 2.2. Normal and boss monsters will drop Somatology Experimental Fragment and Somatology Research Document. 3. EDDA Fall of Glast Heim 3.1. Curse-swallowed King (normal mode) will drop King Schmidt's Suit, King Schmidt's Manteau, 6 types of Temporal manteau and Curse-eroded Gemstone. 3.2. Curse-swallowed King (hard mode) will drop 6 types of King Schmidt's Insignia and 6 types of Temporal armors with the low chance. 3.3. Normal monsters will drop Curse-eroded Crystal and Curse-eroded Gemstone. 4. Horror Toy Factory 4.1. All monsters in Horror Toy Factory will drop Bloody Coin. 4.2. Celine Kimi will drop Celine's Ribbon, Celine's Brooch and Evil Spirit Glove. 4.3. Antonio will drop Christmas Guardian Tree. 4.4. Normal monster will drop Horror Toy Factory combination gears with a low chance. 5. Thanatos Tower instance 5.1. Memory of Thanatos and Memory of Broken Thanaros will drop Thanatos acccessories with a low chance. 5.2. Monster in the instance will no longer drop Fragment of Sin and Fragment of Goodwill. 6. Thanatos Tower 6.1. Monsters in 9th to 12th floor will drop Fragment of Sin, Fragment of Goodwill, Shard of Anger, Shard of Horror, Shard of Resentment, Shard of Regret, Shard of Sorrow, Shard of Empathy, Shard of Happiness, Shard of Shelter, Shard of Solace, Shard of Pray. 6.2. Adjusts the population of monsters in Thanatos Tower.
  8. Cj

    kRO Update 2020

    Skill Animation Update Chain lightning Earth Drive Earth Grave Fatal Menace Genesis Ray Hell Inferno Mandrogora Howling Metallic Sound Over Brand Reproduce Soul Expansion Spell Fist Varetyr Spear
  9. Cj

    Afk Farming Thana As Always

    As long as the player does not response within 2 or 3 minutes consider as AFK farmer , this will be address soon . Reflect no longer trigger auto cast skill.
  10. Cj

    always steal mushu to other players

    I will closed now this report No matter what angle you say Mushu is considered as MVP, so its free for all. So your option is to make better gear, encourage your friends/party to join with you to kill the mvp, or suggest to lai make the Mushu an instance. Rules are rules , if you feel if there is something wrong with it, feel free to suggest to improve the game.
  11. Cj

    Daily Reward Reworks

    This is good idea, to encourage the new players to recruit more players
  12. Cj

    bug npc enchants

    For those players who abuse this bug will result of punishments , Lai can track multiple items that has same enchant regardless if you transfer it to diff account its useless, don't ask if you got permanent ban you knew what you did.
  13. Cj

    Changelogs - Slow progression

    @Lai They made another new update for 2nd adjustment performers skills . check pm in discord.
  14. Cj

    kRO Update 2020

    Illusion of Underwater This is the field of 5f that player can walk on and access the illusion map New Items Illusion Morrigane's Helm [1] Str + 5, Cri + 5. If refine rate is 7 or higher, Atk + 50. If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%). When equipped with Illusion Morrigane's Manteau, Belt and Pendant, Str + 5, Atk + 10%, Cri + 5, MaxHP + 10%, MaxSP + 10%, increases physical damage against small size monsters by 20%. If the sum of refine rate is 18 or higher, Perfect Dodge + 10, Atk + 50. If the sum of refine rate is 22 or higher, increases critical damage by 20%, increases physical damage against medium size monsters by 20%. Class : Helm Defense : 15 Location : Upper Weight : 50 Required Level : 130 Usable Job : All except Novice. Illusion Saint Robe [1] MaxHP + 10%, MaxSP + 10%. Mdef + 10. If refine rate is 9 or higher, reduces physical and magical damage taken from fish race monsters by 15%. If refine rate is 11 or higher, ignores defense rate of fish race monsters by 20%. When equipped with Illusion Combo Battle Glove, Atk + 30. If refine rate of each is 7 or higher, Atk + 5%. If the sum of refine rate is 18 or higher, increases Sky Blow damage by 20%. If the sum of refine rate is 22 or higher, reduces delay after skill by 10%. Class : Armor Defense : 60 Weight : 60 Required Level : 120 Usable Job : Acolyte classes, Merchant classes. Illusion Saphien's Armor of Ocean [1]MaxHP + 10%.MaxHP + 125 per refine rate.If refine rate is 7 or higher, Def + 50.If refine rate is 9 or higher, when dealing physical damage, has a chance to reduce damage taken from water property by 15% for 5 seconds.Property : WaterClass : ArmorDefense : 50Weight : 220Required Level : 120Usable Job : Swordsman classes, Merchant classes. Illusion Chain Mail [1] MaxHP + 10%, MaxSP + 10%. Atk + 4 per refine rate. Increases physical damage against fire and water property enemies by 4% per 3 refine rate. If refine rate is 9 or higher, Atk + 10%. When equipped with Illusion Katar of Frozen Icicle, Atk + 5%. If refine rate of each is 7 or higher, Cri + 5. If the sum of refine rate is 18 or higher, increases critical damage by 15%. If the sum of refine rate is 22 or higher, increases physical damage against fire property enemies and insect race monsters by 10%. Class : Armor Defense : 70 Weight : 330 Required Level : 120 Usable Job : Swordsman classes, Merchant classes, Thief classes. Illusion Morrigane's Manteau [1]Luk + 5, Flee + 20.If refine rate is 7 or higher, increases physical damage against demon, fish, insect and demihuman race monsters by 5%.If refine rate is 9 or higher, increases physical damage against demon, fish, insect and demihuman race monsters by additional 10%.Class : GarmentDefense : 12Weight : 60Required Level : 130Usable Job : All except Novice. Illusion Morrigane's Belt [1] Str + 3, MaxHP + 5%. When equipped with Illusion Morrigane's Pendant, increases attack speed (reduces delay after attack by 10%). Class : Accessory (right) Defense : 0 Weight : 20 Required Level : 130 Usable Job : All except Novice. Illusion Morrigane's Pendant [1] Atk + 20, Cri + 5. When equipped with Illusion Morrigane's Belt, Atk + 10%. Class : Accessory (left) Defense : 0 Weight : 20 Required Level : 130 Usable Job : All except Novice. Illusion Electric Guitar [2] Matk + 180 Matk + 6 and increases long ranged physical damage by 3% per 2 refine rate. If refine rate is 7 or higher, increases neutral property magical damage by 10%, reduces SP consumption of Severer Rainstorm by 10%. If refine rate is 9 or higher, increases Reverberation and Severe Rainstorm damage by 15%. If refine rate is 11 or higher, increases magical damage against water property monsters by 10%, reduces cooldown of Severe Rainstorm by 1 second. When equipped with Illusion Muffler, Atk + 30 If refine rate of each is 7 or higher, increases long ranged physical damage by 5%. If the sum of refine rate is 18 or higher, increases Severe Rainstorm damage by 20%. If the sum of refine rate is 22 or higher, reduces cooldown of Severe Rainstorm by 1 second. When equipped with Illusion Shoes, Matk + 40 If refine rate of each is 7 or higher, increases neutral property magical damage by 5%. If the sum of refine rate is 18 or higher, increases Reverberation damage by 20%. If the sum of refine rate is 22 or higher, reduces fixed casting time of Reverberation by 0.5 seconds. Class: Musical Instrument Attack: 170 Weight: 180 Weapon Level: 4 Required Level: 120 Usable Jobs: Minstrel Illusion Electric Eel [2] Matk + 180 Matk + 6 and increases long ranged physical damage by 3% per 2 refine rate. If refine rate is 7 or higher, increases neutral property magical damage by 10%, reduces SP consumption of Severer Rainstorm by 10%. If refine rate is 9 or higher, increases Reverberation and Severe Rainstorm damage by 15%. If refine rate is 11 or higher, increases magical damage against water property monsters by 10%, reduces cooldown of Severe Rainstorm by 1 second. When equipped with Illusion Muffler, Atk + 30 If refine rate of each is 7 or higher, increases long ranged physical damage by 5%. If the sum of refine rate is 18 or higher, increases Severe Rainstorm damage by 20%. If the sum of refine rate is 22 or higher, reduces cooldown of Severe Rainstorm by 1 second. When equipped with Illusion Shoes, Matk + 40 If refine rate of each is 7 or higher, increases neutral property magical damage by 5%. If the sum of refine rate is 18 or higher, increases Reverberation damage by 20%. If the sum of refine rate is 22 or higher, reduces fixed casting time of Reverberation by 0.5 seconds. Class: Whip Attack: 170 Weight: 180 Weapon Level: 4 Required Level: 120 Usable Jobs: Wanderer Illusion Death Guidance [2] Atk + 4 per refine rate. If refine rate is 7 or higher, increases Storm Blast damage by 20%. If refine rate is 9 or higher, when dealing physical damage, has a 3% chance to recover 50 HP per second for 4 times. If refine rate is 11 or higher, Cri + 15, increases critical damage by 15%. When equipped with Illusion Chain Mail, Atk + 30. If refine rate of each is 7 or higher, Cri + 5. If the sum of refine rate is 18 or higher, increases Storm Blast damage by 20%. If the sum of refine rate is 22 or higher, increases physical damage against water property enemies and fish race monsters by 15%. Class: Two-handed Sword Attack: 240 Weight: 200 Weapon Level: 4 Required Level: 120 Usable Jobs: Swordsman classes. Illusion Katar of Frozen Icicle [2] Atk + 5 per refine rate. If refine rate is 7 or higher, increases Cross Impact damage by 20%. If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 11 or higher, Cri + 15, increases physical damage against fire property enemies and insect race monsters by 10%. When equipped with Illusion Ring, Atk + 5%. If refine rate of Illusion Katar of Frozen Icicle is 9 or higher, increases critical damage by 20%. If refine rate of Illusion Katar of Frozen Icicle is 11 or higher, Gains Cri + 15 for 30 seconds when using Venom Impression. Class: Katar Attack: 220 Weight: 120 Weapon Level: 4 Required Level: 120 Usable Jobs: Assassin classes. Illusion Brionac [2] Atk + 10% Increases Overbrand damage by 5% per 2 refine rate. If refine rate is 7 or higher, increases Overbrand damage by additional 20%. If refine rate is 9 or higher, increases physical damage against medium and large size enemies by 15%. If refine rate is 11 or higher, increases physical damage against fish and demon race monsters by 30%. When equipped with Illusion Saphien's Armor of Ocean, Atk + 5%. If refine rate of each is 7 or higher, reduces delay after skill by 5%. If the sum of refine rate is 18 or higher, increases Overbrand damage by 20%. If the sum of refine rate is 22 or higher, when using Overbrand, has a chance to gain Atk + 50 and increases physical damage against fish and demon race monsters by 50% for 10 seconds. Class: Two-handed Spear Attack: 210 Weight: 300 Weapon Level: 4 Required Level: 120 Usable Jobs: Swordsman classes. Illusion Zephyrus [2] Atk + 4 per refine rate. Increases long ranged physical damage by 3% per 2 refine rate. If refine rate is 7 or higher, increases Clashing Spiral damage by 20%. If refine rate is 9 or higher, increases long ranged physical damage by additional 5%. If refine rate is 11 or higher, Hit + 10, increases physical damage against medium and large size monsters by 10%. When equipped with Illusion Chain Mail, Atk + 30. If refine rate of each is 7 or higher, increases long ranged physical damage by 5%. If the sum of refine rate is 18 or higher, increases Clashing Spiral damage by 20%. If the sum of refine rate is 22 or higher, increases physical damage against water property enemies and fish race monsters by 15%. Class: Two-handed Spear Attack: 250 Weight: 330 Weapon Level: 4 Required Level: 120 Usable Jobs: Swordsman classes. New Monsters Deep Sea Witch CardIncreases fire and shadow property magical damage by 100%.Increases damage taken from all property by 30%.Compounded on : GarmentSuffix : of Abyss Witch Deep Sea Kraken CardIncreases long ranged physical damage by 25%.Perfect Hit + 5.Compounded on : WeaponPrefix : Marine Nightmare Deep Sea Sropho Card Increases wind property magical damage by 3%. If refine rate is 9 or higher, increases wind property magical damage by additional 2%. If refine rate is 11 or higher, increases wind property magical damage by additional 5%. Compounded on : Weapon Prefix : Enhance Thunder Abyssal Obeaune Card Matk + 30. When equipped with Boiling Piranha Card, increases magical damage against water property enemies by 15%. Compounded on : Accessory Prefix : Mermaid's Deep Sea Deviace Card Increases physical damage against water property enemies and fish race monsters by 5%. If refine rate is 7 or higher, increases physical damage against water property enemies and fish race monsters by additional 5%. If refine rate is 9 or higher, increases physical damage against water property enemies and fish race monsters by additional 5%. Compounded on : Weapon Prefix : Undersea Deep Sea Marse Card Reduces physical and magical damage taken from earth property enemies by 15%. Reduces physical and magical damage taken from insect race monsters by 15%. Compounded on : Shield Suffix : of Anti Insect Abyssal Merman Card Atk + 4 per 15 base Str. When equipped with Deep Sea King Dramoh, increases critical damage by 15%. Compounded on : Shoes Prefix : Stabbing Abyssal Sedora Card Increases critical chance against fish race monsters by 30%. When equipped with Sedora Card, Increases critical damage by 15%. Compounded on : Weapon Prefix : Fatal Fish Deep Sea Swordfish Card Reduces damage taken from water property by 10%. If refine rate is 9 or higher, increases magical damage against water property enemies by 10%. When equipped with Swordfish Card, Matk + 3%. Compounded on : Headgear Prefix : Seabed Abyssal Strouf Card MaxHP + 10%, MaxSP + 5%. If refine rate is 9 or higher, increases magical and magical damage against water property enemies by 5%. When equipped with Deep Sea Deviace Card, Atk + 30. When equipped with Deep Sea Sropho Card, Matk + 30. Compounded on : Armor Prefix : Deep Sea Deep Sea Phen Card Reduces damage taken from neutral property by 15%. Increases wind property magical damage by 3% per refine rate. When equipped with Abyssal Obeaune Card, reduces damage taken from neutral property by additional 5%. Compounded on : Garment Suffix : of Fish Killer Deep Sea King Dramoh Card MaxHP - 5%. Atk + 1% per 3 refine rate. When equipped with King Dramoh Card, Str + 4, MaxHP + 15%. Compounded on : Headgear Suffix : of Sword Expert Source: Thanks to Sigma Translation: https://www.divine-pride.net/forum/index.php?/topic/4295-kro-changelog-january-08-2020/