Icy Kitsu

Limitronian
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Icy Kitsu last won the day on December 24 2018

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About Icy Kitsu

  • Rank
    Marin
  • Birthday 08/08/1991

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    Male
  • Location
    France

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  1. Icy Kitsu

    Characters Deleted

    @Lai
  2. I entered the instance while mounted and immediately moved towards the right side, near "A Girl" NPC. Nothing happened later, I was stuck (clicking the NPC or walking near did nothing, no warp appeared).
  3. Icy Kitsu

    Une guilde française ça vous dit ?

    Bienvenue Et oui nous sommes toujours actifs ^^
  4. Icy Kitsu

    See-Through CE

    +1 to this
  5. Icy Kitsu

    PET TALKs challenge!!!!!

    .
  6. Icy Kitsu

    Une guilde française ça vous dit ?

    Hello Tchaly, bien sûr nous sommes toujours actifs
  7. Icy Kitsu

    New moon kick hide work not correct.

    That's why I said "Is this skill considered a "Detecting skill"?"
  8. Icy Kitsu

    New moon kick hide work not correct.

    After a few tests with Main, we narrowed down the bug to 2 cases: Sorcerer's Earth Grave is used Royal Guard's Earth Drive is used The other skills from other classes work correctly (reveal immediately or after 7-hits) According to Cap: Attacks enemies around and enters a [Hidden] State The status is immediately released when you use a skill or a Detecting skill is used on you Sorcerer's Earth Grave https://irowiki.org/wiki/Earth_Grave knock off their hiding/cloaking status http://ratemyserver.net/index.php?page=skill_db&skid=2446 Skill can affect hidden targets Is this skill considered a "Detecting skill"? If so, it should reveal the enemy immediately [Hidden] State and "hiding status / cloaking status / hidden targets" are the same? Royal Guard's Earth Drive https://irowiki.org/wiki/Earth_Drive This skill is capable of hitting concealed enemies and revealing them. http://ratemyserver.net/index.php?page=skill_db&skid=2323 Skill can affect hidden targets Is this skill considered a "Detecting skill"? If so, it should reveal the enemy immediately [Hidden] State and "concealed enemies / hidden targets" are the same? The enemy is indeed revealed after 7 hits
  9. While playing, the countdown starts at 99. Or, if you're unlucky, the NPC may pick the number 100, making it impossible to win.
  10. Icy Kitsu

    A guide to refining Weapons and Armors

    Yup I edited my post just now, the Shadow Weapons are only considered as armors when it comes to refining them with Safe Ores or new Refiner UI. Thanks ^^
  11. This topic is NO longer UPDATED, for accurate info please visit our WIKI. Hello, as I see many players asking questions upon how to refine, what are the success rates, etc., here's a little guide on the different way you can refine items in LimitRO. Basically speaking, these are the categories: Regular Ores Oridecon, Elunium HD Ores: same success rates as Regular Ores, but never break the item, only downgrade upon failure HD Oridecon HD Oridecon(Cash), HD Elunium(Cash) HD Bradium, HD Carnium HD Bradium(Cash), HD Kalunium(Cash) Enriched Ores: higher success rates but can break the item like Regular Ores Enriched Oridecon, Enriched Elunium Enriched Oridecon(Cash), Enriched Elunium(Cash) Enriched Bradium(Cash), Enriched Kalunium(Cash) Refine Tickets and Safe Ores (100% success) Refine Ticket(Weapon) +5, Refine Ticket(Weapon) +6, Refine Ticket(Weapon) +7 Refine Ticket(Armor) +5, Refine Ticket(Armor) +6, Refine Ticket(Armor) +7 Refine Ticket(Weapon) +8, Refine Ticket(Weapon) +9, Refine Ticket(Weapon) +11 Refine Ticket(Armor) +8, Refine Ticket(Armor) +9, Refine Ticket(Armor) +11 Safe Ores (100% success) Safe Refine +1 Ore(Weapon),Safe Refine +1 Ore(Armor) Here is the table: Below +10 (Oridecon, Elunium, HD versions) Below +10 (Enriched Oridecon and Elunium) Lv1 Lv2 Lv3 Lv4 Armors Lv1 Lv2 Lv3 Lv4 Armors 0 -> 1 100% 100% 100% 100% 100% 0 -> 1 100% 100% 100% 100% 100% 1 -> 2 100% 100% 100% 100% 100% 1 -> 2 100% 100% 100% 100% 100% 2 -> 3 100% 100% 100% 100% 100% 2 -> 3 100% 100% 100% 100% 100% 3 -> 4 100% 100% 100% 100% 100% 3 -> 4 100% 100% 100% 100% 100% 4 -> 5 100% 100% 100% 60% 60% 4 -> 5 100% 100% 100% 90% 90% 5 -> 6 100% 100% 60% 40% 40% 5 -> 6 100% 100% 90% 70% 70% 6 -> 7 100% 60% 50% 40% 40% 6 -> 7 100% 90% 80% 70% 70% 7 -> 8 60% 40% 20% 20% 20% 7 -> 8 90% 70% 40% 40% 40% 8 -> 9 40% 20% 20% 20% 20% 8 -> 9 70% 40% 40% 40% 40% 9 -> 10 19% 19% 19% 9% 9% 9 -> 10 30% 30% 30% 20% 20% Above +10 (HD Bradium and Carnium) Above +10 (Enriched Carnium and Bradium) Lv1 Lv2 Lv3 Lv4 Armors Lv1 Lv2 Lv3 Lv4 Armors 10 -> 11 18% 18% 18% 8% 8% 10 -> 11 21% 21% 21% 11% 11% 11 -> 12 18% 18% 18% 8% 8% 11 -> 12 21% 21% 21% 11% 11% 12 -> 13 18% 18% 18% 8% 8% 12 -> 13 21% 21% 21% 11% 11% 13 -> 14 18% 18% 18% 8% 8% 13 -> 14 21% 21% 21% 11% 11% 14 -> 15 17% 17% 17% 7% 7% 14 -> 15 20% 20% 20% 20% 10% 15 -> 16 17% 17% 17% 7% 7% 15 -> 16 20% 20% 20% 20% 10% 16 -> 17 17% 17% 17% 7% 7% 16 -> 17 20% 20% 20% 20% 10% 17 -> 18 17% 17% 17% 7% 7% 17 -> 18 20% 20% 20% 20% 10% 18 -> 19 15% 15% 15% 5% 5% 18 -> 19 18% 18% 18% 8% 8% 19 -> 20 15% 15% 15% 5% 5% 19 -> 20 18% 18% 18% 8% 8% Please take note of the following: Cash Ores and non-cash Ores follow the exact same success table You cannot get HD Eluminium in game, thus it's not mentioned above Enriched Bradium(Cash) and Enriched Kalunium(Cash) are LimitRO Custom Safe Refine +1 Ore(Weapon) and Safe Refine +1 Ore(Armor) only work up to +16 refine level Shadow equipments are considered Armors (Shadow Weapons included!) when you refine them with Safe Ores or when refining via Admiral's New UI
  12. Icy Kitsu

    Refine guide plz?

    The refining table is the same as in iRO.
  13. Icy Kitsu

    Orbs of Survival - Set effects not working

    Maybe Lai? Cause I can't answer your question, but you should do "do i just add bonus for them" as you said
  14. Icy Kitsu

    Orbs of Survival - Set effects not working

    @Lai @Inkfish For bug 1 : it should work with any type of Survivor's Rod, according to: http://db.irowiki.org/db/item-info/19139/ For bug 2 : The +4 Vit bonus if Circlet is +9 should be given, according to: http://db.irowiki.org/db/item-info/19139/ For bug 3 : there should be FCT reduction, according to: http://db.irowiki.org/db/item-info/19139/
  15. This item should increase Base & Job EXP by 20% for 20 mins. Observed behavior: Only for 2 mins.