tsukiko22

Limitronian
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tsukiko22 last won the day on May 18 2014

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About tsukiko22

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  1. Save them!

    +1
  2. Pororoca Shoes - No Add Any Water Magic damage

    @Inkfish, I hope it will not translate to add magical damage to water property monster. The item is supposed to increase magical damage of water element
  3. Sky Wave Mode Monster Count

    Bump
  4. Rebel Scarf and heat barrel

    The script has bCooldownRate instean of bCooldownValue. My understanding is that using bCooldownRate would affect cooldown by percentage instead of the intended fixed value which is given by bCooldownValue. This is excerpt of the script: bonus2 bCooldownRate,"RL_HEAT_BARREL",-4000*getskilllv("RL_S_STORM"); It got unexpected behavior maybe because of that huge 40000% cooldown reduction (using 2 rebel scarf) Added note: Cooldown reduction of Shatter Storm might be bugged as well. The script is by rate as well and not by value: bonus2 bCooldownRate,"RL_S_STORM",-100*getskilllv("RL_S_STORM"); perhaps you could also run some tests on this. Reference: Rebel scarf
  5. Worker Daily Quest

    The Lime accepting the merc is in the last room on the left of 2nd floor. Lime is at the back of that room somewhere at the upper right corner
  6. Wrong Spell Book Mind Slots

    This is now fixed. Thanks, @Inkfish!
  7. Missing graphics for White Imprison

    This is now fixed. Thanks, @Inkfish!
  8. Pororoca Shoes - No Add Any Water Magic damage

    From the script: 1 bonus bMdef,15; bonus bMaxHPrate,3+7*(getrefine()>=5)+10*(getrefine()>=7); bonus bMaxSPrate,3+7*(getrefine()>=5)+10*(getrefine()>=7); bonus bMatkRate,2+3*(getrefine()>=5)+5*(getrefine()>=7); bonus2 bAddEle,Ele_Water,2+3*(getrefine()>=5)+5*(getrefine()>=7); skill "SA_DELUGE",5; if(isequipped(1646)) { bonus2 bAddEle,Ele_Water,4*getequiprefinerycnt(EQI_HAND_R); bonus bIgnoreMdefRate,getskilllv("WZ_FROSTNOVA"); bonus2 bSkillAtk,"WZ_WATERBALL",30*getskilllv("WZ_WATERBALL")+20*getequiprefinerycnt(EQI_HAND_R); } That code should be bEleMagicAddRate, similar to the script of Lichtern Blue Card
  9. @Yuuki, the MDEF of Lvl 150 Egg is 158. And if it bypasses enemy MDEF, why only 10%? Pororoca Shoes From the script: 1 bonus bMdef,15; bonus bMaxHPrate,3+7*(getrefine()>=5)+10*(getrefine()>=7); bonus bMaxSPrate,3+7*(getrefine()>=5)+10*(getrefine()>=7); bonus bMatkRate,2+3*(getrefine()>=5)+5*(getrefine()>=7); bonus2 bAddEle,Ele_Water,2+3*(getrefine()>=5)+5*(getrefine()>=7); skill "SA_DELUGE",5; if(isequipped(1646)) { bonus2 bAddEle,Ele_Water,4*getequiprefinerycnt(EQI_HAND_R); bonus bIgnoreMdefRate,getskilllv("WZ_FROSTNOVA"); bonus2 bSkillAtk,"WZ_WATERBALL",30*getskilllv("WZ_WATERBALL")+20*getequiprefinerycnt(EQI_HAND_R); } That bonus should be bonus bIgnoreMdefRate,5*getskilllv("WZ_FROSTNOVA");
  10. Wrong Spell Book Mind Slots

    @Inkfish The source for the formula is included on the initial post under the Source. Let me post it again Source: iRO Wiki Reading Spell Book LimitRO Wiki Reading Spell Book Mind Slot The amount of skills you can store is based on your mind slot, which is (FreezingSpell_Lv × 4) + (BaseLv ÷ 10) + (Base INT ÷ 10), so let's say you are max level with 120 INT and level 5 Freezing Spell skill, your mind slot is 49,5. Spell Book Rank Spell Book Mind Slots Beginner Spell Book (Cold Bolt) 7 Spell Book (Fire Bolt) 7 Spell Book (Lightning Bolt) 7 Intermediate Spell Book (Earth Spike) 8 Spell Book (Heaven's Drive) 9 Spell Book (Jupitel Thunder) 9 Spell Book (Thunder Storm) 9 Spell Book (Lord of Vermilion) 10 Spell Book (Meteor Storm) 10 Spell Book (Storm Gust) 10 Spell Book (Water Ball) 9 Superior Spell Book (Chain Lightning) 12 Spell Book (Crimson Rock) 12 Spell Book (Drain Life) 8 Spell Book (Earth Strain) 12 Ultimate Spell Book (Comet) 22 Spell Book (Tetra Vortex) 22
  11. Missing graphics for White Imprison

    I think this is not yet fix. Still no graphics or animation of the white imprison